(c)2001 Steve McFadden. You best not take this FAQ and claim it to be yours. I mean, you. You reader, you! Umm.. read all the other guides for FFC by me, AdrenalineSL, and ATadeo. Go ahead. Run along. Print this guide out first, though. =) Stone Cold Steve Austin said you better read this guide.. what? While you're reading this guide, which should take you about 20 minutes, go download "Name of the Game" by Crystal Method. Great song! So... In the name of the game.. my Chrono Trigger guide! :::::::: ::: ::: ::::::::: :::::::: :::: ::: :::::::: :+: :+: :+: :+: :+: :+: :+: :+: :+:+: :+: :+: :+: +:+ +:+ +:+ +:+ +:+ +:+ +:+ :+:+:+ +:+ +:+ +:+ +#+ +#++:++#++ +#++:++#: +#+ +:+ +#+ +:+ +#+ +#+ +:+ +#+ +#+ +#+ +#+ +#+ +#+ +#+ +#+ +#+#+# +#+ +#+ #+# #+# #+# #+# #+# #+# #+# #+# #+# #+#+# #+# #+# ######## ### ### ### ### ######## ### #### ######## ::::::::::: ::::::::: ::::::::::: :::::::: :::::::: :::::::::: ::::::::: :+: :+: :+: :+: :+: :+: :+: :+: :+: :+: :+: +:+ +:+ +:+ +:+ +:+ +:+ +:+ +:+ +:+ +#+ +#++:++#: +#+ :#: :#: +#++:++# +#++:++#: +#+ +#+ +#+ +#+ +#+ +#+# +#+ +#+# +#+ +#+ +#+ #+# #+# #+# #+# #+# #+# #+# #+# #+# #+# #+# ### ### ### ########### ######## ######## ########## ### ### Current Size: 222.7K Email Backlog: 0 Print Status: OK Best Viewed in Tex Edit Plus, Courier New, Size 10. ****THIS GUIDE IS 1/2 OF MY FINAL FANTASY CHRONICLES GUIDE. THERE'S A LOT OF OTHER STORYLINE BEHIND THIS, LIKE ADRENALINE SL AND ATADEO'S DOING A FF4 GUIDE TOGETHER, BUT DON'T WORRY TOO MUCH ABOUT THAT. JUST ENJOY MY FINAL FANTASY CHRONICLES GUIDE, AND ADRENALINE'S FINAL FANTASY CHRONICLES GUIDE. =)**** ============================================================================ CHRONO TRIGGER (PSX) FAQ/WALKTHROUGH v0.40 By: Psycho Penguin psychopenguin24@aol.com AIM Name: HeShootsHeGores http://www.angelfire.com/wrestling2/wrestlingthoughts ============================================================================ Guide started: 08/30/01 Finished: Last Updated: 09/19/01 Legal Disclaimer: You may reproduce this guide for NON PROFIT ONLY. I don't care who you are. If I am not making money with the guide, then you shouldn't either, especially since I worked so darn hard on it. If you decide you want to reproduce this guide for non profit uses, and I don't know about it, I will Rodney King your ass! All you have to do is email me at mcfaddendaman@aol.com and tell me exactly what you wanna do with my guide. You want to put it on your site, go for it, as long as you keep it EXACTLY the same. Otherwise, there will be a fight, and I know there's gonna be a fight, cuz I am gonna start it! You can turn this guide into HTML if you want, I don't care, just make sure none of this info is deleted or changed. If you want to print this guide out, go for it. I wrote this guide to help people with this incredible game! Just make sure to use this for your own use, and not go around putting it on eBay. As long as you keep this guide the way it is, I don't care if you post it on your site. Just KEEP IT THE WAY IT IS. Thank you. E-mail Rules: I am a very flexible guy when it comes to emailing me. You can email me at mcfaddendaman@aol.com if you want to chat with me, since I like talking with people. If you have a gameplay issue or question, email me at psychopenguin24@aol.com. One last note: Only email me about the game at psychopenguin24@aol.com , all emails about Chrono Trigger sent to my other e-mail adresses will be deleted and/or ignored. Thanks to all those that have emailed me so far, I appreciate it! Check my email backlog. If it's filled up, you may have to wait a while before you get a response. I check my email once in a while. Please wait for a response, because I will respond to all emails. Please read my guide before asking questions, thats why I have a FAQ and Reader Tips section. I will only post your question/tip in my guide if it is good, and has not been answered in this guide. Thanks. One last note: Only email me about the game at psychopenguin24@aol.com for game questions, or hurricanehelms24@aol.com for reader tips and suggestions. All emails sent to my other email addresses about the game will not be answered. Thanks to all those that have emailed me so far, I appreciate it! 1. Check my email backlog. If it's filled up, you may have to wait a while before you get a response. 2. I check my email once in a while. Please wait for a response, because I will respond to all emails. 3. Please read my guide before asking questions, thats why I have a FAQ and Reader Tips section. 4. I will only post your question/tip in my guide if it is good, and has not been answered in this guide. New plan: all questions can be sent to psychopenguin24@aol.com, and if you have anything you would like to add to the guide, send it to hurricanehelms24@aol.com. This is because it is too tough for me to separate stuff people want me to add to the guide from basic questions. if you send any reader tips to psychopenguin24@aol.com or any questions to hurricanehelms24@aol.com, they will be deleted. Thanks for understanding. Basically: mcfaddendaman@aol.com for FAQ posting requests and personal emails, psychopenguin24@aol.com for game questions and other things like that, and hurricanehelms24@aol.com for tips, suggestions, corrections, etc. Thanks! Instant Message Rules: Unlike a lot of authors I know, I love getting IM's from fans and for people with questions. My AIM name is HeShootsHeGores, and I go on it a lot. Just remember this. If you contact me on one of the instant messengers, and I do not respond, it probably means I am busy. I am always talking with my girl, and friends, so sometimes I just ignore some instant messages from people I do not know. Be nice, and I will talk to you, just don't come out and ask the question and be all rude if I do not respond in five seconds, otherwise I probably will just block you. I will answer all e-mails about the game, however. -$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$ ............................. THE TABLE OF CONTENTS ............................ -$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$-$ I. Introduction II. Revision History III. Game Basics IV. Characters V. Frequently Asked Questions VI. Walkthrough A. Millenial Fair - 1000 A.D. B. The Queen Returns - 600 A.D. C. The Queen is Gone - 600 A.D. D. We're Back - 1000 A.D. E. The Trial - 1000 A.D. F. Beyond the Ruins - 2300 A.D. G. The Factory Ruins - 2300 A.D. H. The End of Time I. The Village of Magic - 1000 A.D. J. The Hero Appears - 600 A.D. K. Tata and the Frog - 600 A.D. L. The Rare Red Rock - 65,000,000 B.C. M. Footsteps! Follow! - 65,000,000 B.C. N. The Masamune! - 600 A.D. O. Magus's Castle - 600 A.D. P. Forward to the Past - 65,000,000 B.C. Q. Unnatural Selection? - 65,000,000 B.C. - ******* Side Quests VII. Boss Guide VIII. Lists - Techs - Weapons - Armor - Helmets - Accessories - Items - Enemies - Secrets, Mini Games, etc. - Endings IX. Shop Guide X. Other Information - Credits - Contact Information - Other Information XI. Conclusion - Final Statement - Planned For Next Update - Finishing Statistics ================================================================================ ----/----/----/----/----/ I. INTRODUCTION /----/----/----/----/----/ ================================================================================ START INTRODUCTION END INTRODUCTION ================================================================================ ----/----/----/----/----/ II. REVISION HISTORY /----/----/----/----/----/ ================================================================================ v0.40 - September 19, 2001 - 222.7K ------------------------------------ -This is a really major update! -Walkthrough updated through the end of the Unnatural Selection? quest. -Boss guide updated through Azala and Black Tyrano. -3 new FAQ's added. -Status Abnormalities added to game basics section. -Format has been updated a lot. -I divided the techs list into three lists and added the Single Techs list. -I added the Helmets list. -Wow, I just noticed this guide is almost EXACTLY 100K larger than it was this time last night. Cool. -PLANNED FOR NEXT UPDATE: Walkthrough updated through the end of the Lavos Beckons quest, first 2 side quests added, endings list added, and I will do some game basics section work. v0.30 - September 18, 2001 - 122.7K ------------------------------------ -Well, I am starting to like this guide more and more. It is getting pretty fun to do. I just worked on it a lot. -Walkthrough started and updated through the end of the The Hero Appears quest. -Boss guide started and updated through Zombor. I really like the boss guide format although a bunch of losers are gonna complain about it. -Weapons list started and completed. -I added my new email rules. -PLANNED FOR NEXT UPDATE: More game basics section work, walkthrough updated through the end of the Magus's Castle quest, and I will add the introduction, conclusion, and other information sections. Stay tuned! v0.20 - September 6, 2001 - 70.7K --------------------------------- -I still hate this stinking guide, but I am slowly starting to like it more. -I found a walkthrough format I like. -Shop guide added, armor list added, and enemies list completed. -That took a little while.. went quicker than I expected. -PLANNED FOR NEXT UPDATE: I may just add the introduction, I will do some serious walkthrough work, and I will add the weapons list. v0.10 - September 2, 2001 - 46.0K --------------------------------- -I hate this stinking guide. -I tested about 300 different walkthrough formats and still haven't found one I liked. -Enemies list updated M to P. -Controls added. -Damn, that took forever. Like I said, this guide is gonna take a while. -PLANNED FOR NEXT UPDATE: Introduction added, more game basics work, walkthrough started, armor list added, and enemy list updated R to T. v0.05 - August 30, 2001 - 34.6K --------------------------------- -I finally decided to start on this stinking guide. -Format done. Top part of guide completed. -Accessories list completed. -Enemies list completed through A to L. -That took a long time.. this guide might take a while! -PLANNED FOR NEXT UPDATE: More enemies list work, introduction added, walkthrough started, game basics list started. Should be fun! *groan* ================================================================================ ----/----/----/----/----/ III. GAME BASICS /----/----/----/----/----/ ================================================================================ ----Here is a section of game basics in the game.---- ******************************************************************************** [------------------------] CONTROLS [------------------------] ******************************************************************************** _____ ______ | L1,2| | R1,2 | ------- -------- / _ \____________/ \ | _| |_ ___ ___ /\ _ | | |_ _| |sel| |str| [] (_)| | |_| __ __ __ >< | | / \ | | / \ | \ | AL |----| AR | / \ / \__/ \__/ \ / \___/ \___/ Directional buttons - Character movement / cursor movement in menu screens. Left analog stick - Not used. Right analog stick - Not used. X button - Confirm / talk / examine / enter buildings Circle button - Cancel / dash (when holding down) Triangle button - Open main menu screen. Square button - Open character exchange screen / open time gauge screen when in time machine L1 Button - Escape from battle (when held down with the R1 button) / operate time gauge / operate item screen L2 Button - Not used R1 Button - Escape from battle (when held down with the L1 button) / operate time gauge / operate item screen R2 Button - Not used Select Button - Opens the world map on the world map screen. Start Button - Pause / Resume Analog Mode Button - Not used. Soft Reset - Press the L1, L2, R1, R2, Start, and Select buttons at the same time. ******************************************************************************** [------------------------] STATUS ABNORMALITIES [------------------------] ******************************************************************************** During combat, your characters can sometimes be inflicted with a status affect that can weaken their ability to continue fighting. All these status effects end when a battle is over, and can be healed during battle or blocked entirely! BLIND: It lowers your hit percentage considerably. CHAOS: Confuses you into attacking your own allies. Can be removed by attacking the character that is affected with it. LOCK: You are unable to perform techniques. POISON: Hit points slowly decrase. Your attacks are weakened. SLEEP: Lowers your guard, prevents you from attacking. It can be removed by attacking the character that is affected by it. SLOW: It increases the time you have between attacks. STOP: It immobilizes and disables the character. They can't do much of anything in this state. ================================================================================ ----/----/----/----/----/ IV. CHARACTERS /----/----/----/----/----/ ================================================================================ ================================================================================ ----/----/----/----/----/ V. FAQS /----/----/----/----/----/ ================================================================================ ----Here is some questions I made up off the top of my head.---- 1. Why does Chrono Trigger have such long loading times? --- A: This is a really good question. I have no clue why the game is so much worse than the Japanese one. My best bet is that someone in Square decided to focus all their energy on the Final Fantasy 4 disc, since it was horrible in Japan, which is why Final Fantasy Anthology did not include Final Fantasy 4. However, the loading times in Chrono Trigger in Japan were super. They did a flip flop when it came to America, however. I don't know why, it just did. It is truly weird. --- 2. Do you like the PSX version of Chrono Trigger? --- A: Hell no. They fucked up with the game too much. The loading times are unbearable. The anime scenes are okay I guess, but there's one problem I have with this game. Playing an hour of it seems like playing four. For Final Fantasy 4, I could play eight hours of it straight and not even notice, because the battles and everything loaded so quickly. But for Chrono Trigger, I can play an hour and have it seem like a lot longer, because of the loading times. That's the main difference. --- 3. Can I enter the Black Omen in 2300 A.D.? --- A: You can go inside the entrance area, where the laser things are, but the door won't open, so you technically can't go INSIDE it. --- 4. What order do you reccomend doing the side quests in? --- A: Rainbow Shell, Son of Sun, Black Omen, Upgrading Masamune, Geno Dome, Fiona's Forest, and Ozzie's Return. --- 5. Who is the old man at the End of Time talking about when he mentions about someone close to him needing help? --- A: Queen Zeal --- 6. How do I get Melchoir to make the Rainbow Dress? --- A: You have to get the sun stone and then he will make it for you. --- 7. How do I get Melchoir to make the Prism Dress? --- A: Help Marle's dad through the trial after doing the Rainbow Shell sidequest. --- 8. What enemies can I still tabs from? --- A: Some of the enemies in the Black Omen carry them. --- 9. Should I fight Magus with Frog? --- A: Sure. He is a useful party member, sure, but I never really used him anyways, and it's fun to fight him. And the boss music rules. =) --- 10. How early in the game can I get an ending? --- A: Well, you have to beat the game to see the first ending, then you can use the New Game Plus ending and see endings as soon as Leene Square.. --- 11. How come I can't leave Crono in all the ages and have a party full of Cronos? --- A: I'm sure it has something to do with game challenge.. and he would have kept dying anyways. --- 12. How come when you get Robo back he is on the exact level he was before? --- A: He was probably just resting. You will notice a lot the people never get into battles during scenes.. Tifa during the Mt. Nibel thing in FF7, for instance. --- 13. How come Crono died and how come you couldn't go back 10 minutes to revive him? --- A: That would be pretty much impossible I believe, due to the fact the time machine only took you to weird time periods, not 10 minutes back, more like 65 million years.. besides, I guess they REALLY wanted to kill Magus.. --- 14. How many endings are there? --- A: 15 --- 15. How many characters do you get throughout the game? --- A: 7 --- 16. What are some weak points of the game in your opinion? --- A: I feel that the only main problem with the game is the limited amount of options you have in the battle screen. You only get 999 maximum Hit Points and 99 maximum Magic Points, for instance. Also, it just strikes me as odd. The whole battle system could have been upgraded. It's not as bad as Chrono Cross, but at least CC had the right ideas about maximum Hit Points and attacks, etc. ================================================================================ ----/----/----/----/----/ VI. WALKTHROUGH /----/----/----/----/----/ ================================================================================ ----Here is the walkthrough for the game. What? Enjoy!---- ******************************************************************************** [------------------------] MILLENIAL FAIR [------------------------] [------------------------] 1000 A.D. [------------------------] ================================================================================ Items: 200G, Tonic, 100G, 300G, Shelter, Power Tab, Pendant Enemies: Avian Chaos, Beetle, Gato, Hetake Bosses: None ******************************************************************************** BEGINNING THE GAME ------------------ You start off the game in Crono's house. Go downstairs and talk to the mom twice to get 200G. Exit the house, then go south to the Mayor's Manor. You can get a TONIC, 100G, and 300G from here, plus you can learn some helpful tips from the kind people. You can go to Porre via the ferry to get a SHELTER, otherwise go to the Guardia Forest. GUARDIA FOREST -------------- This place really isn't that bad. There are a few enemy fights along the way but none are too tough. Just use this place to gain levels and get used to the combat system. I got Crono to Level 4 before leaving here, but I have no life, so yeah. There is a POWER TAB to the far right of the entrance, you have to beat some enemies up and then touch the blue sparkling thing. You can actually exit and keep coming back to get more and more if you wish. LEENE SQUARE ------------ There are some mini games you can play here. Check the mini games section for more details. Go up a screen, and you will run into this girl. Make sure to talk to the girl before getting the PENDANT. Hand it to her and she will be so happy she lap dances for you (heh) then joins the party. Go to the south square and do not sell the Pendant. Also, make sure not to eat the pink bag. You see the cat? Go to the lower eastern part of the north square, and the little girl will tell you she lost her kitty. Find the cat, and bring it to the little girl. Talk to either of the girls in the center fountain, then go up, and wait for Marle, don't even touch a button. When she is done, go up and watch the scene. Something has gone horribly wrong, and apparently Marle has been teleported back in time! ******************************************************************************** [------------------------] THE QUEEN RETURNS [------------------------] [------------------------] 600 A.D. [------------------------] ================================================================================ Items: Power Glove, Tonic, Power Tab, Shelter, 100G, Bronze Mail, Tonic, Ether Enemies: Blue Eaglet, Blue Imp, Poly, Roly, Roly Rider Bosses: None ******************************************************************************** TRUCE CANYON ------------ Beat up the Blue Imps, then go left out of the screen. Go up, then left, then defeat 2 Blue Imps. Go down and get the POWER GLOVE and TONIC from the two treasure chests. Go down and right, to fight the 2 Blue Imps and 1 Roly. Defeat them, then exit the Truce Canyon. TRUCE ----- Stock up on new weapons, then go to the Truce Inn and talk to the soldiers. Buy a cider for the man to hear his story. GUARDIA FOREST -------------- Go up, then right to fight 1 Green Imp and 2 Rolys. Go down and right to get the POWER TAB. The trap down below sets off a group of Roly Riders. Go up, right, up, left, and touch the bush, fighting the 3 Rolys along the way. Either an enemy will come out, or a little furry white thing in one which leaves a SHELTER. You can actually keep exiting and coming back for more if you wish. Go left and fight the 2 Roly Riders, then down to fight 3 Blue Eaglets, but they're kinda tough. Just warning you. Go up, and before you exit fight the 3 Roly Riders, then exit north, ignoring the path to the right, as it leads to a dead end. GUARDIA CASTLE -------------- When you enter, the Queen will allow you to enter, much to the soldiers' dismay. Talk to the King in the throne room, and he will go