======================================================================= http://www.gamefaqs.com ----------------------------------- Version 0.5 ======================================================================= ______ ______ | ____| _ | ____| _ | |_(_) | | | |_ _| |_ | _|_ _ __ __ _| | | _|_ _ _ __|_ _|_ _ ____ _ | | | | '_ \ / _' | | | |/ _' | '_ \ | |/ _' |/ __/\ / / | | | | | | | (_| | | | | (_| | | | || | (_| |\__ \ \/ / |_| |_|_| |_|\__'_|_| |_|\__'_|_| |_||_|\__'_||____/\ / / / _ _ _ /_/ \ \ / /| | \ \ / / | | \ \ / / | | \ \ / / | | \ \/ / | | \__/ |_| ======================================================================= Final Fantasy VI (PSX) ======================================================================= Final Fantasy VI (PSX) FAQ/Walkthrough Version 0.5 By Steve Saunders 11/24/00 http://www.wrestlingcolumns2000.com webmaster@wrestlingcolumns2000.com This guide is copyright to the author, and may never be distributed for Any purposes without the permission of the author, which must be taken directly from the author. All of the contents within this document were Compiled by the author, or the respective contributors. If you wish to use any of the information they have contributed separately, then it is Up to them, but permission must still be received. This guide may never Be altered in any way, and the following sites are banned forever from The use of this guide: megagames.com, videogaming.net. No other type of Magazine, book, publication or any other form of distribution will make Use of this guide or its contents without the author's permission. Don't Ever add a banner or advertisement to this guide, or change anything in The credits, that is hereby forbidden with this disclaimer, which can't Ever be removed from this guide either. Please abide by this copyright. If you need to contact the author of this guide for any reason(s) which Has something to do with this guide, please email me at the email that's Shown at the top of the guide. Usually, if you have a question about it And it isn't already in the FAQ, probably means that I don't know to, I Will try to answer all questions to the best of my ability though. It'd Be appreciated if all of the email regarding this game had Anthology in The subject, so I will know what to expect. Also, when you send us them Please try to make your question as easy and simple to read as possible And t will help us to respond quicker. Last but not least, if you would Like to contribute something to this guide, please feel free to send it To either of us and we will be glad to put it in, assuming its correct. .----------------------------------------------------------------------. | This FAQ is Copyright 2000 Steve Saunders a.k.a. DaLadiesMan. The | only sites allowed to use this FAQ are: | | | | 1. GameFAQs (http://www.gamefaqs.com) | | 2. Game Winners (http://www.gamewinners.com) | | 3. Video Game Strategies (http://vgstrategies.about.com) | | 4. Cheat Code Central (http://www.cheatcc.com) | | 5. Happy Puppy (http://www.happypuppy.com) | | 6. Game Revolution (http://www.game-revolution.com) | | 7. Gaming Planet (http://www.gamingplanet.com) | | 8. PlayStation Pit (http://www.psxpit.com) | | 9. X Cheater (http://www.xcheater.com) | | 10. Phat Games (http://www.phatgames.com) | | 11. The Cheat Empire (http://home.planetinternet.be/~twuyts) | | 12. http://www.psxcodez.com | | 13. http://www.hype.se | | 14. http://www.supercheats.com | | 15. http://www.psxgamer.com | | 16. Game Castle (http://gamecastle.virtualave.net/main.html) | | | | If ANY other site has a copy of this FAQ, it is an illegal copy. So, if you happen to see this at another site, please notify me immediately. | '----------------------------------------------------------------------' ======================================================================== CREDITS ======================================================================== -CJayC (http://www.gamefaqs.com) For his hard work and dedication to one of the greatest sites out there, and for hopefully posting this guide! -Prima Strategy Guide Yeah, I admit I took some stuff from them. I am crediting them here, though, right? -Dingo Jellybean (http://www.vfaqs.net) -I may have had my fair share of problems with him, but his FFVI guide is the best on the net right now. I really like it and it has helped me out, although I did not take anything from it. -Daniel Stefano (Positively Posterior) and Dyson Turner (Dy$e Murder) For being the two coolest guys at GameFAQs, they rock! -Matt Hulbert A cool guy, he inspired me to do this guide and my Final Fantasy VI one, and he is a great friend! ======================================================================= Table of Contents ----------------------------------------------------- ======================================================================= 1.0 Introduction 1.1 Revision History 1.2 Author's Information 2.0 My Final Fantasy 6 Review ***FINISHED*** 3.0 Character Guide 4.0 Walkthrough 4.1 World of Balance ***FINISHED*** 4.2 World of Ruin 5.0 Secrets ***FINISHED*** 6.0 Lists 6.1 Weapons List ***FINISHED*** 6.2 Armor