upstairs. Follow him, while getting 100G from the treasure chest, then get the BRONZE MAIL from the treasure chest in the king's chambers. Return to the throne room, and follow the right path up, getting chests, then talk to the guard on top. Now watch the scene with Marle and Lucca. You have to save the queen to rescue Marle for the future. I am loving that storyline. ******************************************************************************** [------------------------] THE QUEEN IS GONE [------------------------] [------------------------] 600 A.D. [------------------------] ================================================================================ Items: Tonic x3, Revive, Maiden Suit, Ether x2, 100 G, Bromide, Steel Saber, Speed Belt, Iron Sword, Power Tab, Defender, Mid Ether, Enemies: Diablos, Gnasher, Hench, Mad Bat, Naga-ette Bosses: Yakra ******************************************************************************** THE CATHEDRAL ------------- Go to the Cathedral, which is to the left of the Castle. To get there, exit south via Guardia Forest, then go left and up to the cathedral. When you enter, run up and touch the shining blue dot. The nuns will turn into Naga-ettes. Beat them up, then Frog will come in and join your party. He's a really cool character. Play the organ in the upper left hand corner to open up the secret door. Go up the stairs on the right side, then through the first door. The dumb creatures will consider you to be monsters wearing human uniforms, so follow the Diablo when it leaves. Go down through the south door and beat up on the enemies that attack you. Diablos will now lead you right, to a statue of Magus. Move along the side of the room to get the chests. Now go all the way back to the entrance. Go up the stairs on the left side. Go in through the door and fight the 3 Hences. Beat them, then open the drawer in the upper left hand corner. You will get the BROMIDE, but 3 Naga-ettes will attack you. Defeat them, then exit the room. Go right, up, and left. Push the button to go through the door, and make sure to get the STEEL SABER from ther treasure chest. Go in and get the POWER TAB from the bucket. Now, go back out and down the stairs. Go down the center lane, where you will have to fight three sets of enemies (2 Diablos, 2 Gnashers and 2 Diablos, 2 Naga-ettes and Gnashers) then go through the door. Save your game here, go up and left to get the SHELTER, then go down the stairs, which will turn into a trap slide. Beat up the Hench, then go up and defeat the 2 Mad Bats. If you push the button, that is. So don't push it, as the Mad Bats don't give very much experience anyways. Gp up and take out the Mad Bat and three Henches, then get the items from the treasure chests. Go all the way right, fighting the 2 Henches and 2 Mad Bats along the way, then down through the door. Go down, push the switch, and fight the 2 Diablos and 1 Mad Bat. Go down and fight the 1 Hench and 1 Mad Bat and collect the chest. Now, go all the wau up, then left through the center door. Equip Frog with the Iron Sword, and go through this room, fighting three sets of enemies (2 Henches, 2 Naga-ette, and 2 Henches) then in the next room you will have to face Yakra. ======================================================== / YAKRA / ============= -------------------------------------------------------- HP: 920 / ------------- -------------------------------------------------------- EXP: 50 / ------------- -------------------------------------------------------- TECH: 5 / ------------- -------------------------------------------------------- G: 500 / ------------- ================================================================================ -- STRONG VS: Nothing -- --WEAK VS: Nothing -- -- CHARM: Nothing -- ================================================================================ This boss really isn't that tough. Have Lucca attack with either Fire magic or normal attacks, or have her use Tonics on injured party members when needed. Frog and Crono should attack with their X Strike Dual Tech. If you don't know how to do it, just wait for both their meters to fill up, and it should say "Comb." instead of "Tech". Go to double tech, and Dual Tech should be available. He ain't that bad. After you defeat Yakra, open the left chest to release the real Chancellor, then get the MID ETHER from the chest on the right hand side. Go to the bottom of the room and you will be back in the castle. GUARDIA CASTLE --------------- Watch the scene, then follow Frog to the foyer. Talk to him, and then go back to the throne room. Talk to the king, then go back to the Queen's chambers, and Marle will be back. Go back to Truce Canyon and go back to 1000 A.D. ******************************************************************************** [------------------------] WE'RE BACK [------------------------] [------------------------] 1000 A.D. [------------------------] ================================================================================ Items: None Enemies: None Bosses: None ******************************************************************************** MILLENIAL FAIR --------------- You can stay here and get silver points and stuff if you want. Otherwise, go to Guardia Castle. GUARDIA CASTLE --------------- Watch the scene, where Crono gets accused of kidnapping Marle, despite what she claims. Yikes. ******************************************************************************** [------------------------] THE TRIAL [------------------------] [------------------------] 1000 A.D. [------------------------] ================================================================================ Items: Ether x6 (Not Guilty verdict only), Mid Tonic, Bronze Mail, Shelter x3, Ether x2, 1500G, Lode Sword Enemies: Blue Shield, Decedent, Guard, Omnicrone Bosses: Dragon Tank ******************************************************************************** COURTROOM ---------- Hopefully you have been following this guide up to ths point. If you have, then you should get a Not Guilty verdict. This is how you get a Not Guilty verdict. - After you bump into Marle, talk to her, then get her pendant. Otherwise, you will seem greedy. - When Melchior offers to buy her pendant, say NO! Otherwise, it will make you seem like you only want money. - Don't eat the old man's lunch. If you do, he will testify against you, which does not help your case any at all. - Lead the kitty back to the little girl. If you do, she will take your side. If you don't, she'll basically call you a meanie. - Wait patiently for Marle to choose her candies before Lucca's expirement. If you do, you will seem interested in her. - When you are asked during the trial, say that it was all your fault and you are not interested in Marle's wealth. No matter what verdict you get, you are still sentenced to 3 days in jail. Wonderful. PRISON AREA ------------ Save your game, drink from the mug to gain back lost HP and MP, and check the bucket for 6 MID ETHERS if you were proven Not Guilty. You can either wait 3 days patiently now, or break out. If you break out, you will have to fight alone. If you wait, you have Lucca too. I reccomend waiting. If you do, you will be taken to the chamber, but Lucca will rescue you. Snab the BRONZE MAIL from the treasure chest, then go out of the room. Free the man in the guillotine and then search the guard twice for a MID TONIC. The next guard, charge at him from behind then get a MID TONIC from him. Otherwise you will have to fight him. Go through the southwest door, and then fight the Guards. In the next room, fight the Blue Shields. Wait for them to turn sideways into Yoda Des, then beat them up. Take the southeast exit, and cross the bridge. Knock the guard out when he isn't looking, then go in the room to get two MID TONICS and two ETHERS. Beat the Omnicrone up, and go back to the execution area. Take the northwest exit. Head across the bridge, then go southwest this time. Inside the first cell is a SHELTER, and in the second cell is a corpse. Go back to the other room, then take the northwest exit. Enter the cells, then go in the second one. Climb in the hole, then climb down to the bottom. Get the SHELTER, and climb through the hole to get 1500 G and the LODE SWORD. Equip it on Crono, then go back to the top cell. Go back to the previous room. Take the northeast exit, climb two flights of stairs, and search the soldier to get five MID TONICS. It's all good. Read the DRAGON TANK MANUAL, save, then head across the bridge. Watch the scene. ======================================================== / DRAGON TANK / ====== -------------------------------------------------------- HP: 260 - Head / ------ -------------------------------------------------------- HP: 600 - Body / ------ -------------------------------------------------------- HP: 208 - Base / ------ -------------------------------------------------------- EXP: 40 ------ / ------ -------------------------------------------------------- TECH: 5 ------ / ------ -------------------------------------------------------- G: 500 ------ / ------ ================================================================================ -- STRONG VS: Nothing -- --WEAK VS: Nothing -- -- CHARM: Nothing -- ================================================================================ This boss can be pretty tough if you don't know how to beat it. It has some pretty powerful attacks, including a missile attack and a bomb attack. The missile hits one party member, but the bomb attacks a whole group, whatever is in the radius. Anyways, have both characters attack the head until it is defeated. Don't use any techs until the head is defeated. Once it is, use Fire Whirl on the other two parts. Cyclone would work too if Lucca needs to heal someone. Go down the tower, collecting a SHELTER along the way. When you get to the bottom, soldiers will chase you to the front door, where Marle will make her return. Go into Guardia Forest, then through the Time Gate. ******************************************************************************** [------------------------] BEYOND THE RUINS [------------------------] [------------------------] 2300 A.D. [------------------------] ================================================================================ Items: Berserker, Lode Sword, Lode Bow, Ether, Seed, Mid Ether, Mid Tonic, Bike Key, 600G, Rage Band, Bolt Sword, Power Tab, Mid Tonic, Race Log Enemies: Bug, Bugger, Crater, Edger, Meat Eater, Mutant, Nereid, Octopod, Proto 2, Rat, Shadow Bosses: Guardian/Bits, Sir Krawlie ******************************************************************************** BANGOR DOME ------------ Just exit here, then go south to Trann Dome. TRANN DOME ----------- Talk to the man and he will sell you items. Buy what you need/want, then go into the Enertron which restores lost HP and MP. That's really all to do here. Go to Lab 16 now. LAB 16 ------- The rats in here steal a Tonic from you then run away, so don't go near them. You can't fight them. Go up, then right and fight the 2 Octopods and 1 Meat Eater. Go down, right, and up, avoiding the two rats, and get the BERSERKER from the treasure chest. Go down, left, up, left, and up some more, and fight the 3 Craters and 1 Meat Eater. Continue along the path, fighting enemies and getting items, then eventually you will exit. ARRIS DOME ----------- Go in and talk to Doan, who will tell you that his people are having trouble reaching their food supply in the basement. Talk to people, buy items if you need to, rest in the Enteron, then save your game. Examine the panel in the first room, where Lucca will say you need a password to enter. Climb the ladder to the left instead, then cross the high beams to the north, and read the note that is attached to the rat statue. Exit from the north, and the alarms will sound. Boss time. ======================================================== / GUARDIAN, BITS / ==== -------------------------------------------------------- HP: 1200 ------- / ---- -------------------------------------------------------- EXP: 300 ----- / ---- -------------------------------------------------------- TECH: 5 -------- / ---- -------------------------------------------------------- GOLD: 1000 ----- / ---- ================================================================================ -- STRONG VS: Fire -- --WEAK VS: Nothing -- -- CHARM: Nothing -- ================================================================================ This boss battle can be pretty tricky if you do not know what to do. I have a secret to win this battle pretty easily, however it is also pretty dangerous. First, let me tell you about why this battle is pretty tough. The Guardian is the body, and it has 2 Bits along with him. When you attack the body with 2 Bits active, the body will counterattack with this massive Delta attack. Therefore, it is best you destroy the two bits first, then focus on the Body. However, he will count from five to zero, and he will launch 2 more Bits. My technique to winning this battle is defeating one Bit and leaving one there. The machine cannot do as much damage, and it cannot counterattack or launch more Bits. Have Crono and Lucca do Fire Whirl while Marle heals, and you have this battle won. You will now be in the storage room. Sadly, it has been destroyed, and all that's left is a SEED. Get the MID ETHER and go back a few rooms down. Chase the rat south, and you will get the password from him. If you miss it, just go back up and try again. The password is L1, R1, and X, but the password won't work until you capture the rat. Enter the password into the computer, then walk through the right door. In here, go up and fight 1 Bugger and 2 Rats. Keep going up and get the chest. Go down, left up the stairs, then go up, following the path. Once you get all the way up, go down the stairs and fight the Bug. Go down and fight another Bug. Go down, right up the stairs, then go all the way up into the next room. When you enter the room, you will have to face a Proto 2. Go through this room, fighting lots of Proto 2's, Rats, and Buggers, then go all the way to the upper right hand corner room. In here you can get a bunch of treasure chests. Go in the room to the left and watch the scene. Now, exit here, and talk to the people in the dome, who will give you the BIKE KEY in exchange for the Seed. Good deal. Now, you can either continue along the path and go to Lab 32, or take some side paths first, which net cool items. OPTIONAL: SEWER ACCESS ----------------------- Move left, beat the Edgers, then get the 600 G from the treasure chest. Go left some more, then go down, and two frogs will be talking. What is it with this game and frogs? Follow them down the ladder. Go left and avoid anything that makes noise through this path. Climb up the ladder at the end. Go up and take a right into the passageway. Press the switch at the end, then go back out. Go up, then right until you are stuck. Go down and through the door. Watch the frogs, then get the RAGE BAND and equip it on Crono, now you will fight Sir Krawlie. ======================================================== / SIR KRAWLIE / ======= -------------------------------------------------------- HP: 500 ----- / ------- -------------------------------------------------------- EXP: 100 --- / ------- -------------------------------------------------------- TECH: 5 ---- / ------- -------------------------------------------------------- GP: 500 ----- / ------- ================================================================================ -- STRONG VS: Fire -- --WEAK VS: Shadow -- -- CHARM: Nothing -- ================================================================================ This battle is pretty damn easy. Have Crono and Lucca combine to do the Fire Whirl double tech, while Marle heals. The only damaging attack Sir Krawlie does is the attack which reduces a character to 1 HP, so have Marle ready to cast Aura at any time. -- WIN: Mid Ether -- After you win this battle, go down and left to get a BOLT SWORD. Press the red button, then climb the ladder. OPTIONAL: DEATH PEAK --------------------- Run up the side quickly to get a POWER TAB before the winds knock you over. OPTIONAL: KEEPER'S DOME ------------------------ Not really much to do here. Just notice the sealed door and talk to the old man, because you will be coming back.. LAB 32 ------- This is where the path picks back up. Get the MID TONIC from the treasure chest, then go up. You will be surrounded by enemies, and then Johnny will challenge you to a race. Beat him, using all your nitros towards the end, then go left and get the RACE LOG from the treasure chest. Exit here and go to the Proto Dome to the south. PROTO DOME ----------- Go through here, and get Robo. He will tell you to go to the Factory, so let's go there, shall we? Make sure to bring Lucca instead of Marle. ******************************************************************************** [------------------------] THE FACTORY RUINS [------------------------] [------------------------] 2300 A.D. [------------------------] ================================================================================ Items: Robin Bow, Mid Tonic, 400 G, Mid Ether x2, Shelter x2, Ether x2, Bolt Sword, Titan Vest, Plasma Gun, Hammer Arm Enemies: Acid, Alkaline, Bug, Debugger, Proto 3 Bosses: R-Series ******************************************************************************** FACTORY ENTRANCE ----------------- I hate this place majorly so I am gonna divide it into sections so it is easier to follow. I am not going to name any battles here unless I feel like it, since there are quite a few and it's tough enough to explain this place as is. Robo will deactivate the security beams, then go right and take the conveyor belt up. Fight the Acid, using the Slash tech to win easily. Avoid the green pools as you go through this area. Fight the 3 Debuggers, then read the sign on the wall. You will need a password to get to the Lab, where the power generator is. FACTORY SECTION ---------------- Take the right elevator down to the factory. Go left and climb the ladder into the doorway. Go straight up until you are stopped, then head right until you are stopped again. Grab the MID ETHER here, then go back to the two ladders you saw earlier. Go down the left one, and follow the path to the end to get the ROBIN BOW from the treasure chest. Climb back up, then go down the right ladder. When the robots go by, head left real quick, then hop on the steps. Get the ETHER, then when you finally get to the end, go south. Defeat the Bugs, climb the ladder, cross the top walkway, and head right. Get the MID TONIC, then enter the door. Collect 400 G and the MID ETHER, then examine the control panel. Memorize the combinations you learn here, then exit. Go left, then enter the door at the end. Beat up on the robots and get the ETHER and SHELTER, then examine the controls. Punch in one of the combinations you learned a little earlier. The crane will remove the two barrels. Return to the main room, then go west to the furthest door on the bottom. Get the BOLT SWORD, and examine the control panel to get the password for the Lab area. LAB SECTION ------------ Return to the lobby, then go in the left elevator this time. On Level 2, go up and enter the Monitor room. Defeat the Acids and Alkalines, then touch the control panel to open a hatch in the floor. On Level 3, go left and then down. When you get to the laser, open the northern door. Inside this room, touch the control panel. Get the items from the chests, then take the ladder in the corner of the room down. On Level 4, follow the hallway up until you get to a sealed door. Get the PLASMA GUN in the chest, equip it on Lucca, then touch the control station and enter the password you learned in the factory section. Walk into the generator room and press the button. Go back quickly, and you will be stopped soon enough. This is a sad scene because these are former friends of Robo.. ======================================================== / R-SERIES / ========== -------------------------------------------------------- HP: 180 -- / ---------- -------------------------------------------------------- EXP: 480 - / ---------- -------------------------------------------------------- TECH: 6 -- / ---------- -------------------------------------------------------- G: 600 --- / ---------- ================================================================================ -- STRONG VS: Nothing -- --WEAK VS: Nothing -- -- CHARM: Nothing -- ================================================================================ Make sure Crono has the Rage Band equipped, as he will counterattack frequently, making this battle go by quicker. The bad part about this battle is Robo isn't in it, so you only have Crono and the other person you brought along. If Marle is with you, have Marle continue to heal while Crono does Cyclone over and over again. If Lucca is with you, do the Fire Whirl dual tech, aiming it at the center robot. If anyone needs to be healed, have Lucca use tonics while Crono does Cyclone. But you shouldn't even need to heal, as two Fire Whirl attacks can win