List ***FINISHED*** 6.3 Relics List ***FINISHED*** 6.4 Items List ***FINISHED*** 6.5 Espers List 6.6 Magic List ***FINISHED*** 6.7 Enemies List 6.8 Lores/Rages/Dances List 7.0 The Colosseum ***FINISHED*** 8.0 Boss Guide 9.0 Other Information 9.1 Credits 9.2 Links 9.3 My Other Works 9.4 Future Plans 9.5 Author Information 10.0 Conclusion 10.1 Final Statement 10.2 Copyright Information ======================================================================= 1.0 Introduction ------------------------------------------------------ ======================================================================= Final Fantasy 6 is my all time favorite game, so of course there was going to be a time where I was going to do a guide for this game. Needless to say, I love this game, and had a great time writing this guide. If you have any questions, feel free to email me. Also, you can use this guide on your site just so long as nothing is altered, credit is given when due, and you do not make any monetary gain off of the guide. No you may not use the lists...I don't care who you are, NO means NO. If you violate any of the guidelines, I can take legal and civil action. There, now you know. Thanks, and enjoy the guide! -"DaLadiesMan" Steve Saunders webmaster@wrestlingcolumns2000.com ======================================================================= 1.1 Revision History -------------------------------------------------- ======================================================================= v0.5 (November 24, 2000) -Here we go, the version that will be submitted to GameFAQs! -I got the walkthrough done through the end of the world of balance. -I added a boss guide section and did some reshuffling of section numbers. -I decided to do a list of enemies later on, but maybe not any statistics for enemies. -I added all the non-game play info, finally. -This guide is currently at 237.6K according to my word processor. v0.4 (November 22, 2000) -This was another pretty major update. -I still have plans to submit the first version of the guide when it hits 0.5, which should happen in a week or so (it could be 225K by then, too!) -I updated the walkthrough through the Cave to the Sealed Gate, got to the part where the airship crashes thanks to the Espers. -I added all of the secrets I have to the guide, I may add some more later. -I might not do an enemies list now, as it might be too much work for me. -I decided to add a Dance List to the Lores/Rages List section, as there are a lot of Dances for Mog to learn in this game. -I added the armor list, it was a lot of typing but I got it done =). -After a hard dayıs work, this guide is currently at 198.3K according to my word processor. v0.3 (November 21, 2000) -This was a pretty major update. -I still have plans to submit the first version of the guide when it hits 0.5, which should happen in a week or so (it could be 225K by then, too!) -I updated the walkthrough through Zozo. That was a lot of work =). -I added some information about Espers and Magicite in the Espers list. -I added the character information for Locke, Gau, and Setzer. -I updated some formatting of the character information section. Character name headings now get a row of lines, while skill information and lists headings get equal signs. -I updated the formatting of the rest of the guide, no longer is there equal signs to separate headings in individual sections, now there are lines to do that. It makes the guide look a lot neater, in my opinion. -After doing the character information for Gau, I decided to add a Lores/Rage List section, to the Lists category. -Finally, I added some basic information about magic to the magic section. -After a hard dayıs work, this guide is currently at 139.2K according to my word processor. v0.25 (November 20, 2000) -I updated the walkthrough through Lockeıs quest. -I added a copyright information section to the very bottom of the guide. -I updated the disclaimer information. -Added my email address to the top of the guide. -I also figured how to fix those annoying character conversion errors, so when I submit this guide to GameFAQs (v0.5!!), it will not have any of these errors. (Yay!) -Finally, I decided to update some formatting of the walkthrough, quest name headings and "boss fight" heading now use a row of ­-Œs instead of 10 or so equal signs. I think this makes the walkthrough look a lot better. -This guide is currently at 97.3K according to my word processor. v0.21 (November 20, 2000) -I decided to add new sections to the walkthrough. Before each new event starts, in addition to the "Checklist" part, I now have a "Statistics" part, which gives a list of the enemies and items you will find in this event. -I updated the walkthrough to the Returners Hideout. -This guide is currently at 82.0K according to my word processor. v0.2 (November 19, 2000) -When this guide gets to v0.5 I will submit it. -I added "finished" to the finished sections in the table of contents. -I completed the weapons list and magic list. -This guide is currently at 76.0K according to my word processor. v0.15 (November 18, 2000) -I completed the item