this battle for you. After this, Lucca will repair Robo and the party will use the time gate.. and will land in.. THE END OF TIME??? ******************************************************************************** [------------------------] THE END OF TIME [------------------------] [------------------------] ------- [------------------------] ================================================================================ Items: None Enemies: None Bosses: None ******************************************************************************** The old man will explain to you that since you brought four people with you, the time gate screwed up and you landed in the end of time. You need to only bring three people. Choose Crono, Lucca, and Marle for now. Touch the shining blue dot on the left hand side to refill HP and MP, then save your game. Go back towards the pillar of lights, then the old man calls you back. Enter the room above the Lamp post, and then slowly walk across the room clockwise three times. Talk to Spekkio again, and he will teach everyone their first magic spell! Awesome. He then asks you if you want to try them out. If you do so, keep using the magic you just learned. If you win, you get 1 Magic Tab and 5 Ethers, unless you are over Level 19, which is doubtful. ================================== / REWARDS / ================================= Level 1 through 19 - Magic Tab, Ether x5 Level 20 through 39 - Magic Tab, Mid Ether x5 Level 30 through 39 - Magic Tab, Full Ether x5 Level 40 through 98 - Magic Tab, Speed Tab, Power Tab, Elixir x10 Level 99 - Magic Tab x10, Speed Tab x10, Power Tab x10, Mega Elixir x10 ================================================================================ Talk to the old man, and go to Medina Village in 1000 A.D. ******************************************************************************** [------------------------] THE VILLAGE OF MAGIC [------------------------] [------------------------] 1000 A.D. [------------------------] ================================================================================ Items: Speed Tab, Magic Tab, Mid Ether, Ether x2, Mid Ether, Magic Scarf, Taban Vest, Mid Ether x10 Enemies: Cave Bat, Diablos, Hench, Jinn Bottle, Octoblush, Omnicrone, Rolypoly, Tempurites Bosses: Heckran ******************************************************************************** MEDINA VILLAGE --------------- You will enter here via the closet in the Blue Imps' house. Since when do enemies get a house? Ah well. As you try to exit, the Mystic reports that a human lives west of Medina Village. Okay. Go to the Elder's House and get the SPEED TAB on the counter, then go upstairs and get the MAGIC IMP. FOREST RUINS ------------- Just get the MID ETHER here and leave. MELCHIOR'S HUT --------------- Go west until you find the house. Buy some items here, then he will tell you to go through the Heckran Cave. HECKRAN CAVE ------------- Enter here and fight the 2 Henches. Go up, left, then down the ladder. Get the chest, then go left and fight the Jinn Bottle and 3 Octoblushes. Go down here. In the next room, go down and fight the 2 Tempurites, then go down. Go left here, and fight the 3 Rolypolies, then the 3 Cave Bats, to get the MAGIC SCARF from the treasure chest. Go back here, in the other room go left, get the chest, fight the 4 Tempurites, then get the chest in the upper left hand corner. Now, go all the way down. In this room, fight the 2 sets of enemies (4 Rolypolies, 3 Cave Bats), then go into the next room. Go up here, fight the Jinn Bottle and 3 Octobrushes, then go through the door. Go right, then up and go through the door. The Heckran is in here. ======================================================== / HECKRAN / =========== -------------------------------------------------------- HP: 2100 -/ ----------- -------------------------------------------------------- EXP: 250 -/ ----------- -------------------------------------------------------- TECH: 10 -/ ----------- -------------------------------------------------------- G: 1500 -/ ----------- ================================================================================ -- STRONG VS: Attack -- --WEAK VS: Magic -- -- CHARM: Nothing -- ================================================================================ The only way to really beat this boss is by using magic, so make sure to bring in Crono/Marle/Lucca for the best results, as Robo can do barely any damage in this battle. Have Crono use Lightning, Lucca use Fire, and Marle use Ice one turn then Aura the next turn. Simple, right? Well nothing's that simple, silly. The Heckran will sometimes turn into a shell, sorta like the Whelk in Final Fantasy 6. If you attack the heckran while he is in the state, of course he will counterattack. Therefore, just wait for him to get out of the shell. Now would be a good time to heal, as well. When he goes back to normal, go back to the usual routine. Jump into the whirlpool north of here, and you will be near Lucca's house. LUCCA'S HOUSE -------------- Go inside and go to the upstairs right bedroom. Talk to Lucca's mom. Her dad will enter and give her some money. Go downstairs and talk to her dad, Taban, to get the TABAN VEST. TRUCE MARKET ------------- If you helped Fritz out while escaping the prison, go to Truce Market and he will give you ten MID ETHERS. Buy some stuff, then go to Leene Square. LEENE SQUARE ------------- Do what you like here, then go through the Time Gate. END OF TIME ------------ Go through the new time pillar to 600 A.D. ******************************************************************************** [------------------------] THE HERO APPEARS [------------------------] [------------------------] 600 A.D. [------------------------] ================================================================================ Items: Ether, Jerky, Power Tab x2, Gold Helm, Magic Tab, Mid Ether x2, Mid Tonic, Shelter, Magic Scarf Enemies: Deceased, Gnawer, Ozzie, Tadpole Bosses: Zombor ******************************************************************************** TRUCE VILLAGE -------------- Just find out what happened. ZENAN BRIDGE ------------- Go to the bridge, where the people need rations. Go to the castle now. GUARDIA CASTLE --------------- Talk to the Chancellor, and then visit the King upstairs. Head down to the kitchen, and take the ETHER from the chest. As you are approaching the front door, the Chef will give you the JERKY and a POWER TAB. Now, go back to the Bridge. ZENAN BRIDGE ------------- Give the captain the Rations, then talk to him again to get a GOLD HELM. Run across the bridge. When you fight the battles, aim the magic for the enemy, then hit Ozzie with physical attacks. He will run away each time. At the end of the bridge, you have to fight yet another boss. ======================================================== / ZOMBOR / ============ -------------------------------------------------------- / Top /------------- -------------------------------------------------------- HP: 960 -/ ------------ -------------------------------------------------------- EXP: 350 / ------------ -------------------------------------------------------- TECH: 10 / ------------ -------------------------------------------------------- G: 1500 -/ ------------ ================================================================================ -- STRONG VS: Lightning/Fire -- --WEAK VS: Shadow/Water -- -- CHARM: Nothing -- ================================================================================ -------------------------------------------------------- / Bottom / ------------ -------------------------------------------------------- HP: 800 -/ ------------ -------------------------------------------------------- EXP: 0 -/ ------------ -------------------------------------------------------- TECH: 0 -/ ------------ -------------------------------------------------------- G: 0 -/ ------------ ================================================================================ -- STRONG VS: Shadow/Water -- --WEAK VS: Lightning/Fire -- -- CHARM: Nothing -- ================================================================================ First, you will want to take out the top half. It is weak against Shadow and Water, so have Marle pound it with Ice while Crono and Lucca use physical attacks. Once it is defeated, it will reduce one character's MP to zero. Have Crono use Lightning or techs on the bottom half to eventually win this battle. DORINO VILLAGE --------------- Stop by the Elder's house. Toma has just accepted a new job. Follow him to the Dorino Inn, and talk to him. On the north side of Dorino is a house which contains a shiny dot. Talk to the guy, give him the Naga-ette Bromide, then get the MAGIC TAB from where the dot is. FIONA'S VILLA -------------- Go south of Dorino and get the two MID ETHERS from the house. PORRE VILLAGE -------------- Go inside the market for a POWER TAB. Buy the Gold Suit and Beret here, then go to the Cafe and talk to Toma. Talk to all the people in here. CURSED WOODS ------------- Go through here, getting the chests and beating up on enemies. At the top, go above the bush that keeps moving, then move down into it. A hidden ladder has been discovered, it seems! Open the container near the ladder to get a MAGIC SCARF, then move into the center of the room, where Frog will greet you. Talk to him and your next quest is mentioned. ******************************************************************************** [------------------------] TATA AND THE FROG [------------------------] [------------------------] 600 A.D. [------------------------] ================================================================================ Items: 300G, Mid Ether x4, Gold Helm, Mirage Hand, Silver, Silver Stud, Gold Suit, Shelter, Ether, Revive x2, 600G, 500G, 300G, Mid Tonic x2, Earring, Speed Tab, Magic Tab, Bent Sword, Hero Medal, Bent Hill Enemies: Bellbird, Free Lancer, Gnawer, Goblin, Ogan, Tadpole Bosses: Masa and Mune, Masamune ******************************************************************************** DENADORO MOUNTAINS ------------------- It seems like Tata, the "legendary hero" is in here, but he runs away from weak enemies. Some hero, eh? Take out the two sets of enemies here (2 Goblins/2 Bellbirds, Goblin/Ogan) then go up to the next screen. Go through this screen, defeating enemies and getting the treasure. Same goes for the next screen, it's a straight forward path. The next screen has no enemies, just a treasure chest. The next screen has a battle (2 Free Lancers) and a treasure chest. The next screen has a bunch of tough battles. Lucca's fire magic ability will really do you well here. In the next screen, get the 300 G from the treasure chest, then curve up to the top of the waterfall. Defeat the enemies here (2 Free Lancers/Bellbird), get the MID TONIC then go down the stream. Fall down the left waterfall to get the SILVER STUD, then go right and jump down to get the SILVER EARRING. Go back to the mountaintop and go left. Cross the bridge, and keep talking to the monster you see until you get a MAGIC TAB from it. Keep going until you get to the save point, rest and save here. Get the MID ETHER from the chest, then go left and search the corner for a hidden SPEED TAB. In the next screen, beat up on the enemies and get the GOLD SUIT from the treasure chest. The next scren houses a boss fight. Enjoy. ========================================================== / MASA / ============ ========================================================== / MUNE / ============ -------------------------------------------------------- HP: 1000 / ------------ -------------------------------------------------------- EXP: 400 / ------------ -------------------------------------------------------- TECH: 4 / ------------ -------------------------------------------------------- G: 600 / ------------ ================================================================================ -- STRONG VS: Nothing -- --WEAK VS: Nothing -- -- CHARM: Nothing -- ================================================================================ I reccomend using Crono/Lucca/Robo as your party for this boss battle, as you can get some good single and double techs out of that party. Have two party members combine to attack one enemy with a double tech, while the other heals every round. You only need to defeat one of the two for the battle to end. They will counterattack with the X Strike tech, which does some damage but not as much as you might expect. This is really just a warmup for the next battle. ======================================================== / MASAMUNE / ========== -------------------------------------------------------- HP: 3600 --/ ---------- -------------------------------------------------------- EXP: 500 --/ ---------- -------------------------------------------------------- TECH: 10 --/ ---------- -------------------------------------------------------- G: 1500 --/ ---------- ================================================================================ -- STRONG VS: Nothing -- --WEAK VS: Nothing -- -- CHARM: Nothing -- ================================================================================ This boss is actually pretty easy. It isn't strong or weak against any particular attacks, so just pound away, although it does do a pretty powerful counterattack sometimes, so keep your eyes out for it. When the monster starts to store its energy, you should have Crono perform the Slash tech right away, as that will break it. The monster can do some pretty nasty things, but nothing too bad. If you have the Crono/Lucca/Robo team, have Lucca heal every once in a while while Crono and Robo combine to do Rocket Roll that round. -- WIN: Bent Sword -- When you win this battle, the brothers will teleport you out of the mountains. TATA'S HOUSE ------------- Let's see how the old hero is doing, eh? Go to his house and talk to him. He will give you the HERO MEDAL. CURSED WOODS ------------- Remember where Frog was standing before? Stand there and touch the glowing thing and a BENT HILT will pop out. Apparently, the word "MELCHIOR" is engraved onto it, so you need to go back to 1000 A.D. to talk to Melchior. MELCHIOR'S HUT - 1000 A.D. --------------------------- Go back to Truce Canyon, then use the time gate there to go back to the End of Time, then use one of the pillars to go to 1000 A.D. Go to Melchior's Hut. He will tell you that he can make the Masamune using the items you have, but you still need to get the Dreamstone. Sadly, that hasn't been seen since prehistoric times. Fortunately, you have the power to go back in time, so it's time to go back to the prehistoric ages! THE END OF TIME ---------------- Go here and warp back to prehistoric times. ******************************************************************************** [------------------------] THE RARE RED ROCK [------------------------] [------------------------] 65,000,000 B.C. [------------------------] ================================================================================ Items: Berserker, Dreamstone, Tonic, Third Eye Enemies: Amphibite, Anion, Croaker, Ion, Kilwala, Nu, Reptite, Rain Frog, Runner Bosses: None ******************************************************************************** MYSTIC MOUNTAINS ----------------- Your party will be in mid air, and when you land, you will be attacked by some Reptites. Beat them up, then go through this area, clearing out enemies. Soon, you will meet up with a prehistoric woman. She invites the party back to the village. Make sure to get the BERSERKER on the left before leaving this area. IOKA VILLAGE ------------- To get here, go right and then up, to the set of four huts. Go to the upper left corner and talk to the Chief. Ayla will order a celebration in your honor. As the party starts, talk to Ayla, Kino, then your two party members. Keep talking to everyone and soon Ayla will challenge you to a soup drinking contest. If you win, you get the DREAMSTONE! Keep pressing the X button and you should win. If not, try again. The party will go to sleep. When they wake up, they discover that someone has taken both the Gate Key and the Dreamstone. Uh oh. Return to the Chief's Hut and talk to Ayla. She will join your party. Bring Robo along too, Marle would be a good idea but Robo can heal as well. Basically, bring either Robo or Marle along with Crono and Ayla. HUNTING RANGE -------------- You can go here to get items you can trade in Ioka Village, but it's optional. The Nu here has a THIRD EYE, which increases your evade rate. ******************************************************************************** [------------------------] FOOTSTEPS! FOLLOW! [------------------------] [------------------------] 65,000,000 B.C. [------------------------] ================================================================================ Items: Mid Tonic x3, Mid Ether x4, Revive x2, Full Tonic x2, Shelter, Heal, Ruby Vest, Rock Helm, Elixir, Full Ether, Gate Key, Dreamstone Enemies: Evilweevil, Fly Trap, Gold Eaglet, Kilwala, Megasaur, Red Eaglet, Reptite, Runner, Shiitake, Winged Ape Bosses: Nizbel ******************************************************************************** FOREST MAZE ------------ This is a very confusing area due to the graphics, so I will do my best to lead you through. When in doubt, just follow the footsteps. When you enter, talk to Kino and he will tell you why he took the Gate Key. Get the MID TONIC from the chest, and then fight two sets of enemies (2 Gold Eaglets, 3 Kiwalas). Keep going right then fight the Winged Ape. Go down, then left, fighting more enemies. Then, go down and you will exit here. REPTITE LAIR ------------- In the first room, you should know what to do. In this room, let the Evilweevils dig holes so you can find some treasure chests. Once you get to a room with 2 Evilweevils you have to fight, go down the hole. Fight the Megasaur, then go down the hole. There are two chests and four sets of enemies in this room. Go right after you are done in here. Go up, fighting two sets of enemies, save your game and heal, then go up. DO NOT GO LEFT. IT WILL LEAD YOU BACK TO THE BEGINNING. Boss time! ======================================================== /NIZBEL / ============= -------------------------------------------------------- HP: 4200/ ------------- -------------------------------------------------------- EXP: 500/ ------------- -------------------------------------------------------- TECH: 10/ ------------- -------------------------------------------------------- G: 0 / ------------- ================================================================================ -- STRONG VS: Nothing -- --WEAK VS: Lightning -- -- CHARM: 3rd Eye -- ================================================================================ First, have Crono perform Lightning on the boss. This will take off its defenses so it is vunerable. Then attack it with your strongest attacks. After two or three rounds, he will let off this powerful electrical shock. Have Crono and the healer perform a double tech that heals the entire party at once, once the boss does this attack, otherwise you will be in danger of losing the battle. After the shock happens, you have to use Lightning again. Follow this pattern and you will win the battle. IOKA VILLAGE ------------- Now the team has the Gate Key back. MYSTIC MOUNTAIN ---------------- Return to Mystic Mountain, and use the time gate there. Now, go to 1000 A.D. MELCHIOR'S HUT - 1000 A.D. --------------------------- He will now be able to fix the blade. Go downstairs when he does, and he will make the Masamune! ******************************************************************************** [------------------------] THE MASAMUNE [------------------------] [------------------------] 600 A.D. [------------------------] ================================================================================ Items: None Enemies: Gremlin, Vamp Bosses: None ******************************************************************************** CURSED WOODS ------------- Frog will now join your party once you show him the Masamune. Bring Lucca along for the party, and go to the Magic Cave, which is east of Fiona's Village. MAGIC CAVE ----------- Just go through here, beating enemies. It's really simple. ******************************************************************************** [------------------------] MAGUS'S CASTLE [------------------------] [------------------------] 600 A.D. [------------------------] ================================================================================ Items: Mid Ether x4, Magic Tab x2, Lapis, Speed Belt, Revive, Magic Scarf, Shelter x2, Dark Mail, Mist Robe x2, Doom Finger, Barrier x2, Slasher Enemies: Decedent, Flunky, Grimalkin, Groupie, Fat Hench, Juggler, Omnicrone, Outlaw, Roly Bomber, Save Point, Shadow, Sorcerer, Vamp Bosses: Flea, Slash, Magus ******************************************************************************** MAGUS'S CASTLE --------------- When you enter here, you will have the choice of going left, right, or down the middle. Go right first, and get the MID ETHER from the top. Along the way, you will see