list and relics list. -I also completed section 7.0, The Colosseum. -Lots of work completed on the list section. -I got the character rundown for Cyan done. -Walkthrough updated through South Figaro. -This guide is currently at 59.8K according to my word processor. v0.1 (November 17, 2000) -Started this guide officially. -The review has been specially formatted for this guide, and is here now. -I got the format and table of contents completely done. -I got the character information done for the first five characters. -I got the walkthrough done to South Figaro. -This guide is currently at 41.2K according to my word processor. ======================================================================= 1.2 Author's Information ---------------------------------------------- ======================================================================= Name: Steve McFadden E-Mail: mcfaddensteve@netscape.net, webmaster@wrestlingcolumns2000.com My Web Pages Links: http://gamereviewers.cjb.net http://stephaniemcmahon.freeservers.com http://www.wrestlingcolumns2000.com http://www.reviewcritique.cjb.net htp://smcfadden.freeservers.com GameFAQs Contributor Page Link: http://www.gamefaqs.com/features/recognition/2134.html GameFAQs alias: DaLadiesMan (formerly known as SMcFadden, I changed it though) Yahoo Messenger: nicklacheysnightmare, mcfaddenvg or ilovestephmcmahon (same account, different profiles) AOL/AIM: McFaddenDaMan MSN Messenger: neverforgotaboutdre@hotmail.com TOTALS as of 11/24/00 Reviews: 369 FAQs: this was my 51st Feel free to message me on any of my messengers.. just tell me you are messaging me about my FAQ and I will definitely answer you as quick as I possibly can! ======================================================================= 2.0 My Final Fantasy VI Review ---------------------------------------- ======================================================================= Thanks to everyone who emailed me praising me for giving the game the title of "best game ever" While there are still some of you out there who don't like this game that much (Sunshine), I still think it is the greatest game of all time. While Final Fantasy 7 dealt with a stupid story line and a somewhat confusing and complicated materia system, Final Fantasy 3 had the best story line ever and some of the coolest things to come from a RPG. Overall, the game is better than even Chrono Trigger and Xenogears, and far better than that Zelda 64. Final Fantasy 7 was good, but once I beat it, I had little interest in playing it again. I did not care for the characters (especially Cloud), while I worried about what happened to the characters in FF6/FF3. This is why Final Fantasy 3 is the greatest game ever. While it does have its flaws (What game doesn't?), it is still my favorite game. It is my favorite game for a few reasons, one of them is the fact that the story line is so awesome, but that is not the main reason. The thing I like most about this game is not the fact that the game has the best story line ever featured in a role playing game, nor the fact that this is one of the best looking games to ever be released for the Super Nintendo as a video game console. No, the simple fact that this game is so much fun to play is the reason why I consider this to be one of the best games on the Super Nintendo, as well as one of the greatest role playing games ever made. The game play really is that awesome. This is truly one of the greatest games I have ever played, bar none. The story line in this game is unreal. You start off the game as terra, a former member of the empire who was under control by Kefka (the main enemy) by wearing a slave crown. Then she fights an esper and is transformed into some weird thing, and the adventure begins! Over the course of the game, you will find out about each individual character's history, including Cyan's dealing with his family's death, and Sabin and Edgar's little feud about why Sabin chose to do what he did (you'll have to find out for yourself). Unlike Final Fantasy 7's story line, which although I beat twice I have yet to understand, Final Fantasy 6's story line is easy to understand. This is truly the pinnacle of RPG story lines. The story line in the game is so great, and easy to get into, that it is a shame that not many people will consider this game based on the console it is on alone. I mean, this story line is the greatest ever to be featured in any video game, so I hope more people experience this game. It will instantly draw you into a world of greed and character development, as you watch each character evolve before your very eyes. Will Locke finally get the courage to ask Celes out? The game takes you through each emotion he is feeling, which is truly a great thing. I really enjoyed reading the story line in this game. The graphics in this game are in my opinion better than Final Fantasy 7's, considering the platforms they are on. Everything in this game is screaming with graphical detail. My minor complaint is the characters are too small. Or maybe the backgrounds were just too big. Seriously, I have to point out the fact that while the characters are larger than they are in the other games in the series, they still are kind of short, especially when walking around on the world map. This is just a minor compliant, however. Overall, I like Chrono Trigger's graphics better, but who cares? I have no complaints here. The background designs in the game are truly awesome, and is yet another reason why I feel that this is one of the best looking games, if not the best looking game, to ever be released on the Super Nintendo. The background designs are very well detailed and very varied. I especially liked the graphics in the towns, as everything is detailed so effectively, it's scary. Like the buildings, which have peeling paint, for example. The attention to detail in the game is truly fantastic. Then there are the forests, with the reflections off the lakes, I really cannot describe to you how good the background designs in the game really are. Take my word on it that they are awesome, though. The character and enemy designs in the game are fantastic, as well. I really liked the character designs in the game. I already mentioned how I felt about the size of them, so I will not bother to bring that up again. Instead, I will now tell you how much I liked the character designs in the game. I think that the character designer in the game did an outstanding job of designing the characters in the game. This is truly the pinnacle of character designs on the Super Nintendo, yes they are even better than the almighty Chrono Trigger. On the other side of the coin, there are also enemy designs to be discussed. The enemy designs in the game are simply awesome, as well. I really liked a majority of the enemy designs in the game, and I felt that they were all very well detailed and very varied. I also liked the boss designs in the game a lot, especially the octopus Ultros and the big dude Vargas. The battle graphics were awesome, and the animation was well done, and the character and enemy designs just added icing on an already delicious cake. Please someone please get me the soundtrack to this game!!!! The music in this game is fantastic, with excellent sound effects rounding up the score. Each character each has their own unique theme song, and each is great. The music in each event is well done as well and captures the pace and the emotion that the event is trying to convey, which is unlike the previous games in the series. Also, unlike the previous games in the series, the same music doesn't repeat itself (unless they are showing an event with a certain character and they play his theme music). This is truly the best soundtrack ever in a video game. The music in the game was really awesome, and I would sell my left foot to get a copy of the soundtrack (well, not really) but I do have to mention something I didn't like *gasp* about the music in this game. Quite frankly, I was disappointed to hear upon completing my first battle that Square Soft totally redid the battle and victory themes. There is nothing wrong with this, until you consider the fact that I soon got annoyed by the battle theme. It was okay but it did get annoying after a while. On the flip side, I really liked the boss theme, and especially Atma Weapon's Floating Island boss theme. Control in this game is perfect. Excellent control all around, and the control also makes good use of the L and R buttons too! One flaw I have to point out about the control is that your character walks very slowly until they get the sprint shoes equipped. Also, your character cannot walk diagonally, which will lead to certain complaints. You will never be able to walk at the exact speed and direction that you want to, so you are just going to have to deal with that. The game play is also outstanding. Learning magic in this game is a breeze. To learn magic, you must equip an esper. Each esper's magic has a different "learning-rate". The learning rate basically means that when you gain magic points after a battle, you multiply the magic points gained times the learning rate of the magic. Also, as an added bonus, each esper has a "Level-up bonus" Basically, all it means is that when you level up, whatever esper you have equipped "level-up bonus" is enforced. So if you gain a level with the Bahamut (HP plus 50%) esper equipped, you will gain 50% more HP than you normally would had you not equipped it. This is truly an outstanding concept. The battle system in the game is awesome, as well, although not up to the innovation that the esper magic system provided. The battles are turn based, enemies usually appear on the left side, characters usually appear on the right side, as always. The thing I like so much about the game is the amount of different stuff you can do in this game when it comes to battles. You can equip certain items and weapons which allow you to do more damage, which adds strategy to the game. Another game play element that adds a strategy element to the game is the fact that each character has their own special attacks. How could the fact that each character has their own special attacks during battle lead to an element of