a bunch of children, and ghosts of people you have met in the past haunt you. Wow, this castle is pretty freaky. Go left and get all the treasure chests in here. Go down the center now, where you will see a save point. It wasn't there before.... hmm. Walk on it and here's Ozzie. He will send some monsters after you. Beat them up. Now, go back to the right wing. The Children will turn into some Shadows. Beat them and get the BARRIER they were protecting. Go up some more, beating up on Sorcerers, and soon you will be up to the first boss battle in here. ======================================================== / FLEA / ============= -------------------------------------------------------- HP: 4120/ ------------- -------------------------------------------------------- EXP: 500/ ------------- -------------------------------------------------------- TECH: 10/ ------------- -------------------------------------------------------- G: 1000/ ------------- ================================================================================ -- STRONG VS: Magic -- --WEAK VS: Phys. Attacks -- -- CHARM: Nothing -- ================================================================================ The party I reccomend most for this battle is Crono/Frog/Robo. I will tell you why in just a little bit. When you start the battle, you will see a question mark next to Flea's name. This should be your signal that something is not right. If you haven't figured it out, this is not the real Flea. Therefore, do not waste any magic points beating up on this monster. When this monster is destroyed, it will reduce the magic points of one character to zero. That bastard. Then the bat that has been following you around the whole time will turn into the real Flea. Quickly use a Full Ether on the character's whose magic points have been reduced to zero. I mentioned earlier that the party I reccomend for this boss battle is Crono/Frog/Robo. Here's why. Crono and Frog can do some strong physical attacks, as can Robo, who can also heal the party. See, Flea is immune to magic attacks, so just handle it with physical attacks. The most annoying attack Flea does is the damn Chaos attack, which turns one of your characters confused. This is annoying. Have Crono and Robo do Rocket Roll while Frog either heals or attacks with Frog Stomp. Crono and Frog can also combine to do X-Strike if you wish. Now, go to the left ring and you will soon have another boss to fight. ======================================================== / SLASH / ============= -------------------------------------------------------- HP: 5200/ ------------- -------------------------------------------------------- EXP: 500/ ------------- -------------------------------------------------------- TECH: 10/ ------------- -------------------------------------------------------- G: 1500/ ------------- ================================================================================ -- STRONG VS: Magic -- --WEAK VS: Nothing -- -- CHARM: Nothing -- ================================================================================ This battle is also split into two parts. I consider this guy to be slightly tougher than Flea, just because he has some strong attacks and is stronger against physical attacks than Flea is, while also having the same immunity to magic that Flea has. In the first battle, just attack normally and do X-Strike once in a while if you wish. Just don't waste too many of your magic points, because you're gonna need them. In the second battle, he will pull his sword out, which means he now has strong ass magic defense. Just hit him with physical attacks. Have a party of Crono/Lucca/Robo for this battle. Have Crono/Lucca combine to do Fire Sword while Robo either attacks or heals. You can also have Crono/Frog/Robo with Frog healing and Crono and Robo combining to do Rocket Roll. It's really up to you. Get the SLASHER he leaves behind, and equip Crono with it. Save your game and then go back to the entrance. Go to the save point again and this time you will be transported into another area. Go through here, beating up on four sets of enemies (2 Henches, 2 Henches/2 Grimalkins, 2 Henches/2 Sorcerers, Vamp/Roly/Juggler). At the end, Ozzie will call for Flea and Slash, but you already defeated them. Hehe. So, he just runs away. Get the MIST ROBE from the treasure chest, then go into the next room. In this room, Ozzie will set up a series of blades for you to walk across. Basically, wait for the blade to fall, then walk on the belt, so as the blade goes up, you will be going under it. Get the DARK MAIL from the treasure chest along the way. At the end, get the DOOM FINGER and equip it on Robo if he is in your party, then go to the next room. This room will have you in a series of steps in what appears to be the outside of the castle. Go through here, beating up on enemies (5 sets of Roly/Juggler/Vamp) and soon you will be in the next room. In here, go straight down and fall down the trap door to get four treasure chests, but three battles as well. Go through any of the doors back to the other room. Watch out for trap doors here, and go into the next room. There are a bunch of Outlaws, Roly Bombers, and Jugglers in this room. In the next room, fight the 3 sets of enemies (2 Outlaws/2 Groupies, 2 Outlaws/2 Jugglers, 4 Jugglers) then go into the next room. More enemies await you in this room. In the next room, get the two chests then fight Ozzie. Just aim for the chains. Use the save point to the right. The one on left takes you to a corrdior which leads you to Magus. ======================================================== / MAGUS / ============= -------------------------------------------------------- HP: 6666/ ------------- -------------------------------------------------------- EXP:1500/ ------------- -------------------------------------------------------- TECH: 15/ ------------- -------------------------------------------------------- G: 3000/ ------------- ================================================================================ -- STRONG VS: Nothing -- --WEAK VS: Masamune -- -- CHARM: Nothing -- ================================================================================ This is, without a shadow of a doubt, the biggest and toughest boss battle to date. And considering some of the boss battles there have been already, that's saying a whole lot. What party do I reccomend for this epic battle? Crono/Lucca/Frog. The tough part about this battle is you really don't know what his magic weakness is, since he has this special ability that allows him to basically change between magic defenses at will. Therefore, to start off the battle, have Crono cast Lightning magic on Magus. If it works, you will know he is weak against Lightning. If it doesn't, there will be a message showing you exactly what type of magic he is weak against. Therefore, you win either way. Once you know what magic he is weak against, keep on using that magic spell. If you do not like the type of magic he is weak against, have someone hit him with a physical attack, then he will change his magic defense. Sometimes he will change it when you hit him with a magic spell, but it does not happen as often as it does when you hit him with a physical attack. Have Crono and Lucca combine to do Fire Whirl (have his weakness be Fire) whole Frog attacks every round with the Masamune. Yse, it will change his magic dfense, but it also LOWERS it, which means your magic will do more damage. It also does a decent amount of damage to Magus in its own right. Soon, a message will say "Magus risks casting a spell". Now, anything will go. Cast your most powerful attacks on him. His barrier does not exist any longer, but you still need to defeat him pretty quickly, because if you don't, he will cast Dark Matter, which is a powerful attack. Have Frog become the healer at this point and you should win this tough battle. Good luck! After the battle, the party is sucked into a time vortex! ******************************************************************************** [------------------------] FORWARD TO THE PAST! [------------------------] [------------------------] 65,000,000 B.C. [------------------------] ================================================================================ Items: Mid Ether, Mid Tonic, Meso Mail Enemies: Avian Rex, Cave Ape, Shist Bosses: None ******************************************************************************** IOKA VILLAGE ------------- Kino will rush in, so follow him. LARUBA RUINS ------------- Ayla will obatin permission to fly the Dactyls. DACTYL NEST ------------ Fight the Cave Ape/2 Schists, then go up and fight the 2 Avian Rexes. Go up the ladder, then left and down, then right. Fight the 3 Schists. Go up, then right. Fight the 2 Caves Apes/2 Schists, then go up the ladder. Go up, then up the ladder. Go left, down, right, and fight the Cave Ape/2 Schists. Go up the ladder, follow the path and fight the 2 Avian Rexes. Go up the ladder, then go to the next screen. Go up here and you will get the Dactyls. Bring Frog along with Ayla. The Tyrano Lair is in the southeast corner of the world map. ******************************************************************************** [------------------------] UNNATURAL SELECTION? [------------------------] [------------------------] 65,000,000 B.C. [------------------------] ================================================================================ Items: Mid Ether x2, Full Tonic, Full Ether, Tonic, Revive, Cera Topper x2, Meso Mail Enemies: Avian Rex, Cave Ape, Reptite, Terrasaur, Volcano Bosses: Nizbel II, Azala/Black Tyrano ******************************************************************************** TYRANO LAIR ------------ When you enter here, go through the right skull and down the stairs. Defeat the Reptites, then push the button on the door, allowing the prisoners to escape. Keep going, beating up on more enemies, When you see Kino, talk to him, and Ayla will break him out. Go back in his cell to get a MID ETHER, then follow him back up to the entrance, where he opens the left skull. Go through it. In the next room, step on the left and right floor buttons to drop the monsters into the pit rather than fight them. You can always fight them if you want, of course. Go through the right doow, then cross the balcony. Check the left pod for a FULL TONIC, but don't check the right one. You won't like the results. Return to the other room, and fight the monsters on the right hand side. Go through the left door, and cross the balcony to the strange floored room. Use the warp zones here to move across the room, getting chests and fighting enemies. In the next room, go to the top and go to the open doorway on the far right hand side. Inside here are two switches and a giant skull. Press the right switch, and the giant skull will open. Step inside the skull to get a FULL ETHER from the right pod, then push the switch on the back wall. The gate you passed on the balcony is now open, so go back there. Move around the boss to get to a save point, then go fight Nizbel II. ====================================================== / NIZBEL II/ ============= ------------------------------------------------------ HP: 4200 -/ ------------- ------------------------------------------------------ EXP: 880 --/ ------------- ------------------------------------------------------ TECH: 15 --/ ------------- ------------------------------------------------------ G: 0 -----/ ------------- ================================================================================ -- STRONG VS: Not Available -- --WEAK VS: Lightning -- -- CHARM: Nothing -- ================================================================================ The only thing you can attack this boss with is Lightning. If you use any other attack, its defense and magic defense will rise. Have Crono and Ayla use Volt Bite, which not only is strong, but it also gets stronger and stronger each round. Can't beat that. Frog should heal each round, especially since Nizbel II will unleash its electrical shock, like it did in its first battle, but this time it will do so EVERY round. Nizbel II can also inflict the poison status effect on a character, so make sure to heal that character as soon as possible, as poison is something you do not want to deal with, especially in a boss battle like this one. Go upstairs and go to the far right, then enter the door. Push the middle switch to make a save point appear. Rest and save. Do not push the other two switches, instead touch the skull to get a FULL ETHER, then push the wall switch to open the gate onto the balcony. Take the MID ETHER and CERA TOPPER from the pods, then prepare for a tough boss battle. ======================================================== / AZALA / ============ -------------------------------------------------------- HP: 2700 / ------------ -------------------------------------------------------- EXP: 1800/ ------------ -------------------------------------------------------- TECH: 25 / ------------ -------------------------------------------------------- G: 0 / ------------ ================================================================================ -- STRONG VS: Nothing -- --WEAK VS: Nothing -- -- CHARM: Power Tab -- ================================================================================ ======================================================== / B.TYRANO / ========== -------------------------------------------------------- HP: 10,500 / ---------- -------------------------------------------------------- EXP: 0 ---/ ---------- -------------------------------------------------------- TECH: 0 ---/ ---------- -------------------------------------------------------- G: 0 ---/ ---------- ================================================================================ -- STRONG VS: Nothing-- --WEAK VS: Nothing -- -- CHARM: Power Tab -- ================================================================================ The first thing you need to worry about in this battle is Azala, which is on the top of Black Tyrano. The only reason you need to worry about him first is because the Black Tyrano will be invunerable until Azala is defeated. However, the Black Tyrano will pull off some nasty attacks in the process. Just beat up Aazala with magis spells, then magic Techs. After Azala is defeated, it will hit a character with a HP Break attack which can do some damage. Heal the character that was hit with it, then perform regular attacks on the Black Tyrano until you get a message that says that its Defense has lowered to power up an attack. Now is the time to start doing some heavy damage, so do some powerful attacks here. When you strike, Tyrano will do a roar which will do some minor damage. It will start counting down, and when it gets to zero, it will hit each character with a powerful flame attack. If you have on Ruby armor, the damage will be less than normal. If not, you will get some major damage inflicted. Have someone heal while resuming normal attacks, and once its defenses go down, you should be able to beat it before it pulls off another flame attack. ================================================================================ ----/----/----/----/----/ VII. BOSS GUIDE /----/----/----/----/----/ ================================================================================ ----Here is the boss guide for this game. What? Enjoy!---- Note: For the people that complain about how this format is "filler friendly", I wanna make this perfectly clear: Go to hell. I love this format so I am sticking with it, not because it gives me a few extra K, because this guide is large enough as it is, but because this is my first somewhat creative format. If you got a problem with it, I got a problem with you. G'day. ======================================================== / YAKRA / ============= -------------------------------------------------------- HP: 920 / ------------- -------------------------------------------------------- EXP: 50 / ------------- -------------------------------------------------------- TECH: 5 / ------------- -------------------------------------------------------- G: 500 / ------------- ================================================================================ -- STRONG VS: Nothing -- --WEAK VS: Nothing -- -- CHARM: Nothing -- ================================================================================ This boss really isn't that tough. Have Lucca attack with either Fire magic or normal attacks, or have her use Tonics on injured party members when needed. Frog and Crono should attack with their X Strike Dual Tech. If you don't know how to do it, just wait for both their meters to fill up, and it should say "Comb." instead of "Tech". Go to double tech, and Dual Tech should be available. He ain't that bad. ======================================================== / DRAGON TANK / ====== -------------------------------------------------------- HP: 260 - Head / ------ -------------------------------------------------------- HP: 600 - Body / ------ -------------------------------------------------------- HP: 208 - Base / ------ -------------------------------------------------------- EXP: 40 ------ / ------ -------------------------------------------------------- TECH: 5 ------ / ------ -------------------------------------------------------- G: 500 ------ / ------ ================================================================================ -- STRONG VS: Nothing -- --WEAK VS: Nothing -- -- CHARM: Nothing -- ================================================================================ This boss can be pretty tough if you don't know how to beat it. It has some pretty powerful attacks, including a missile attack and a bomb attack. The missile hits one party member, but the bomb attacks a whole group, whatever is in the radius. Anyways, have both characters attack the head until it is defeated. Don't use any techs until the head is defeated. Once it is, use Fire Whirl on the other two parts. Cyclone would work too if Lucca needs to heal someone. ======================================================== / GUARDIAN, BITS / ==== -------------------------------------------------------- HP: 1200 ------- / ---- -------------------------------------------------------- EXP: 300 ----- / ---- -------------------------------------------------------- TECH: 5 -------- / ---- -------------------------------------------------------- GOLD: 1000 ----- / ---- ================================================================================ -- STRONG VS: Fire -- --WEAK VS: Nothing -- -- CHARM: Nothing -- ================================================================================ This boss battle can be pretty tricky if you do not know what to do. I have a secret to win this battle pretty easily, however it is also pretty dangerous. First, let me tell you about why this battle is pretty tough. The Guardian is the body, and it has 2 Bits along with him. When you attack the body with 2 Bits active, the body will counterattack with this massive Delta attack. Therefore, it is best you destroy the two bits first, then focus on the Body. However, he will count from five to zero, and he will launch 2 more Bits. My technique to winning this battle is defeating one Bit and leaving one there. The machine cannot do as much damage, and it cannot counterattack or launch more Bits. Have Crono and Lucca do Fire Whirl while Marle heals, and you have this battle won. ======================================================== / SIR KRAWLIE / ======= -------------------------------------------------------- HP: 500 ----- / ------- -------------------------------------------------------- EXP: 100 --- / ------- -------------------------------------------------------- TECH: 5 ---- / ------- -------------------------------------------------------- GP: 500 ----- / ------- ================================================================================ -- STRONG VS: Fire -- --WEAK VS: Shadow -- -- CHARM: Nothing -- ================================================================================ This battle is pretty damn easy. Have Crono and Lucca combine to do the Fire Whirl double tech, while Marle heals. The only damaging attack Sir Krawlie does is the attack which reduces a character to 1 HP, so have Marle ready to cast Aura at any time. -- WIN: Mid Ether -- ======================================================== / R-SERIES / ========== -------------------------------------------------------- HP: 180 -- / ---------- -------------------------------------------------------- EXP: 480 - / ---------- -------------------------------------------------------- TECH: 6 -- / ---------- -------------------------------------------------------- G: 600 --- / ---------- ================================================================================ -- STRONG VS: Nothing -- --WEAK VS: Nothing -- -- CHARM: Nothing -- ================================================================================ Make sure Crono has the Rage Band equipped, as he will counterattack frequently, making this battle go by quicker. The bad part about this battle is Robo isn't in