strategy? Well, the answer is simple. Each character has their own ability, which means you may want to use certain abilities during certain battles. Therefore, you need to make sure you bring the right characters along at all times. Sometimes you don't have a choice but when you do you want to make sure you have the right characters along. For instance, if you want to steal an item from a boss you want to bring Locke along, since he is the only character that can steal items from enemies. The only flaw is your character's walking speed without the sprint shoes equipped (be prepared to spend a lot of time walking putt-putt until you have the sprint shoes quipped). Otherwise, the game features outstanding game play. You will want to play this game a lot once you get it, trust me on this one. The simple fact that this game is so much fun to play would lead to great replay value alone, but you also have to consider the fact the amount of secrets featured in the game. Once you combine those two facts, you will realize that this game has truly outstanding replay value. I couldn't put this game down for weeks once I started playing it. It truly is an awesome game with great and addictive game play. I wish I could say that this is one of the most challenging role playing games I have ever played, but I can not say that, sadly. The simple fact it, this game is not as challenging as I would have expected. I only got game over about 5 or 6 times the first time through. Compare that to the 16 or 18 times I got in FF8, and you can see why I don't consider this game to be that challenging. It is long and lengthy, but not challenging. It is the sad truth. This game was truly made by someone of a higher power. It's that good. Sure it is expensive (50-60 dollars) but hell, its worth it. Trust me, if you've never played Final Fantasy 3, you've never played the best game ever created. Final Fantasy 7 and 8 doesn't even come close. The only games that come close are Chrono Trigger, Final fantasy 5, and Star Ocean 2. Buy this game now! Buy a Super Nintendo also, it is worth it to play a game like this. And that's the bottom line, because DaLadiesMan said so!!! Why do I like Final Fantasy 3 better than FF7? First off, the story line in Final Fantasy 7 was TERRIBLE. I had no clue as to what was going on half the time, nor did I care about what happened to the characters in the game. While FF7 featured the worst characters ever to grace the series (I hated Cloud and Barrett), FF6 had some awesome characters each with their unique abilities and personal problems. For instance, Terra was dealing with being half esper and half human, and throughout the game she had to deal with this problem that has haunted her throughout her life. In contrast, I could care less about Cloud and his stupid problems with Sephiroth. While it was cool to see Cloud give Sephiroth the Black Materia, the story line quickly got old by the second disc (just like the story line gets old in WCW :) Also, in Final Fantasy 7 ANYBODY can steal (as long as they equip the Steal Materia), which sucks because the fun of FF6 was having the right party available at all times (for instance do you want Locke's stealing ability or Celes's runic ability?) Also, the music in Final Fantasy 6 is FANTASTIC!!!! Talk about Wonderful music (which my main man Sunshine cares a lot about), FF6 has great music!!! The airship theme is catchy and great overall, and each music piece in each part of the game is unique and great. It definitely has the best music ever. FF7 also had great music but the music in some places was very annoying and didn't sound good at all. Also, Final Fantasy 7 seemed to care more about graphics and FMV scenes while FF6 dealt with the two most important aspects of any RPG: story line and game play. While I love Final Fantasy 7 (even with all of its flaws), it still cannot match the power that is FF6. I personally think that FF7 was overrated and is not the greatest RPG ever. FF7 is still one of my 10 favorite games of all time, but FF6 is at the top of that list. That is why FF6 is better than FF7. What are the flaws in this game? Of course, like every other game, FF6 does have its flaws, albeit minor. For one, your characters walk hideously slow until you get the sprint shoes equipped. That is a problem in the early going, since you can't purchase the sprint shoes until you get to South Figaro (about an hour into the game). This does not affect your walking speed on the world map, but does effect your walking speed when walking in a town, cave, dungeon, anything not related to the world map directly. Another flaw is that some of the characters are not that great. While FF6 does have the best characters overall in a video game; Umaro, Strago and Relm are not that great of characters in my opinion. I mean, I think Square Soft spent too much time worrying about developing the other characters, while forgetting about some of the other lesser characters in the game. Strago and Relm have their own story line, and they develop fairly well as characters, but unlike the rest of the game I just didn't care. Despite