it, so you only have Crono and the other person you brought along. If Marle is with you, have Marle continue to heal while Crono does Cyclone over and over again. If Lucca is with you, do the Fire Whirl dual tech, aiming it at the center robot. If anyone needs to be healed, have Lucca use tonics while Crono does Cyclone. But you shouldn't even need to heal, as two Fire Whirl attacks can win this battle for you. ======================================================== / HECKRAN / =========== -------------------------------------------------------- HP: 2100 -/ ----------- -------------------------------------------------------- EXP: 250 -/ ----------- -------------------------------------------------------- TECH: 10 -/ ----------- -------------------------------------------------------- G: 1500 -/ ----------- ================================================================================ -- STRONG VS: Attack -- --WEAK VS: Magic -- -- CHARM: Nothing -- ================================================================================ The only way to really beat this boss is by using magic, so make sure to bring in Crono/Marle/Lucca for the best results, as Robo can do barely any damage in this battle. Have Crono use Lightning, Lucca use Fire, and Marle use Ice one turn then Aura the next turn. Simple, right? Well nothing's that simple, silly. The Heckran will sometimes turn into a shell, sorta like the Whelk in Final Fantasy 6. If you attack the heckran while he is in the state, of course he will counterattack. Therefore, just wait for him to get out of the shell. Now would be a good time to heal, as well. When he goes back to normal, go back to the usual routine. ======================================================== / ZOMBOR / ============ -------------------------------------------------------- / Top /------------- -------------------------------------------------------- HP: 960 -/ ------------ -------------------------------------------------------- EXP: 350 / ------------ -------------------------------------------------------- TECH: 10 / ------------ -------------------------------------------------------- G: 1500 -/ ------------ ================================================================================ -- STRONG VS: Lightning/Fire -- --WEAK VS: Shadow/Water -- -- CHARM: Nothing -- ================================================================================ -------------------------------------------------------- / Bottom / ------------ -------------------------------------------------------- HP: 800 -/ ------------ -------------------------------------------------------- EXP: 0 -/ ------------ -------------------------------------------------------- TECH: 0 -/ ------------ -------------------------------------------------------- G: 0 -/ ------------ ================================================================================ -- STRONG VS: Shadow/Water -- --WEAK VS: Lightning/Fire -- -- CHARM: Nothing -- ================================================================================ First, you will want to take out the top half. It is weak against Shadow and Water, so have Marle pound it with Ice while Crono and Lucca use physical attacks. Once it is defeated, it will reduce one character's MP to zero. Have Crono use Lightning or techs on the bottom half to eventually win this battle. ========================================================== / MASA / ============ ========================================================== / MUNE / ============ -------------------------------------------------------- HP: 1000 / ------------ -------------------------------------------------------- EXP: 400 / ------------ -------------------------------------------------------- TECH: 4 / ------------ -------------------------------------------------------- G: 600 / ------------ ================================================================================ -- STRONG VS: Nothing -- --WEAK VS: Nothing -- -- CHARM: Nothing -- ================================================================================ I reccomend using Crono/Lucca/Robo as your party for this boss battle, as you can get some good single and double techs out of that party. Have two party members combine to attack one enemy with a double tech, while the other heals every round. You only need to defeat one of the two for the battle to end. They will counterattack with the X Strike tech, which does some damage but not as much as you might expect. This is really just a warmup for the next battle. ======================================================== / MASAMUNE / ========== -------------------------------------------------------- HP: 3600 --/ ---------- -------------------------------------------------------- EXP: 500 --/ ---------- -------------------------------------------------------- TECH: 10 --/ ---------- -------------------------------------------------------- G: 1500 --/ ---------- ================================================================================ -- STRONG VS: Nothing -- --WEAK VS: Nothing -- -- CHARM: Nothing -- ================================================================================ This boss is actually pretty easy. It isn't strong or weak against any particular attacks, so just pound away, although it does do a pretty powerful counterattack sometimes, so keep your eyes out for it. When the monster starts to store its energy, you should have Crono perform the Slash tech right away, as that will break it. The monster can do some pretty nasty things, but nothing too bad. If you have the Crono/Lucca/Robo team, have Lucca heal every once in a while while Crono and Robo combine to do Rocket Roll that round. -- WIN: Bent Sword -- ======================================================== /NIZBEL / ============= -------------------------------------------------------- HP: 4200/ ------------- -------------------------------------------------------- EXP: 500/ ------------- -------------------------------------------------------- TECH: 10/ ------------- -------------------------------------------------------- G: 0 / ------------- ================================================================================ -- STRONG VS: Nothing -- --WEAK VS: Lightning -- -- CHARM: 3rd Eye -- ================================================================================ First, have Crono perform Lightning on the boss. This will take off its defenses so it is vunerable. Then attack it with your strongest attacks. After two or three rounds, he will let off this powerful electrical shock. Have Crono and the healer perform a double tech that heals the entire party at once, once the boss does this attack, otherwise you will be in danger of losing the battle. After the shock happens, you have to use Lightning again. Follow this pattern and you will win the battle. ======================================================== / FLEA / ============= -------------------------------------------------------- HP: 4120/ ------------- -------------------------------------------------------- EXP: 500/ ------------- -------------------------------------------------------- TECH: 10/ ------------- -------------------------------------------------------- G: 1000/ ------------- ================================================================================ -- STRONG VS: Magic -- --WEAK VS: Phys. Attacks -- -- CHARM: Nothing -- ================================================================================ The party I reccomend most for this battle is Crono/Frog/Robo. I will tell you why in just a little bit. When you start the battle, you will see a question mark next to Flea's name. This should be your signal that something is not right. If you haven't figured it out, this is not the real Flea. Therefore, do not waste any magic points beating up on this monster. When this monster is destroyed, it will reduce the magic points of one character to zero. That bastard. Then the bat that has been following you around the whole time will turn into the real Flea. Quickly use a Full Ether on the character's whose magic points have been reduced to zero. I mentioned earlier that the party I reccomend for this boss battle is Crono/Frog/Robo. Here's why. Crono and Frog can do some strong physical attacks, as can Robo, who can also heal the party. See, Flea is immune to magic attacks, so just handle it with physical attacks. The most annoying attack Flea does is the damn Chaos attack, which turns one of your characters confused. This is annoying. Have Crono and Robo do Rocket Roll while Frog either heals or attacks with Frog Stomp. Crono and Frog can also combine to do X-Strike if you wish. ======================================================== / SLASH / ============= -------------------------------------------------------- HP: 5200/ ------------- -------------------------------------------------------- EXP: 500/ ------------- -------------------------------------------------------- TECH: 10/ ------------- -------------------------------------------------------- G: 1500/ ------------- ================================================================================ -- STRONG VS: Magic -- --WEAK VS: Nothing -- -- CHARM: Nothing -- ================================================================================ This battle is also split into two parts. I consider this guy to be slightly tougher than Flea, just because he has some strong attacks and is stronger against physical attacks than Flea is, while also having the same immunity to magic that Flea has. In the first battle, just attack normally and do X-Strike once in a while if you wish. Just don't waste too many of your magic points, because you're gonna need them. In the second battle, he will pull his sword out, which means he now has strong ass magic defense. Just hit him with physical attacks. Have a party of Crono/Lucca/Robo for this battle. Have Crono/Lucca combine to do Fire Sword while Robo either attacks or heals. You can also have Crono/Frog/Robo with Frog healing and Crono and Robo combining to do Rocket Roll. It's really up to you. ======================================================== / MAGUS / ============= -------------------------------------------------------- HP: 6666/ ------------- -------------------------------------------------------- EXP:1500/ ------------- -------------------------------------------------------- TECH: 15/ ------------- -------------------------------------------------------- G: 3000/ ------------- ================================================================================ -- STRONG VS: Nothing -- --WEAK VS: Masamune -- -- CHARM: Nothing -- ================================================================================ This is, without a shadow of a doubt, the biggest and toughest boss battle to date. And considering some of the boss battles there have been already, that's saying a whole lot. What party do I reccomend for this epic battle? Crono/Lucca/Frog. The tough part about this battle is you really don't know what his magic weakness is, since he has this special ability that allows him to basically change between magic defenses at will. Therefore, to start off the battle, have Crono cast Lightning magic on Magus. If it works, you will know he is weak against Lightning. If it doesn't, there will be a message showing you exactly what type of magic he is weak against. Therefore, you win either way. Once you know what magic he is weak against, keep on using that magic spell. If you do not like the type of magic he is weak against, have someone hit him with a physical attack, then he will change his magic defense. Sometimes he will change it when you hit him with a magic spell, but it does not happen as often as it does when you hit him with a physical attack. Have Crono and Lucca combine to do Fire Whirl (have his weakness be Fire) whole Frog attacks every round with the Masamune. Yse, it will change his magic dfense, but it also LOWERS it, which means your magic will do more damage. It also does a decent amount of damage to Magus in its own right. Soon, a message will say "Magus risks casting a spell". Now, anything will go. Cast your most powerful attacks on him. His barrier does not exist any longer, but you still need to defeat him pretty quickly, because if you don't, he will cast Dark Matter, which is a powerful attack. Have Frog become the healer at this point and you should win this tough battle. Good luck! ====================================================== / NIZBEL II/ ============= ------------------------------------------------------ HP: 4200 -/ ------------- ------------------------------------------------------ EXP: 880 --/ ------------- ------------------------------------------------------ TECH: 15 --/ ------------- ------------------------------------------------------ G: 0 -----/ ------------- ================================================================================ -- STRONG VS: Not Available -- --WEAK VS: Lightning -- -- CHARM: Nothing -- ================================================================================ The only thing you can attack this boss with is Lightning. If you use any other attack, its defense and magic defense will rise. Have Crono and Ayla use Volt Bite, which not only is strong, but it also gets stronger and stronger each round. Can't beat that. Frog should heal each round, especially since Nizbel II will unleash its electrical shock, like it did in its first battle, but this time it will do so EVERY round. Nizbel II can also inflict the poison status effect on a character, so make sure to heal that character as soon as possible, as poison is something you do not want to deal with, especially in a boss battle like this one. ======================================================== / AZALA / ============ -------------------------------------------------------- HP: 2700 / ------------ -------------------------------------------------------- EXP: 1800/ ------------ -------------------------------------------------------- TECH: 25 / ------------ -------------------------------------------------------- G: 0 / ------------ ================================================================================ -- STRONG VS: Nothing -- --WEAK VS: Nothing -- -- CHARM: Power Tab -- ================================================================================ ======================================================== / B.TYRANO / ========== -------------------------------------------------------- HP: 10,500 / ---------- -------------------------------------------------------- EXP: 0 ---/ ---------- -------------------------------------------------------- TECH: 0 ---/ ---------- -------------------------------------------------------- G: 0 ---/ ---------- ================================================================================ -- STRONG VS: Nothing-- --WEAK VS: Nothing -- -- CHARM: Power Tab -- ================================================================================ The first thing you need to worry about in this battle is Azala, which is on the top of Black Tyrano. The only reason you need to worry about him first is because the Black Tyrano will be invunerable until Azala is defeated. However, the Black Tyrano will pull off some nasty attacks in the process. Just beat up Aazala with magis spells, then magic Techs. After Azala is defeated, it will hit a character with a HP Break attack which can do some damage. Heal the character that was hit with it, then perform regular attacks on the Black Tyrano until you get a message that says that its Defense has lowered to power up an attack. Now is the time to start doing some heavy damage, so do some powerful attacks here. When you strike, Tyrano will do a roar which will do some minor damage. It will start counting down, and when it gets to zero, it will hit each character with a powerful flame attack. If you have on Ruby armor, the damage will be less than normal. If not, you will get some major damage inflicted. Have someone heal while resuming normal attacks, and once its defenses go down, you should be able to beat it before it pulls off another flame attack. ================================================================================ ----/----/----/----/----/ VIII. LISTS /----/----/----/----/----/ ================================================================================ ----Here is a list of all the.. lists in the game. What? Enjoy.---- ******************************************************************************** [------------------------] SINGLE TECHS [------------------------] ******************************************************************************** ----Here is a list of all the single techs in the game. What? Enjoy! It is done by character, in the order you learn them.---- =================================== / CRONO / ================================== Name of Technique: Cyclone Description: Spin-cut nearby enemies Target: Circle Magic Points Used: 2 Name of Technique: Slash Description: Slash attack Target: Line Magic Points Used: 2 Name of Technique: Lightning Description: Attack using Lightning Target: 1 Enemy Magic Points Used: 2 Name of Technique: Spincut Description: 2x Damage Target: 1 Enemy Magic Points Used: 4 Name of Technique: Lightning 2 Description: Strikes all enemies Target: All Enemies Magic Points Used: 8 Name of Technique: Life Description: Bring ally back to life Target: 1 Ally Magic Points Used: 10 Name of Technique: Confuse Description: Attack enemy w/Confuse 4 times Target: 1 Enemy Magic Points Used: 12 Name of Technique: Luminare Description: Ultimate damage on all enemies Target: All Enemies Magic Points Used: 20 =================================== / MARLE / ================================== Name of Technique: Aura Description: Restore ally's HP (Some) Target: 1 Ally Magic Points Used: 1 Name of Technique: Provoke Description: Confuse enemy Target: 1 Enemy Magic Points Used: 1 Name of Technique: Ice Description: Attack enemy w/Ice Target: 1 Enemy Magic Points Used: 2 Name of Technique: Cure Description: Restore ally's HP (more) Target: 1 Ally Magic Points Used: 2 Name of Technique: Haste Description: Makes character faster x2 Target: 1 Ally Magic Points Used: 6 Name of Technique: Ice 2 Description: Damages all enemies w/Ice Target: All enemies Magic Points Used: 8 Name of Technique: Cure 2 Description: Restores ally's HP (Full) Target: 1 Ally Magic Points Used: 10 Name of Technique: Life 2 Description: Revive and restore all HP Target: 1 Ally Magic Points Used: 15 =================================== / LUCCA / ================================== Name of Technique: Flame Toss Description: Hits all enemies on a line Target: Line Magic Points Used: 1 Name of Technique: Hypno Wave Description: Puts enemies to sleep Target: 1 Enemy Magic Points Used: 1 Name of Technique: Fire Description: Fire damage on one enemy Target: 1 Enemy Magic Points Used: 2 Name of Technique: Napalm Description: Damage enemies in bomb area Target: Circle Magic Points Used: 3 Name of Technique: Protect Description: Ups ally's physical defense Target: 1 Ally Magic Points Used: 6 Name of Technique: Fire 2 Description: Fire damage on all enemies Target: All Enemies Magic Points Used: 8 Name of Technique: Mega Bomb Description: Damage enemies in bomb area Target: Circle Magic Points Used: 15 Name of Technique: Flare Description: Strongest fire magic attack Target: All Enemies Magic Points Used: 20 =================================== / FROG / =================================== Name of Technique: Slurp Description: Restores ally's HP (some) Target: 1 Ally Magic Points Used: 1 Name of Technique: Slurp Cut Description: Snag and slash enemy Target: 1 Enemy Magic Points Used: 2 Name of Technique: Water Description: Damage enemy w/water Target: 1 Enemy Magic Points Used: 2 Name of Technique: Heal Description: Restores allies' HP (More) Target: All Allies Magic Points Used: 2 Name of Technique: Leap Slash Description: Leap slash an enemy Target: 1 Enemy Magic Points Used: 4 Name of Technique: Water 2 Description: Damages all enemies w/Water Target: All Enemies Magic Points Used: 8 Name of Technique: Cure 2 Description: Restores ally's HP (full) Target: 1 Ally Magic Points Used: 10 Name of Technique: Frog Squash Description: Low HP = greater damage Target: All Enemies Magic Points Used: 15 =================================== / ROBO / =================================== Name of Technique: Rocket Punch Description: Punch enemy Target: 1 Enemy Magic Points Used: 1 Name of Technique: Cure Beam Description: Restores ally's HP (some) Target: 1 Ally Magic Points Used: 2 Name of Technique: Laser Spin Description: Laser Spin on all enemies Target: All Enemies Magic Points Used: 3 Name of Technique: Robo Tackle Description: Tackle enemy Target: 1 Enemy Magic Points Used: 4 Name of Technique: Heal Beam Description: Restore all allies HP (some) Target: All Allies Magic Points Used: 5 Name of Technique: Uzzi Punch Description: Hit enemy with Multi Punch Target: 1 Enemy Magic Points Used: 12 Name of Technique: Area Bomb Description: Damage enemy with melt beam Target: 1 Enemy Magic Points Used: 14 Name of Technique: Shock Description: Damage all enemies with Maximum shock Target: All Enemies Magic Points Used: 17 ===================================== / AYLA /================================== Name of Technique: Kiss Description: HP (some) and Status restored Target: 1 Ally Magic Points Used: 1 Name of Technique: Rollo Kick Description: Rollkick an enemy Target: 1 Enemy Magic Points Used: 2 Name of Technique: Cat Attack Description: A savage cat attack Target: 1 Enemy Magic Points Used: 3 Name of Technique: Rock Throw Description: Stone an enemy Target: 1 Enemy Magic Points Used: 4 Name of Technique: Charm Description: Steal from enemy Target: 1 Enemy Magic Points Used: 4 Name of Technique: Tail Spin Description: Damage enemies with Tailspin Target: Circle Magic Points Used: 10 Name of Technique: Dino Tail Description: Low HP = greater damage Target: All Enemies Magic Points Used: 15 Name of Technique: Triple Kick Description: Damage enemy with triple kick Target: 1 Enemy Magic Points Used: 20 =================================== / MAGUS / ================================== Name of Technique: Lightning 2 Description: Damage enemies with Lightning Target: All Enemies Magic Points Used: 8 Name of Technique: Ice 2 Description: Damage enemies with Ice Target: All Enemies Magic Points Used: 8 Name of Technique: Fire 2 Description: Damage enemies with Fire Target: All Enemies Magic Points Used: 8 Name of Technique: Dark Bomb Description: Damage enemies with Dark Bomb Target: Circle Magic Points Used: 8 Name of Technique: Magic Wall Description: Ups ally's magic defense Target: 1 Ally Magic Points Used: 8 Name of Technique: Dark Mist Description: Damage enemies with Dark Mist Target: All Enemies Magic Points Used: 10 Name of Technique: Black Hole Description: Power of Life/Death Target: All Enemies Magic Points Used: 15 Name of Technique: Dark Matter Description: Black Magic damage Target: All Enemies Magic Points Used: 20 ******************************************************************************** [------------------------] WEAPONS [------------------------] ******************************************************************************** ----Here is a list of all the weapons in this game. What? Enjoy! It is done by character, weakest weapon first.---- =================================== / CRONO / ================================== Name: Mop Description: None Attack Power: 1 Name: Wood Sword Description: None Attack Power: 3 Name: Iron Blade Description: None Attack Power: 7 Name: Steel Saber Description: None Attack Power: 15 Name: Lode Sword Description: None Attack Power: 20 Name: Bolt Sword Description: None Attack Power: 25 Name: Red Katana Description: Magic +2 Attack Power: 30 Name: Flint Edge Description: None Attack Power: 40 Name: Slasher Description: Speed +2 Attack Power: 43 Name: Aeon Blade Description: None Attack Power: 70 Name: Demon Edge Description: 1.5x hit on magic enemies. Attack Power: 90 Name: Alloy Blade Description: None Attack Power: 110 Name: Star Sword Description: None Attack Power: 125 Name: Vedic Blade Description: None Attack Power: 135 Name: Swallow Description: Speed +3 Attack Power: 145 Name: Kali Blade Description: None Attack Power: 150 Name: Slasher 2 Description: None Attack Power: 155 Name: Shiva Edge Description: 4x damage with critical hits Attack Power: 170 Name: Rainbow Sword Description: 70 percent critical hit rate Attack Power: 220 =================================== / MARLE / ================================== Name: Bronze Bow Description: None Attack Power: 3 Name: Iron Bow Description: None Attack Power: 15 Name: Lode Bow Description: None Attack Power: 20 Name: Robin Bow Description: None Attack Power: 25 Name: Sage Bow Description: None Attack Power: 40 Name: Dream Bow Description: None Attack Power: 60 Name: Comet Arrow Description: None Attack Power: 80 Name: Sonic Arrow Description: Casts a random slow spell. Attack Power: 100 Name: Siren Description: Casts a random stop spell. Attack Power: 140 Name: Valkerye Description: None Attack Power: 180 =================================== / LUCCA / ================================== Name: Air Gun Description: None Attack Power: 5 Name: Dart Gun Description: None Attack Power: 7 Name: Auto Gun Description: None Attack Power: 15 Name: Plasma Gun Description: Casts a random stop spell. Attack Power: 25 Name: Ruby Gun Description: None Attack Power: 40 Name: Dream Gun Description: None Attack Power: 60 Name: Megablast Description: None Attack Power: 80 Name: Shock Wave Description: Casts a random chaos spell. Attack Power: 110 Name: Wonder Shot Description: Damage varies. Attack Power: 250 =================================== / FROG / =================================== Name: Bronze Edge Description: None Attack Power: 6 Name: Iron Sword Description: None Attack Power: 10 Name: Masamune Description: None Attack Power: 75 Name: Flash Blade Description: None Attack Power: 90 Name: Pearl Edge Description: 1.5x damage on magic based enemies. Attack Power: 105 Name: Rune Blade Description: Magic attack increases by 4. Attack Power: 120 Name: Demon Hit Description: 2x damage on Magic based enemies. Attack Power: Name: Brave Sword Description: None Attack Power: 135 Name: Masamune II Description: None Attack Power: 200 =================================== / ROBO / =================================== Name: Tin Arm Description: None Attack Power: 20 Name: Hammer Arm Description: None Attack Power: 25 Name: Mirage Hand Description: None Attack Power: 30 Name: Stone Arm Description: None Attack Power: 40 Name: Doom Finger Description: None Attack Power: 50 Name: Magma Hand Description: None Attack Power: 70 Name: Megaton Arm Description: None Attack Power: 90 Name: Big Hand Description: None Attack Power: 105 Name: Kaiser Arm Description: None Attack Power: 120 Name: Giga Arm Description: None Attack Power: 135 Name: Terra Arm Description: None Attack Power: 150 Name: Crisis Arm Description: Damage significantly increases when Robo is under 10 HP. Attack Power: 1 =================================== / AYLA / =================================== Name: Fist Description: None Level: 1 Name: Iron Fist Description: Random chaos spell/critical hit rate up. Level: 73 Name: Bronze Fist Description: 9999 damage for critical hits. Level: 96 =================================== / MAGUS / ================================== Name: Dark Scythe Description: None Attack Power: 120 Name: Hurricane Description: None Attack Power: 135 Name: Star Scythe Description: None Attack Power: 150 Name: Doom Sickle Description: Attack increases when an ally is deceased. Attack Power: 160 ******************************************************************************** [------------------------] ARMOR [------------------------] ******************************************************************************** ----Here is a list of all the armor in this game. What? Enjoy! It is done by defensive power, weakest first.---- Name: Hide Tunic Description: None Defensive Power: 5 Equipped By: Everyone Name: Karate Gi Description: None Defensive Power: 10 Equipped By: Everyone Name: Bronze Mail Description: None Defensive Power: 16 Equipped By: All Guys Name: Maiden Suit Description: None Defensive Power: 18 Equipped By: All Girls Name: Iron Suit Description: None Defensive Power: 25 Equipped By: Everyone Name: Titan Vest Description: None Defensive Power: 32 Equipped By: Everyone Name: Taban Vest Description: Increases speed by 2. Defensive Power: 33 Equipped By: Lucca Name: Gold Suit Description: None Defensive Power: 39 Equipped By: Everyone Name: Ruby Vest Description: Cuts fire damage in half. Defensive Power: 45 Equipped By: Everyone Name: Dark Mail Description: Magic Defense +5 Defensive Power: 45 Equipped By: All Guys Name: White Vest Description: Absorbs 50 percent of Lightning attacks. Defensive Power: 45 Equipped By: Everyone Name: Black Vest Description: Absorbs 50 percent of Shadow attacks. Defensive Power: 45 Equipped By: Everyone Name: Blue Vest Description: Absorbs 50 percent of Water attacks. Defensive Power: 45 Equipped By: Everyone Name: Red Vest Description: Absorbs 50 percent of Fire attacks. Defensive Power: 45 Equipped By: Everyone Name: Meso Mail Description: None Defensive Power: 52 Equipped By: Everyone Name: Mist Robe Description: None Defensive Power: 54 Equipped By: Females Name: Lumin Robe Description: Magic Defense +5. Defensive Power: 63 Equipped By: Females Name: Flash Mail Description: None Defensive Power: 64 Equipped By: Males Name: White Mail Description: Absorbs Lightning attacks. Defensive Power: 70 Equipped By: Everyone Name: Black Mail Description: Absorbs Shadow attacks. Defensive Power: 70 Equipped By: Everyone Name: Blue Mail Description: Absorbs Water attacks. Defensive Power: 70 Equipped By: Everyone Name: Red Mail Description: Absorbs Fire attacks. Defensive Power: 70 Equipped By: Everyone Name: Lode Vest Description: None Defensive Power: 71 Equipped By: Everyone Name: Aeon Suit Description: None Defensive Power: 75 Equipped By: Everyone Name: Raven Armor Description: None Defensive Power: 76 Equipped By: Magus Name: Ruby Armor Description: Cuts fire damage by 80 percent. Defensive Power: 78 Equipped By: Everyone Name: Taban Suit Description: Speed +3. Defensive Power: 79 Equipped By: Lucca only Name: Zodiac Cape Description: Magic Defense +10. Defensive Power: 80 Equipped By: Females Name: Nova Armor Description: Protects status. Defensive Power: 82 Equipped By: Males Name: Gloom Cape Description: None Defensive Power: 84 Equipped By: Magus Name: Moon Armor Description: Magic Defense +10. Defensive Power: 85 Equipped By: Males Name: Prism Dress Description: Cuts magic attack by 1/3. Defensive Power: 99 Equipped By: Females ******************************************************************************** [------------------------] HELMETS [------------------------] ******************************************************************************** ----Here is a list of all the helmets in this game. What? Enjoy! It is done by defensive power, weakest first.---- Name of Helmet: Hide Cap Description: None Defense: 3 Equipped By: Everyone Name of Helmet: Bronze Helm Description: None Defense: 8 Equipped By: Everyone Name of Helmet: Iron Helm Description: None Defense: 14 Equipped By: Everyone Name of Helmet: Beret Description: None Defense: 17 Equipped By: Females Name of Helmet: Gold Helm Description: None Defense: 18 Equipped By: Males Name of Helmet: Rock Helm Description: None Defense: 20 Equipped By: Everyone Name of Helmet: Cera Topper Description: None Defense: 23 Equipped By: Everyone Name of Helmet: Taban Helm Description: Magic Defense increases by 10. Defense: 24 Equipped By: Lucca Name of Helmet: Glow Helm Description: None Defense: 25 Equipped By: Males Name of Helmet: Lode Helm Description: None Defense: 29 Equipped By: Everyone Name of Helmet: Doom Helm Description: None Defense: 29 Equipped By: Magus Name of Helmet: Sight Cap Description: It prevents Chaos. Defense: 30 Equipped By: Everyone Name of Helmet: Memory Cap Description: It prevents Lock. Defense: 30 Equipped By: Everyone Name of Helmet: Time Hat Description: It prevents Stop and Slow. Defense: 30 Equipped By: Everyone Name of Helmet: Aeon Helm Description: None Defense: 33 Equipped By: Everyone Name of Helmet: Mermaid Cap Description: It cuts water damage by 50 percent. Defense: 35 Equipped By: Everyone Name of Helmet: Rainbow Helm Description: It cuts lightning damage by 50 percent. Defense: 35 Equipped By: Everyone Name of Helmet: Dark Helm Description: It cuts shadow damage by 50 percent. Defense: 35 Equipped By: Males Name of Helmet: Haste Helm Description: 50 percent less time between attacks. Defense: 35 Equipped By: Everyone Name of Helmet: Vigil Hat Description: It protects against all status effects. Defense: 36 Equipped By: Everyone Name of Helmet: Safe Helm Description: It cuts physical damage by 33 percent. Defense: 38 Equipped By: Everyone Name of Helmet: Prism Helm Description: Defense increases by 9, locks status. Defense: 40 Equipped By: Everyone Name of Helmet: Gloom Helm Description: It protects against all status effects. Defense: 42 Equipped By: Magus Name of Helmet: Ozzie Pants Description: It causes confusion. Defense: 45 Equipped By: Everyone ******************************************************************************** [------------------------] ACCESSORIES [------------------------] ******************************************************************************** ----Here is a list of all the accessories in this game. What? Enjoy!---- Name of Accessory: Amulet Equipped On: Everyone Use of Accessory: It protects against all the status effects during battle. Name of Accessory: Bandana Equipped On: Everyone Use of Accessory: It adds one point to a character's speed rating. Name of Accessory: Berserker Equipped On: Everyone Use of Accessory: It prevents a character from being controlled during battle. Name of Accessory: Black Belt Equipped On: Lucca, Magus, Marle Use of Accessory: It enables the three characters to perform the "Dark Eternal" triple tech attack. Name of Accessory: Blue Rock Equipped On: Lucca, Magus, Robo Use of Accessory: It enables the three characters to perform the "Omega Flare" triple tech attack. Name of Accessory: Charm Top Equipped On: Ayla Use of Accessory: It increases the chances of her charming items from enemies. Name of Accessory: Dash Ring Equipped On: Everyone Use of Accessory: It adds three points to a character's speed rating. Name of Accessory: Defender Equipped On: Everyone Use of Accessory: It adds two points to a character's vigor rating. Name of Accessory: Flea Vest Equipped On: Everyone Use of Accessory: It adds twelve points to a character's vigor rating. Name of Accessory: Frenzy Band Equipped On: Everyone Use of Accessory: It gives you an 80 percent chance of a counter attack blow against a foe. Name of Accessory: Gold Earring Equipped On: Everyone Use of Accessory: It increases the character's maximum Hit Points by 50 percent. Name of Accessory: Gold Rock Equipped On: Frog, Marle, Robo Use of Accessory: It allows the three characters to perform the "Grand Dream" triple tech attack. Name of Accessory: Gold Stud Equipped On: Everyone Use of Accessory: It decreases the character's MP reducal by 75 percent. Name of Accessory: Green Dream Equipped On: Everyone Use of Accessory: One time re-animate, once a battle. Name of Accessory: Hero's Medal Equipped On: Frog Use of Accessory: When paired with the Masamune, it increases critical hits. Name of Accessory: Hit Ring Equipped On: Everyone Use of Accessory: It adds ten points to the character's strike rating. Name of Accessory: Magic Ring Equipped On: Everyone Use of Accessory: It adds six points to a character's magic rating. Name of Accessory: Magic Scarf Equipped On: Everyone Use of Accessory: It adds two points to a character's magic defense rating. Name of Accessory: Magic Seal Equipped On: Everyone Use of Accessory: It adds five points to magic defense and maximum Magic Points. Name of Accessory: Muscle Ring Equipped On: Everyone Use of Accessory: It adds six points to a character's vigor rating. Name of Accessory: Power Glove Equipped On: Everyone Use of Accessory: It adds two points to a character's power rating. Name of Accessory: Power Ring Equipped On: Everyone Use of Accessory: It adds six points to a character's power rating. Name of Accessory: Power Scarf Equipped On: Everyone Use of Accessory: It adds four points to a character's power rating. Name of Accessory: Power Seal Equipped On: Everyone Use of Accessory: It adds ten points to a character's defense, power, and stamina. Name of Accessory: Rage Band Equipped On: Everyone Use of Accessory: It gives you a 50 percent chance of counter attacking against a enemy. Name of Accessory: Ribbon Equipped On: Everyone Use of Accessory: It adds two points to a character's strike rating. Name of Accessory: Sight Scope Equipped On: Everyone Use of Accessory: It reveals the enemy's Hit Points during a battle. Name of Accessory: Silver Earring Equipped On: Everyone Use of Accessory: It increases the character's maximum Hit Points by 25 percent. Name of Accessory: Silver Rock Equipped On: Ayla, Frog, Robo Use of Accessory: It allows the three characters to perform the "Spin Strike" triple tech attack. Name of Accessory: Silver Stud Equipped On: Everyone Use of Accessory: It reduces the character's Magic Points reducal by 50 percent. Name of Accessory: Speed Belt Equipped On: Everyone Use of Accessory: It adds two points to a character's speed rating. Name of Accessory: Sun Shades Equipped On: Everyone Use of Accessory: It enhances the character's Attack Power in combat. Name of Accessory: Third Eye Equipped On: Everyone Use of Accessory: It doubles a character's Evade rating. Name of Accessory: Wallet Equipped On: Everyone Use of Accessory: It turns experience points into gold. Name of Accessory: Wall Ring Equipped On: Everyone Use of Accessory: It adds ten points to a character's magic defense. Name of Accessory: White Rock Equipped On: Ayla, Lucca, Marle Use of Accessory: It allows the three characters to perform the "Poyozo Dance" triple tech technique. ******************************************************************************** [------------------------] ENEMIES [------------------------] ******************************************************************************** ----Here is a list of all the enemies in this game. What? Enjoy!---- -----------------------------------{ A }---------------------------------------- Name of Enemy: Acid Hit Points: 10 Experience Gained: 33 Gold Gained: 20 Tech Points Gained: 1 Stolen Item: Barrier Gained Item: None Weakness: Lightning Location: Factory Ruins in 2300 A.D. Name of Enemy: Alien Hit Points: 1,350 Experience Gained: 804 Gold Gained: 1,100 Tech Points Gained: 8 Stolen Item: Magic Tab Gained Item: Shield Weakness: None Location: Black Omen Name of Enemy: Alkaline Hit Points: 9 Experience Gained: 45 Gold Gained: 40 Tech Points Gained: 1 Stolen Item: None Gained Item: None Weakness: Lightning Location: Factory Ruins in 2300 A.D. Name of Enemy: Amphibite Hit Points: 100 Experience Gained: 66 Gold Gained: 0 Tech Points Gained: 0 Stolen Item: Horns x2 Gained Item: None Weakness: None Location: Hunting Range in prehistoric times Name of Enemy: Anion Hit Points: 152 Experience Gained: 72 Gold Gained: 0 Tech Points Gained: 1 Stolen Item: None Gained Item: Feather x2 Weakness: None Location: Hunting Range in prehistoric times Name of Enemy: Atropos XR Hit Points: 6,000 Experience Gained: 0 Gold Gained: 0 Tech Points Gained: 0 Stolen Item: None Gained Item: None Weakness: None Location: Geno Dome in 2300 A.D. Name of Enemy: Avion Chaos Hit Points: 45 Experience Gained: 4 Gold Gained: 18 Tech Points Gained: 1 Stolen Item: None Gained Item: Tonic Weakness: None Location: Guardia Forest in 1000 A.D. Name of Enemy: Avion Rex Hit Points: 327 Experience Gained: 129 Gold Gained: 0 Tech Points Gained: 3 Stolen Item: None Gained Item: Feather Weakness: Lightning Location: Tyrano Ruins in prehistoric times Name of Enemy: Azala Hit Points: 2,700 Experience Gained: None Gold Gained: 0 Tech Points Gained: None Stolen Item: Shield Gained Item: None Weakness: None Location: Tyrano Lair in prehistoric times -----------------------------------{ B }---------------------------------------- Name of Enemy: Bantam Imp Hit Points: 250 Experience Gained: 222 Gold Gained: 250 Tech Points Gained: 6 Stolen Item: Alloy Blade Gained Item: None Weakness: None Location: Mt. Woe in 12,000 B.C. Name of Enemy: Barghest Hit Points: 450 Experience Gained: 376 Gold Gained: 400 Tech Points Gained: 8 Stolen Item: None Gained Item: Shield Weakness: None Location: Ocean Palace in 12,000 B.C. Name of Enemy: Base Hit Points: 88 Experience Gained: 377 Gold Gained: 650 Tech Points Gained: 8 Stolen Item: None Gained Item: None Weakness: None Location: Northern Ruins in 600 A.D. Name of Enemy: Basher Hit Points: 150 Experience Gained: 377 Gold Gained: 0 Tech Points Gained: 8 Stolen Item: None Gained Item: None Weakness: None Location: Blackbird in 12,000 B.C. Name of Enemy: Beast Hit Points: 830 Experience Gained: 204 Gold Gained: 450 Tech Points Gained: 5 Stolen Item: Mid Ether Gained Item: None Weakness: None Location: Terra Cave in 12,000 B.C. Name of Enemy: Beetle Hit Points: 12 Experience Gained: 3 Gold Gained: 15 Tech Points Gained: 1 Stolen Item: None Gained Item: None Weakness: None Location: Guardia Forest Name of Enemy: Bell Bird Hit Points: 94 Experience Gained: 27 Gold Gained: 100 Tech Points Gained: 0 Stolen Item: Heal Gained Item: Heal Weakness: None Location: Denadoro Mountains in 600 A.D. Name of Enemy: Bit Hit Points: 200 Experience Gained: None Gold Gained: None Tech Points Gained: None Stolen Item: None Gained Item: None Weakness: None Location: Arris Dome in 2300 A.D. Name of Enemy: Black Tyrano Hit Points: 10,500 Experience Gained: 1800 Gold Gained: 0 Tech Points Gained: 25 Stolen Item: Magic Tab Gained Item: None Weakness: None Location: Tyrano Lair in prehistoric times Name of Enemy: Blob Hit Points: 1,050 Experience Gained: 753 Gold Gained: 1,250 Tech Points Gained: 0 Stolen Item: Magic Ring Gained Item: Barrier Weakness: None Location: Black Omen Name of Enemy: Blue Beast Hit Points: 5,000 Experience Gained: 954 Gold Gained: 2,600 Tech Points Gained: 22 Stolen Item: Mermaid Cap Gained Item: None Weakness: Fire Location: Terra Cave in 12,000 B.C. Name of Enemy: Blue Eaglet Hit Points: 16 Experience Gained: 3 Gold Gained: 32 Tech Points Gained: 1 Stolen Item: None Gained Item: Heal Weakness: None Location: Guardia Forest in 600 A.D. Name of Enemy: Blue Scout Hit Points: 300 Experience Gained: 234 Gold Gained: 250 Tech Points Gained: 8 Stolen Item: Shield Gained Item: None Weakness: Water Location: Ocean Palace in 12,000 B.C. Name of Enemy: Blue Shield Hit Points: 24 Experience Gained: 11 Gold Gained: 45 Tech Points Gained: 1 Stolen Item: None Gained Item: Tonic Weakness: None Location: Guardia Castle in 1,000 A.D. Name of Enemy: Boss Orb Hit Points: 850 Experience Gained: 750 Gold Gained: 0 Tech Points Gained: 0 Stolen Item: None Gained Item: None Weakness: None Location: Black Omen Name of Enemy: Bug Hit Points: 89 Experience Gained: 26 Gold Gained: 0 Tech Points Gained: 1 Stolen Item: Heal Gained Item: None Weakness: None Location: Arris Dome and Factory Ruins in 2300 A.D. Name of Enemy: Bugger Hit Points: 100 Experience Gained: 18 Gold Gained: 45 Tech Points Gained: 1 Stolen Item: None Gained Item: None Weakness: Lightning Location: Arris Dome in 2300 A.D. Name of Enemy: Byte Hit Points: 192 Experience Gained: 378 Gold Gained: 0 Tech Points Gained: 8 Stolen Item: None Gained Item: None Weakness: None Location: Blackbird -----------------------------------{ C }---------------------------------------- Name of Enemy: Cave Ape Hit Points: 436 Experience Gained: 123 Gold Gained: 0 Tech Points Gained: 3 Stolen Item: Fang Gained Item: Fang Weakness: None Location: Tyrano Lair and Dactyl Nest in prehistoric times Name of Enemy: Cave Bat Hit Points: 108 Experience Gained: 28 Gold Gained: 40 Tech Points Gained: 1 Stolen Item: Revive Gained Item: Mone Weakness: None Location: Heckran Cave in 1000 A.D. Name of Enemy: Crater Hit Points: 80 Experience Gained: 15 Gold Gained: 35 Tech Points Gained: 1 Stolen Item: None Gained Item: None Weakness: None Location: Lab 16 in 2300 A.D. Name of Enemy: Croaker Hit Points: 100 Experience Gained: 66 Gold Gained: 0 Tech Points Gained: 0 Stolen Item: Fangs x2 Gained Item: None Weakness: None Location: Hunting Range in prehistoric times Name of Enemy: Cybot Hit Points: 1,800 Experience Gained: 728 Gold Gained: 750 Tech Points Gained: 16 Stolen Item: Hyper Ether Gained Item: Power Meal Weakness: None Location: Black Omen -----------------------------------{ D }---------------------------------------- Name of Enemy: Dalton Hit Points: 3,500 Experience Gained: 1,000 Gold Gained: None Tech Points Gained: 30 Stolen Item: Power Heal Gained Item: None Weakness: None Location: Zeal Palace in 12,000 B.C. Name of Enemy: Dalton Plus Hit Points: 3,500 Experience Gained: 3,500 Gold Gained: None Tech Points Gained: 40 Stolen Item: Power Heal Gained Item: None Weakness: None Location: Blackbird Name of Enemy: Debugger Hit Points: 120 Experience Gained: 600 Gold Gained: 24 Tech Points Gained: 1 Stolen Item: None Gained Item: None Weakness: Lightning Location: Factory Ruins in 2300 A.D. Name of Enemy: Debuggest Hit Points: 1,024 Experience Gained: 452 Gold Gained: 450 Tech Points Gained: 8 Stolen Item: Elixir Gained Item: Shield Weakness: Lightning Location: Geno Dome in 2,300 A.D. Name of Enemy: Deceased Hit Points: 110 Experience Gained: 38 Gold Gained: 20 Tech Points Gained: 2 Stolen Item: None Gained Item: None Weakness: None Location: Zenan Bridge in 600 A.D. Name of Enemy: Decedent Hit Points: 67 Experience Gained: 12 Gold Gained: 90 Tech Points Gained: 1 Stolen Item: None Gained Item: None Weakness: Lightning and Fire Location: Guardia Castle in 1000 A.D. and Magus' Lair in 600 A.D. Name of Enemy: Defunct Hit Points: 1,450 Experience Gained: 518 Gold Gained: 500 Tech Points Gained: 18 Stolen Item: Elixir Gained Item: Elixir Weakness: Fire Location: Northern Ruins in 600 A.D. Name of Enemy: Departed Hit Points: 1,650 Experience Gained: 555 Gold Gained: 500 Tech Points Gained: 18 Stolen Item: Elixir Gained Item: Lapis Weakness: None Location: Northern Ruins in 600 A.D. Name of Enemy: Diablos Hit Points: 50 Experience Gained: 10 Gold Gained: 60 Tech Points Gained: 1 Stolen Item: None Gained Item: None Weakness: None Location: Cathedral in 600 A.D. Name of Enemy: Display Hit Points: 1 Experience Gained: 0 Gold Gained: 0 Tech Points Gained: 0 Stolen Item: Elixir Gained Item: None Weakness: None Location: Geno Dome Name of Enemy: Dragon Tank (Body) Hit Points: 600 Experience Gained: 40 Gold Gained: 500 Tech Points Gained: 5 Stolen Item: None Gained Item: None Weakness: None Location: Guardia Castle in 1000 A.D. Name of Enemy: Dragon Tank (Head) Hit Points: 266 Experience Gained: None Gold Gained: 500 Tech Points Gained: None Stolen Item: None Gained Item: None Weakness: None Location: Guardia Castle in 1000 A.D. Name of Enemy: Dragon Tank (Wheel) Hit Points: 208 Experience Gained: None Gold Gained: 500 Tech Points Gained: None Stolen Item: None Gained Item: None Weakness: None Location: Guardia Castle in 1000 A.D. -----------------------------------{ E }---------------------------------------- Name of Enemy: Eger Hit Points: 160 Experience Gained: 18 Gold Gained: 0 Tech Points Gained: 1 Stolen Item: None Gained Item: None Weakness: Magic/Shadow Location: Sewer Access in 2300 A.D. Name of Enemy: Evil Weevil Hit Points: 158 Experience Gained: 81 Gold Gained: 0 Tech Points Gained: 2 Stolen Item: Dream Gun Gained Item: Feather Weakness: None Location: Reptite Lair in prehistoric times -----------------------------------{ F }---------------------------------------- Name of Enemy: Fat Hench Hit Points: 180 Experience Gained: 93 Gold Gained: 200 Tech Points Gained: 2 Stolen Item: None Gained Item: None Weakness: Gire Location: Magus' Lair in 600 A.D. Name of Enemy: Flea Hit Points: 4,120 Experience Gained: 500 Gold Gained: 1,000 Tech Points Gained: 10 Stolen Item: None Gained Item: None Weakness: None Location: Magus' Lair in 600 A.D. Name of Enemy: Flea Plus Hit Points: 4,000 Experience Gained: None Gold Gained: 2,000 Tech Points Gained: None Stolen Item: Flea Vest Gained Item: None Weakness: None Location: Ozzie's Fort in 600 A.D. Name of Enemy: Flunky Hit Points: 390 Experience Gained: 127 Gold Gained: 170 Tech Points Gained: 2 Stolen Item: None Gained Item: None Weakness: Magic Location: Magus' Lair in 600 A.D. Name of Enemy: Flyclops Hit Points: 900 Experience Gained: 575 Gold Gained: 0 Tech Points Gained: 10 Stolen Item: Gold Stud Gained Item: None Weakness: None Location: Black Omen Name of Enemy: Fly Trap Hit Points: 316 Experience Gained: 86 Gold Gained: 0 Tech Points Gained: 2 Stolen Item: Dream Bow Gained Item: Petal Weakness: Physical Attacks Location: Reptite Lair in prehistoric times Name of Enemy: Fossil Ape Hit Points: 1,800 Experience Gained: 533 Gold Gained: 15 Tech Points Gained: 15 Stolen Item: Mega Elixir Gained Item: Lapis Weakness: None Location: Giant's Claw in 600 A.D. Name of Enemy: Free Lancer Hit Points: 110 Experience Gained: 139 Gold Gained: 125 Tech Points Gained: 2 Stolen Item: Barrier Gained Item: None Weakness: None Location: Denadoro Mountains in 600 A.D. -----------------------------------{ G }---------------------------------------- Name of Enemy: Gargoyle Hit Points: 260 Experience Gained: 216 Gold Gained: 0 Tech Points Gained: 6 Stolen Item: Big Hand Gained Item: None Weakness: None Location: Mt. Woe in 12,000 B.C. Name of Enemy: Gato Hit Points: 76 Experience Gained: 10 Gold Gained: 0 Tech Points Gained: 1 Stolen Item: Power Meal Gained Item: None Weakness: None Location: Leene Square in 1000 A.D. Name of Enemy: Giga Gaia Hit Points: 9,500 Experience Gained: 3,000 Gold Gained: 3,000 Tech Points Gained: 30 Stolen Item: Speed Tab Gained Item: None Weakness: None Location: Mt. Woe in 12,000 B.C. Name of Enemy: Giga Mutant (Top) Hit Points: 5,800 Experience Gained: 1,500 Gold Gained: None Tech Points Gained: 80 Stolen Item: Wall Rung Gained Item: None Weakness: None Location: Black Omen Name of Enemy: Giga Mutant (Bottom) Hit Points: 4,950 Experience Gained: 1,500 Gold Gained: None Tech Points Gained: 80 Stolen Item: Hit Ring Gained Item: None Weakness: None Location: Black Omen Name of Enemy: Gigasaur Hit Points: 2,250 Experience Gained: 584 Gold Gained: 450 Tech Points Gained: 15 Stolen Item: Ruby Armor Gained Item: Barrier Weakness: None Location: Giant's Claw in 600 A.D. Name of Enemy: Gnasher Hit Points: 90 Experience Gained: 8 Gold Gained: 70 Tech Points Gained: 1 Stolen Item: None Gained Item: Tonic Weakness: Fire Location: Cathedral in 600 A.D and Guardia Castle in 1000 A.D. Name of Enemy: Gnawer Hit Points: 210 Experience Gained: 26 Gold Gained: 300 Tech Points Gained: 2 Stolen Item: None Gained Item: None Weakness: None Location: Cursed Woods in 600 A.D. Name of Enemy: Gobin Hit Points: 146 Experience Gained: 32 Gold Gained: 80 Tech Points Gained: 2 Stolen Item: None Gained Item: None Weakness: None Location: Denadoro Mountains in 600 A.D. Name of Enemy: Gold Eaglet Hit Points: 400 Experience Gained: 32 Gold Gained: 80 Tech Points Gained: 2 Stolen Item: Ether Gained Item: Feather Weakness: None Location: Forest Maze in prehistoric times Name of Enemy: Golem Hit Points: 7,000 Experience Gained: 1,000 Gold Gained: 2,000 Tech Points Gained: 15 Stolen Item: Magic Tab Gained Item: None Weakness: None Location: Zeal Palace in 12,000 B.C. Name of Enemy: Golem Boss Hit Points: 15,000 Experience Gained: 2,500 Gold Gained: 2,000 Tech Points Gained: 40 Stolen Item: None Gained Item: None Weakness: None Location: Blackbird in 12,000 B.C. Name of Enemy: Golem Twins Hit Points: 10,000 Experience Gained: 2,000 Gold Gained: 4,000 Tech Points Gained: 70 Stolen Item: None Gained Item: None Weakness: Magic Location: Ocean Palace in 12,000 B.C. Name of Enemy: Goon Hit Points: 2,800 Experience Gained: 850 Gold Gained: 800 Tech Points Gained: 15 Stolen Item: Nova Armor Gained Item: None Weakness: None Location: Black Omen Name of Enemy: Great Ozzie Hit Points: 6,000 Experience Gained: 7,500 Gold Gained: 4,000 Tech Points Gained: 80 Stolen Item: Ozzie Pants Gained Item: None Weakness: None Location: Ozzie's Fort Name of Enemy: Green Imp Hit Points: 21 Experience Gained: 4 Gold Gained: 21 Tech Points Gained: 1 Stolen Item: Tonic Gained Item: Tonic Weakness: None Location: Truce Canyon and Guardia Forest at 600 A.D. Name of Enemy: Gremlin Hit Points: 110 Experience Gained: 51 Gold Gained: 70 Tech Points Gained: 2 Stolen Item: None Gained Item: None Weakness: None Location: Magic Cave in 600 A.D. Name of Enemy: Grimalkin Hit Points: 120 Experience Gained: 114 Gold Gained: 180 Tech Points Gained: 3 Stolen Item: None Gained Item: None Weakness: None Location: Magus' Castle in 600 A.D. Name of Enemy: Groupie Hit Points: 390 Experience Gained: 113 Gold Gained: 210 Tech Points Gained: 2 Stolen Item: None Gained Item: None Weakness: Magic Location: Magus' Lair in 600 A.D. Name of Enemy: Guard Hit Points: 60 Experience Gained: 10 Gold Gained: 70 Tech Points Gained: 1 Stolen Item: None Gained Item: None Weakness: None Location: Guardia Castle in 1000 A.D. Name of Enemy: Guardian Hit Points: 1,200 Experience Gained: 300 Gold Gained: 1,000 Tech Points Gained: 5 Stolen Item: None Gained Item: None Weakness: None Location: Arris Dome in 2300 A.D. -----------------------------------{ H }---------------------------------------- Name of Enemy: Heckran Hit Points: 2,100 Experience Gained: 250 Gold Gained: 1,500 Tech Points Gained: 10 Stolen Item: None Gained Item: None Weakness: None Location: Heckran Cave in 1000 A.D. Name of Enemy: Hench Hit Points: 49 Experience Gained: 11 Gold Gained: 135 Tech Points Gained: 1 Stolen Item: None Gained Item: None Weakness: Magic Location: Cathedral in 600 A.D., Medina Village in 1000 A.D., Heckran Cave in 1000 A.D. Name of Enemy: Hetake Hit Points: 14 Experience Gained: 3 Gold Gained: 16 Tech Points Gained: 1 Stolen Item: Tonic Gained Item: Tonic Weakness: None Location: Guardia Forest in 1000 A.D. Name of Enemy: Hexapod Hit Points: 1,000 Experience Gained: 408 Gold Gained: 600 Tech Points Gained: 15 Stolen Item: Barrier Gained Item: Lapis Weakness: None Location: Sunken Desert in 600 A.D. -----------------------------------{ I }---------------------------------------- Name of Enemy: Imp Ace Hit Points: 54 Experience Gained: 11 Gold Gained: 45 Tech Points Gained: 1 Stolen Item: None Gained Item: None Weakness: None Location: Truce Canyon in 600 A.D. Name of Enemy: Incognito Hit Points: 110 Experience Gained: 378 Gold Gained: 2,000 Tech Points Gained: 10 Stolen Item: Muscle Ring Gained Item: None Weakness: None Location: Black Omen Name of Enemy: Ion Hit Points: 152 Experience Gained: 72 Gold Gained: 0 Tech Points Gained: 1 Stolen Item: Feathers x2 Gained Item: Feathers x2 Weakness: None Location: Hunting Range in prehistoric times -----------------------------------{ J }---------------------------------------- Name of Enemy: Jinn Hit Points: 450 Experience Gained: 303 Gold Gained: 400 Tech Points Gained: 8 Stolen Item: Lapis Gained Item: Lapis Weakness: None Location: Ocean Palace in 12,000 B.C. Name of Enemy: Jinn Bottle Hit Points: 97 Experience Gained: 34 Gold Gained: 50 Tech Points Gained: 2 Stolen Item: Shield Gained Item: None Weakness: None Location: Heckran Cave in 1000 A.D. Name of Enemy: Juggler Hit Points: 450 Experience Gained: 128 Gold Gained: 220 Tech Points Gained: 3 Stolen Item: None Gained Item: None Weakness: Various Location: Magus' Lair in 600 A.D. -----------------------------------{ K }---------------------------------------- Name of Enemy: Kiwala Hit Points: 160 Experience Gained: 42 Gold Gained: 0 Tech Points Gained: 2 Stolen Item: Petal Gained Item: Petal Weakness: None Location: Mystic Mountain and Forest Maze in prehistoric times Name of Enemy: Krakker Hit Points: 500 Experience Gained: 378 Gold Gained: 300 Tech Points Gained: 8 Stolen Item: None Gained Item: None Weakness: None Location: Death Peak in 2300 A.D. -----------------------------------{ L }---------------------------------------- Name of Enemy: Laser Guard Hit Points: 400 Experience Gained: 346 Gold Gained: 120 Tech Points Gained: 8 Stolen Item: None Gained Item: None Weakness: None Location: Geno Dome in 2300 A.D. Name of Enemy: Lasher Hit Points: 666 Experience Gained: 365 Gold Gained: 850 Tech Points Gained: 8 Stolen Item: None Gained Item: None Weakness: None Location: Ocean Palace in 12,000 B.C. Name of Enemy: Lavos Hit Points: Lots Experience Gained: None Gold Gained: None Tech Points Gained: None Stolen Item: None Gained Item: None Weakness: None Location: Final Place Name of Enemy: Lavos Spawn #1 Hit Points: 10,000 Experience Gained: 2,450 Gold Gained: None Tech Points Gained: 120 Stolen Item: None Gained Item: Haste Helmet Weakness: None Location: Black Omen Name of Enemy: Lavos Spawn #2 Hit Points: 4,000 Experience Gained: 747 Gold Gained: None Tech Points Gained: 120 Stolen Item: Elixir Gained Item: Elixir Weakness: None Location: Death Peak Name of Enemy: Leaper Hit Points: 800 Experience Gained: 410 Gold Gained: 360 Tech Points Gained: 10 Stolen Item: Elixir Gained Item: Shield Weakness: Magic Location: Giant's Claw in 600 A.D. Name of Enemy: Lizardactyl Hit Points: 1,950 Experience Gained: 444 Gold Gained: 0 Tech Points Gained: 100 Stolen Item: Red Mail Gained Item: None Weakness: None Location: Giant's Claw in 600 A.D. -----------------------------------{ M }---------------------------------------- Name of Enemy: Macabre Hit Points: 582 Experience Gained: 427 Gold Gained: 500 Tech Points Gained: 6 Stolen Item: Full Ether Gained Item: Ether Weakness: Lightning Location: Death Peak Name of Enemy: Mad Bat Hit Points: 18 Experience Gained: 75 Gold Gained: 75 Tech Points Gained: 1 Stolen Item: None Gained Item: None Weakness: None Location: Cathedral in 600 A.D. Name of Enemy: Mage Hit Points: 480 Experience Gained: 300 Gold Gained: 550 Tech Points Gained: 8 Stolen Item: Barrier Gained Item: Lapis Weakness: None Location: Ocean Palace in 12,000 B.C. Name of Enemy: Magus Hit Points: 6666 Experience Gained: 1500 Gold Gained: 3000 Tech Points Gained: 15 Stolen Item: None Gained Item: None Weakness: Masamune Location: Magus' Lair in 600 A.D. Name of Enemy: Mammon Machine Hit Points: 18,000 Experience Gained: 0 Gold Gained: 0 Tech Points Gained: 0 Stolen Item: Mega Elixir Gained Item: None Weakness: None Location: Black Omen Name of Enemy: Man Eater Hit Points: 250 Experience Gained: 253 Gold Gained: 750 Tech Points Gained: 6 Stolen Item: Pearl Edge Gained Item: None Weakness: None Location: Mt. Woe in 12,000 B.C. Name of Enemy: Martello Hit Points: 1245 Experience Gained: 554 Gold Gained: 400 Tech Points Gained: 10 Stolen Item: Hyper Ether Gained Item: None Weakness: None Location: Black Omen Name of Enemy: Masa Hit Points: 3600 Experience Gained: 500 Gold Gained: 600 Tech Points Gained: 4 Stolen Item: None Gained Item: None Weakness: None Location: Denadoro Mountains in 600 A.D. Name of Enemy: Masamune Hit Points: 3600 Experience Gained: 500 Gold Gained: 1500 Tech Points Gained: 10 Stolen Item: None Gained Item: None Weakness: Slash Location: Denadoro Mountains in 600 A.D. Name of Enemy: Meat Eater Hit Points: 75 Experience Gained: 10 Gold Gained: 60 Tech Points Gained: 1 Stolen Item: None Gained Item: Ether Weakness: Fire Location: Lab 16 in 2300 A.D. Name of Enemy: Mega Mutant (Top) Hit Points: 4600 Experience Gained: 900 Gold Gained: 0 Tech Points Gained: 50 Stolen Item: Elixir Gained Item: None Weakness: None Location: Black Omen Name of Enemy: Mega Mutant (Bottom) Hit Points: 3850 Experience Gained: 900 Gold Gained: 0 Tech Points Gained: 50 Stolen Item: Vigil Hat Gained Item: None Weakness: None Location: Black Omen Name of Enemy: Megasaur Hit Points: 830 Experience Gained: 147 Gold Gained: 0 Tech Points Gained: 2 Stolen Item: Aeon Blade Gained Item: Fang Weakness: Lightning Location: Reptite Lair in prehistoric times Name of Enemy: Metal Mute Hit Points: 1980 Experience Gained: 685 Gold Gained: 1100 Tech Points Gained: 16 Stolen Item: Power Meal Gained Item: None Weakness: None Location: Black Omen Name of Enemy: Mohavor Hit Points: 400 Experience Gained: 348 Gold Gained: 550 Tech Points Gained: 15 Stolen Item: Shield Gained Item: None Weakness: Water and Shadow Location: Sunken Desert Name of Enemy: Mother Brain Hit Points: 5000 Experience Gained: 3000 Gold Gained: 3000 Tech Points Gained: 40 Stolen Item: Blue Mail Gained Item: None Weakness: None Location: Geno Dome in 2300 A.D. Name of Enemy: Mud Imp Hit Points: 1200 Experience Gained: 954 Gold Gained: 2600 Tech Points Gained: 22 Stolen Item: Speed Tab Gained Item: None Weakness: None Location: Terra Cave in 12,000 B.C. Name of Enemy: Mune Hit Points: 1000 Experience Gained: 400 Gold Gained: 600 Tech Points Gained: 4 Stolen Item: None Gained Item: None Weakness: None Location: Denadoro Mountains in 600 A.D. Name of Enemy: Mutant Hit Points: 300 Experience Gained: 22 Gold Gained: 30 Tech Points Gained: 1 Stolen Item: Full Tonic Gained Item: None Weakness: Shadow Location: Lab 16 in 2300 A.D., Lab 32 in 2300 A.D. -----------------------------------{ N }---------------------------------------- Name of Enemy: Naga-ette Hit Points: 60 Experience Gained: 8 Gold Gained: 80 Tech Points Gained: 1 Stolen Item: None Gained Item: None Weakness: Fire Location: Cathedral in 600 A.D., Guardia Castle in 1000 A.D. Name of Enemy: Nereid Hit Points: 138 Experience Gained: 22 Gold Gained: 100 Tech Points Gained: 1 Stolen Item: Ether Gained Item: None Weakness: Lightning/Shadow Location: Sewer Access in 2300 A.D. Name of Enemy: Nizbel Hit Points: 4200 Experience Gained: 500 Gold Gained: 0 Tech Points Gained: 10 Stolen Item: 3rd Eye Gained Item: None Weakness: Lightning Location: Reptite Lair in prehistoric times Name of Enemy: Nizbel II Hit Points: 4200 Experience Gained: 880 Gold Gained: 0 Tech Points Gained: 15 Stolen Item: 3rd Eye Gained Item: None Weakness: Lightning Location: Tyrano Lair in prehistoric times Name of Enemy: Nu #1 Hit Points: 1234 Experience Gained: 248 Gold Gained: 0 Tech Points Gained: 30 Stolen Item: Mop Gained Item: 3 Petals, 3 Fangs, 3 Feathers/Magic Tabs, Speed Tab Weakness: None Location: Hunting Range in prehistoric times Name of Enemy: Nu #2 Hit Points: 1234 Experience Gained: 124 Gold Gained: 15 Tech Points Gained: 15 Stolen Item: Mop Gained Item: None Weakness: None Location: Enhasa in 12000 B.C. -----------------------------------{ O }---------------------------------------- Name of Enemy: Octoblush Hit Points: 80 Experience Gained: 28 Gold Gained: 35 Tech Points Gained: 1 Stolen Item: None Gained Item: None Weakness: Magic Location: Heckran Cave in 1000 A.D. Name of Enemy: Octopod Hit Points: 130 Experience Gained: 12 Gold Gained: 10 Tech Points Gained: 1 Stolen Item: Mid Ether Gained Item: None Weakness: Attacks and Lightning Location: Lab 16 in 3200 A.D. Name of Enemy: Ogan Hit Points: 146 Experience Gained: 32 Gold Gained: 80 Tech Points Gained: 2 Stolen Item: Shield Gained Item: None Weakness: Fire Location: Denadoro Mountains in 600 A.D. Name of Enemy: Omnicrone Hit Points: 218 Experience Gained: 22 Gold Gained: 55 Tech Points Gained: 1 Stolen Item: None Gained Item: Ether Weakness: None Location: Guardia Castle in 1000 A.D., Medina Village in 1000 A.D., Magus' Lair in 600 A.D. Name of Enemy: Outlaw Hit Points: 182 Experience Gained: 104 Gold Gained: 90 Tech Points Gained: 3 Stolen Item: None Gained Item: None Weakness: None Location: Magus' Lair in 600 A.D. Name of Enemy: Ozzie Hit Points: Who knows? Experience Gained: 30 Gold Gained: 100 Tech Points Gained: 2 Stolen Item: None Gained Item: None Weakness: None Location: Zenan Bridge in 600 A.D. -----------------------------------{ P }---------------------------------------- Name of Enemy: Pahoehoe Hit Points: 250 Experience Gained: 210 Gold Gained: 0 Tech Points Gained: 0 Stolen Item: Petal Gained Item: Petal Weakness: None Location: Hunting Range in prehistoric times Name of Enemy: Panel Hit Points: 1875 Experience Gained: 800 Gold Gained: 550 Tech Points Gained: 12 Stolen Item: Speed Tab Gained Item: None Weakness: None Location: Black Omen Name of Enemy: Peeping Doom Hit Points: 1 Experience Gained: 378 Gold Gained: 450 Tech Points Gained: 10 Stolen Item: None Gained Item: None Weakness: None Location: Black Omen Name of Enemy: Poly Hit Points: 99 Experience Gained: 7 Gold Gained: 35 Tech Points Gained: 2 Stolen Item: None Gained Item: Ether Weakness: None Location: Truce Canyon in 600 A.D. Name of Enemy: Proto 2 Hit Points: 128 Experience Gained: 96 Gold Gained: 50 Tech Points Gained: 2 Stolen Item: None Gained Item: Tonic Weakness: Shadow Location: Lab 32 in 2300 A.D., Factory Ruins in 2300 A.D. Name of Enemy: Proto 3 Hit Points: 256 Experience Gained: 33 Gold Gained: 50 Tech Points Gained: 1 Stolen Item: Full Tonic Gained Item: None Weakness: Shadow Location: Factory Ruins in 2300 A.D. Name of Enemy: Proto 4 Hit Points: 1024 Experience Gained: 477 Gold Gained: 800 Tech Points Gained: 8 Stolen Item: Elixir Gained Item: Barrier Weakness: Lightning Location: Geno Dome in 2300 A.D. -----------------------------------{ R }---------------------------------------- Name of Enemy: Rain Frog Hit Points: 100 Experience Gained: 66 Gold Gained: 0 Tech Points Gained: 0 Stolen Item: None Gained Item: Fangs x2 Weakness: None Location: Hunting Range in prehistoric times Name of Enemy: Rat Hit Points: 45 Experience Gained: 18 Gold Gained: 0 Tech Points Gained: 1 Stolen Item: None Gained Item: None Weakness: Shadow Location: Arris Dome and Sewer Access in 2300 A.D. Name of Enemy: Reaper Hit Points: 1,450 Experience Gained: 474 Gold Gained: 700 Tech Points Gained: 18 Stolen Item: Elixir Gained Item: Elixir Weakness: Fire Location: Northern Ruins in 12,000 B.C. Name of Enemy: Red Beast Hit Points: 5,000 Experience Gained: 954 Gold Gained: 2,600 Tech Points Gained: 22 Stolen Item: Elixir Gained Item: None Weakness: Water Location: Mt. Woe in 12,000 B.C. Name of Enemy: Red Eaglet Hit Points: 400 Experience Gained: 69 Gold Gained: 0 Tech Points Gained: 2 Stolen Item: None Gained Item: Feather Weakness: None Location: Forest Maze in prehistoric times Name of Enemy: Red Scout Hit Points: 300 Experience Gained: 234 Gold Gained: 250 Tech Points Gained: 300 Stolen Item: Barrier Gained Item: None Weakness: Shadow, Fire Location: Ocean Palace Name of Enemy: Reptile Hit Points: 336 Experience Gained: 108 Gold Gained: 0 Tech Points Gained: 2 Stolen Item: Mid Tonic Gained Item: Mid Tonic Weakness: None Location: Tyrano Lair in prehistoric times Name of Enemy: Reptite Hit Points: 92 Experience Gained: 72 Gold Gained: 0 Tech Points Gained: 2 Stolen Item: Magma Hand Gained Item: Petal Weakness: Magic Location: Mystic Mountain, Reptite Lair, and Tyrano Lair in prehistoric times Name of Enemy: Retinite Hit Points: 11,000 Experience Gained: 2,600 Gold Gained: 2,000 Tech Points Gained: 100 Stolen Item: Speed Tab Gained Item: None Weakness: None Location: Sunken Desert in 600 A.D. Name of Enemy: Roly Hit Points: 24 Experience Gained: 3 Gold Gained: 25 Tech Points Gained: 1 Stolen Item: None Gained Item: Tonic Weakness: None Location: Truce Canyon and Guardia Forest in 600 A.D. Name of Enemy: Roly Bomber Hit Points: 99 Experience Gained: 72 Gold Gained: 100 Tech Points Gained: 3 Stolen Item: None Gained Item: None Weakness: Magic Location: Magus' Lair in 600 A.D. Name of Enemy: Rolypoly Hit Points: 50 Experience Gained: 31 Gold Gained: 50 Tech Points Gained: 1 Stolen Item: None Gained Item: Heal Weakness: None Location: Heckran Cave in 1000 A.D. Name of Enemy: Roly Rider Hit Points: 30 Experience Gained: 5 Gold Gained: 40 Tech Points Gained: 2 Stolen Item: None Gained Item: None Weakness: None Location: Truce Canyon and Guardia Forest in 600 A.D. Name of Enemy: R Series Hit Points: 180 Experience Gained: 480 Gold Gained: 600 Tech Points Gained: 6 Stolen Item: None Gained Item: None Weakness: Cyclone Location: Factory Ruins in 2300 A.D. Name of Enemy: Rubble Hit Points: 515 Experience Gained: 1,000 Gold Gained: 0 Tech Points Gained: 100 Stolen Item: None Gained Item: Mid Ether Weakness: None Location: Giant's Claw in 600 A.D. and Mt. Woe in 12,000 B.C. Name of Enemy: Ruminator Hit Points: 1,500 Experience Gained: 422 Gold Gained: 400 Tech Points Gained: 18 Stolen Item: None Gained Item: None Weakness: None Location: Black Omen Name of Enemy: Runner Hit Points: 196 Experience Gained: 48 Gold Gained: 0 Tech Points Gained: 2 Stolen Item: Horn Gained Item: Horn Weakness: None Location: Mystic Mountain and Forest Maze in prehistoric times Name of Enemy: Rust Tyrano Hit Points: 25,000 Experience Gained: 3,800 Gold Gained: 2,000 Tech Points Gained: 40 Stolen Item: White Mail Gained Item: None Weakness: None Location: Giant's Claw in 600 A.D. -----------------------------------{ S }---------------------------------------- Name of Enemy: Save Point Hit Points: 10 Experience Gained: 144 Gold Gained: 100 Tech Points Gained: 2 Stolen Item: None Gained Item: None Weakness: None Location: Magus' Lair Name of Enemy: Scouter Hit Points: 300 Experience Gained: 250 Gold Gained: 0 Tech Points Gained: 9 Stolen Item: Lapis Gained Item: None Weakness: Lightning Location: Ocean Palace in 12,000 B.C. Name of Enemy: Sentry Hit Points: 1,280 Experience Gained: 467 Gold Gained: 400 Tech Points Gained: 8 Stolen Item: Hyper Ether Gained Item: Hyper Ether Weakness: Fire Location: Northern Ruins in 600 A.D. Name of Enemy: Shadow Hit Points: 1 Experience Gained: 14 Gold Gained: 50 Tech Points Gained: 1 Stolen Item: None Gained Item: None Weakness: Magic Location: Magus Lair in 600 A.D, Arris Dome, Lab 16, and Lab 32 in 2300 A.D. Name of Enemy: Shist Hit Points: 250 Experience Gained: 94 Gold Gained: 0 Tech Points Gained: 3 Stolen Item: None Gained Item: Petal Weakness: None Location: Dactyl's Nest in prehistoric times Name of Enemy: Shitake Hit Points: 158 Experience Gained: 111 Gold Gained: 0 Tech Points Gained: 2 Stolen Item: Petal Gained Item: Petal Weakness: Magic Location: Reptite Lair in prehistoric times Name of Enemy: Side Kick Hit Points: 1,250 Experience Gained: 500 Gold Gained: 0 Tech Points Gained: 100 Stolen Item: None Gained Item: None Weakness: None Location: Black Omen Name of Enemy: Sir Krawlie Hit Points: 500 Experience Gained: 100 Gold Gained: 500 Tech Points Gained: 5 Stolen Item: None Gained Item: None Weakness: Shadow Location: Sewer Access in 2300 A.D. Name of Enemy: Slash Hit Points: 5,200 Experience Gained: 500 Gold Gained: 1,500 Tech Points Gained: 10 Stolen Item: None Gained Item: None Weakness: None Location: Magus' Lair in 600 A.D. Name of Enemy: Son of Sun Hit Points: 2,100 Experience Gained: 3,800 Gold Gained: 2,000 Tech Points Gained: 40 Stolen Item: Black Mail Gained Item: None Weakness: None Location: Sun Palace in 2300 A.D. Name of Enemy: Sorcerer Hit Points: 220 Experience Gained: 111 Gold Gained: 220 Tech Points Gained: 3 Stolen Item: None Gained Item: None Weakness: Fire Location: Magus' Lair in 600 A.D. Name of Enemy: Stone Imp Hit Points: 300 Experience Gained: 126 Gold Gained: 300 Tech Points Gained: 6 Stolen Item: Mid Ether Gained Item: None Weakness: None Location: Mt. Woe in 12,000 B.C. Name of Enemy: Super Slash Hit Points: 4,000 Experience Gained: 2,000 Gold Gained: 2,000 Tech Points Gained: 20 Stolen Item: Slasger 2 Gained Item: None Weakness: None Location: Ozzie's Fort in 600 A.D. Name of Enemy: Synchrite Hit Points: 2,250 Experience Gained: 755 Gold Gained: 900 Tech Points Gained: 12 Stolen Item: Gold Earring Gained Item: None Weakness: None Location: Black Omen -----------------------------------{ T }---------------------------------------- Name of Enemy: Tempurite Hit Points: 88 Experience Gained: 32 Gold Gained: 45 Tech Points Gained: 2 Stolen Item: None Gained Item: None Weakness: None Location: Heckran Cave in 1000 A.D. Name of Enemy: Terrasaur Hit Points: 1,090 Experience Gained: 253 Gold Gained: 0 Tech Points Gained: 4 Stolen Item: Lapis Gained Item: None Weakness: Magic Location: Tyrano Lair in prehistoric times Name of Enemy: Terra Mutant (top) Hit Points: 7,860 Experience Gained: 2,000 Gold Gained: 0 Tech Points Gained: 100 Stolen Item: Muscle Ring Gained Item: None Weakness: None Location: Black Omen Name of Enemy: Terra Mutant (bottom) Hit Points: 20,000 Experience Gained: 2,000 Gold Gained: 0 Tech Points Gained: 100 Stolen Item: None Gained Item: None Weakness: None Location: Black Omen Name of Enemy: Thrasher Hit Points: 666 Experience Gained: 250 Gold Gained: 250 Tech Points Gained: 8 Stolen Item: None Gained Item: None Weakness: None Location: Ocean Palace in 12,000 B.C. and Black Omen Name of Enemy: T'Pole Hit Points: 150 Experience Gained: 26 Gold Gained: 30 Tech Points Gained: 1 Stolen Item: Mid Tonic Gained Item: None Weakness: None Location: Cursed Woods in 600 A.D. Name of Enemy: Tubster Hit Points: 1,250 Experience Gained: 2,150 Gold Gained: 800 Tech Points Gained: 20 Stolen Item: Power Tab Gained Item: Elixir Weakness: Fire Location: Black Omen Name of Enemy: Turret Hit Points: 700 Experience Gained: 1,500 Gold Gained: 0 Tech Points Gained: 50 Stolen Item: None Gained Item: None Weakness: None Location: Blackbird -----------------------------------{ V }---------------------------------------- Name of Enemy: Vamp Hit Points: 120 Experience Gained: 65 Gold Gained: 70 Tech Points Gained: 2 Stolen Item: None Gained Item: None Weakness: Magic Location: Magus' Lair in 600 A.D. Name of Enemy: Volcano Hit Points: 257 Experience Gained: 222 Gold Gained: 0 Tech Points Gained: 7 Stolen Item: Lapis Gained Item: None Weakness: Water Location: Tyrano Lair in prehistoric times -----------------------------------{ W }---------------------------------------- Name of Enemy: Winged Ape Hit Points: 450 Experience Gained: 123 Gold Gained: 0 Tech Points Gained: 2 Stolen Item: Ruby Vest Gained Item: Fang Weakness: None Location: Reptite Lair and Forest Maze in prehistoric times -----------------------------------{ Y }---------------------------------------- Name of Enemy: Yakra Hit Points: 920 Experience Gained: 50 Gold Gained: 600 Tech Points Gained: 5 Stolen Item: None Gained Item: None Weakness: None Location: Cathedral in 600 A.D. Name of Enemy: Yakra XIII Hit Points: 18,000 Experience Gained: 3,500 Gold Gained: 2,000 Tech Points Gained: 40 Stolen Item: White Mail Gained Item: Mega Elixir Weakness: None Location: Guardia Castle in 1000 A.D. -----------------------------------{ Z }---------------------------------------- Name of Enemy: Zeal (Black Omen) Hit Points: 12,000 Experience Gained: 0 Gold Gained: 0 Tech Points Gained: 0 Stolen Item: Mega Elixir Gained Item: Mega Elixir Weakness: None Location: Black Omen Name of Enemy: Zeal (Giant Face and boots) Hit Points: 20,000 Experience Gained: 0 Gold Gained: 0 Tech Points Gained: 0 Stolen Item: Prism Dress, Prism Helmet, and Mega Elixir Gained Item: None Weakness: None Location: Black Omen Name of Enemy: Zombor (top) Hit Points: 960 Experience Gained: 350 Gold Gained: 1,500 Tech Points Gained: 10 Stolen Item: None Gained Item: None Weakness: Shadow and Water Location: Zenan Bridge in 600 A.D. Name of Enemy: Zombor (bottom) Hit Points: 800 Experience Gained: 350 Gold Gained: 1,500 Tech Points Gained: 10 Stolen Item: None Gained Item: None Weakness: Lightning and Fire Location: Zenan Bridge in 600 A.D. ================================================================================ ----/----/----/----/----/ IX. SHOP GUIDE /----/----/----/----/----/ ================================================================================ ----Here is the shop guide for this game. What? Enjoy!---- ******************************************************************************** [------------------------] LEENE SQUARE [------------------------] ******************************************************************************** Iron Blade - 350 Lode Sword - 4,000 Karate Gi - 300 Bronze Helm - 200 Tonic - 10 Heal - 10 Revive - 200 Shelter - 150 ******************************************************************************** [------------------------] TRUCE (1000 A.D.) [------------------------] ******************************************************************************** Red Katana - 4,500 Robin Bow - 2,850 Plasma Gun - 3,200 Hammer Arm - 1,200 Titan Vest - 1,200 Tonic - 10 Mid Tonic - 100 Heal - 10 Shelter - 150 ******************************************************************************** [------------------------] DORINO [------------------------] ******************************************************************************** Tonic - 10 Mid Tonic - 100 Heal - 10 Revive - 200 Shelter - 150 ******************************************************************************** [------------------------] IOKA TRADING HUT [------------------------] ******************************************************************************** Ruby Gun - 3 petals and 3 fangs Sage Bow - 3 petals and 3 horns Stone Arm - 3 petals and 3 feathers Flint Edge - 3 fangs and 3 horns Ruby Vest - 3 fangs and 3 feathers Rock Helm - 3 horns and 3 feathers ******************************************************************************** [------------------------] MEDINA VILLAGE [------------------------] ******************************************************************************** Iron Blade - 65,000 Steel Saber - 65,000 Demon Edge - 65,000 Lumin Robe - 65,000 Flash Mail - 65,000 Glow Helm - 65,000 Tonic - 2,020 Mid Tonic - 20,200 Full Tonic - 65,000 Heal - 2,020 Revive - 40,400 Shelter - 30,300 Ether - 65,000 ******************************************************************************** [------------------------] PORRE MARKET (1000 A.D.) [------------------------] ******************************************************************************** Steel Saber - 800 Iron Bow - 850 Dart Gun - 800 Karate Gi - 300 Bronze Mail - 520 Bronze Helm - 200 Tonic - 10 Heal - 10 Revive - 200 Shelter - 150 ******************************************************************************** [------------------------] ARRIS DOME [------------------------] ******************************************************************************** Auto Gun - 350 Iron Suit - 800 Iron Helm - 500 Tonic - 10 Heal - 10 Revive - 200 Shelter - 150 ******************************************************************************** [------------------------] MELCHIOR'S HUT [------------------------] ******************************************************************************** Red Katana - 4,500 Robin Bow - 2,850 Plasma Gun - 3,200 Hammer Arm - 3,500 Titan Vest - 1,200 Tonic - 10 Mid Tonic - 100 Heal - 10 ******************************************************************************** [------------------------] IOKA TRADING HUT [------------------------] ******************************************************************************** Dream Gun - 3 petals and 3 fangs Dream Bow - 3 petals and 3 horns Magma Hand - 3 petals and 3 feathers Aeon Blade - 3 fangs and 3 horns Ruby Vest - 3 fangs and 3 feathers Rock Helm - 3 horns and 3 feathers ******************************************************************************** [------------------------] MEDINA VILLAGE [------------------------] ******************************************************************************** Iron Blade - 262 Steel Saber - 597 Demon Edge - 12,684 Lumin Robe - 4,850 Flash Mail - 6,342 Glow Helm - 1,717 Tonic - 8 Mid Tonic - 75 Full Tonic - 523 Heal - 8 Revive - 150 Shelter - 112 Ether - 597 ******************************************************************************** [------------------------] TRUCE (600 A.D.) [------------------------] ******************************************************************************** Iron Blade - 350 Dart Gun - 800 Karate Gi - 300 Bronze Helm - 200 Tonic - 10 Heal - 10 Revive - 200 Shelter - 150 ******************************************************************************** [------------------------] TRANN DOME [------------------------] ******************************************************************************** Auto Gun - 1,200 Iron Suit - 800 Iron Helm - 500 Tonic - 10 Mid Tonic - 100 Heal - 10 Revive - 200 Shelter - 150 ******************************************************************************** [------------------------] IOKA VILLAGE [------------------------] ******************************************************************************** Tonic - 10 Mid Tonic - 100 Heal - 10 ******************************************************************************** [------------------------] FIONA'S SHRINE [------------------------] ******************************************************************************** Sight Cap - 20,000 Memory Cap - 20,000 Time Hat - 30,000 Vigil Hat - 50,000 ******************************************************************************** [------------------------] PORRE (600 A.D.) [------------------------] ******************************************************************************** Gold Suit - 1,300 Beret - 700 Tonic - 10 Mid Tonic - 100 Heal - 10 Revive - 200 Shelter - 150 ******************************************************************************** [------------------------] TERRA CAVE [------------------------] ******************************************************************************** Demon Edge - 17,000 Comet Arrow - 7,800 Megablast - 9,800 Megaton Arm - 15,000 Flash Blade - 18,000 Lumin Robe - 6,500 Flash Mail - 8,500 Glow Helm - 2,300 Tonic - 10 Mid Tonic - 100 Full Tonic - 700 Heal - 10 Revive - 200 ******************************************************************************** [------------------------] ENHASA [------------------------] ******************************************************************************** Tonic - 10 Mid Toic - 100 Full Tonic - 700 Heal - 10 Revive - 200 Shelter - 150 Ether - 800 ******************************************************************************** [------------------------] LAST VILLAGE [------------------------] ******************************************************************************** Star Sword - 25,000 Sonic Arrow - 10,000 Shock Wave - 11,000 Kaiser Arm - 21,000 Rune Blade - 24,000 Hurricane - 35,000 Aeon Suit - 9,000 Aeon Helm - 7,800 Tonic - 10 Mid Tonic - 100 Full Tonic - 700 Heal - 10 Revive - 200 Shelter - 150 Ether - 800 Mid Ether - 2,000 ******************************************************************************** [------------------------] CHORAS (600 A.D.) [------------------------] ******************************************************************************** Tonic - 10 Mid Tonic - 100 Full Tonic - 700 Ether - 800 Mid Ether - 2,000 Heal - 10 Revive - 200 Shelter - 150 ******************************************************************************** [------------------------] KAJAR [------------------------] ******************************************************************************** Tonic - 10 Mid Tonic - 100 Full Tonic - 700 Heal - 10 Revive - 200 Shelter - 150 Ether - 800 ******************************************************************************** [------------------------] BLACK OMEN [------------------------] ******************************************************************************** Mid Tonic - 100 Full Tonic - 700 Mid Ether - 2,000 Full Ether - 6,000 Hyper Ether - 10,000 ******************************************************************************** [------------------------] CHORAS (600 A.D.) [------------------------] ******************************************************************************** Tonic - 10 Mid Tonic - 100 Full Tonic - 700 Heal - 10 Revive - 200 Shelter - 150 Ether - 800 ******************************************************************************** [------------------------] LAST VILLAGE [------------------------] ******************************************************************************** Tonic - 10 Mid Tonic - 100 Full Tonic - 700 Heal - 10 Revive - 200 Shelter - 150 Ether - 800 ================================================================================ ----/----/----/----/----/ X. OTHER INFORMATION /----/----/----/----/----/ ================================================================================ ================================================================================ ----/----/----/----/----/ XII. CONCLUSION /----/----/----/----/----/ ================================================================================