these flaws, FF6 is still the greatest game ever. Is the game too big? One of the biggest complaints in Sunshine's review is that the game is too big. No, it is not. The game could probably fit into one CD (actually it can because Square Soft already released it for PSX). There are two worlds that you must defeat, the World of Balance and the World of Ruin. And for all those complaining about the Fanatics Tower and Phoenix Cave, just remember that YOU DON'T HAVE TO TRAVEL THROUGH THEM!!! It is OPTIONAL!!! After getting your airship back, you can go straight to Kefka's tower. While it is great to get the Phoenix Espers and all of the extra secrets, you don't have to. So don't complain about FF6 being too big, because FF7, Zelda 64, FF8, and Xenogears are all bigger than FF6. Why is Kefka so easy? I have no clue. After all, Kefka is a bad guy, and for being the final boss he sure is easy. I have never had a problem beating him. Now, about the three bosses leading up to him.... Should I buy the Super NES version? This is a very difficult question. Unless you don't have a Playstation, you should probably get the Super NES version. The major difference is price. FF6 for the Anthology cost only 40 bucks (and it comes with the second greatest RPG ever, FF5!!!!!) The only problem with the PSX version is the long loading times. Just realize that you can get FF5 and FF6 for PSX less than you can get FF3 for the Super NES. ======================================================================= 3.0 Character Guide --------------------------------------------------- ======================================================================= Here in this section, I will give you a complete list of the characters in the game, as well as descriptions of each of them, and the special abilities that they possess. -------------------------------------------------------------------------------- TERRA BRANFORD -------------------------------------------------------------------------------- "A mysterious young woman, controlled by the Empire, and born with the gift of magic." Terra is one of the two characters at the beginning of the game who can use magic. Her knowledge of magic is limited at first but is still very useful. As Terra's skill level grows, she will slowly learn some new spells. Her skill will eventually be supplemented or rather enhanced with the use of Espers, but she can still learn spells until the very end of the game, including the powerful Ultima spell. ============================== SPECIAL SKILL: MORPH ============================== Terra has the power to morph, which changes her physical appearance to that of an Esper. Doing so doubles the power of her magic. This skill is not available to her at the beginning of the game. Morphing puts quite a strain on Terra, so she cannot morph as often as you want. When morphing, a green bar that represents Terra's stamina replaces her ATP bar. When the green bar is depleted, Terra automatically reverts to her normal human form. If this occurs, it may take several battles before Terra is rested enough to use her Morph ability again. Also, the rate at which the stamina bar is depleted is determined by how long since Terra last morphed. It is essential not to overuse her Morph skill, or she will only be able to hold Esper form in boss battles for a single turn or less. -------------------------------------------------------------------------------- LOCKE COLE -------------------------------------------------------------------------------- "Treasure Hunter and trail-worn traveler, searching the world over for relics of the past..." Locke is a treasure hunter (a.k.a. Thief). He possesses greater dexterity and speed than other characters but never really learns to pack much of a punch. However, his skills as a Treasure Hunter make him a valuable asset throughout the game. ============================== LOCKEıS SKILL: STEAL/CAPTURE ============================== As a Master Treasure Hunter, Locke has learned to use the Steal skill. Using the Steal command in a battle makes Locke attempt to steal an item from an enemy. At first, Lockeıs success rate will be pretty low even against weak creatures. Eventually, you can get the Sneak Ring Relic that increases his chances of successfully stealing items. You can also find the Thief Glove Relic, which changes the Steal command into the Capture command. Capture is different from Steal in that Locke also attacks the enemy while attempting to steal an item. The same Capture action can randomly be performed by equipping Locke with a Thief Knife and attacking enemies during battle normally. Stealing items from enemies is an easy way to increase your inventory of common items. Rarer items like weapons and armor can also be stolen and then sold or equipped. Check the enemies list for specific information on what can be stolen from each monster. -------------------------------------------------------------------------------- EDGAR RONI FIGARO -------------------------------------------------------------------------------- "The young king of Figaro Castle, ally to the Empire, and a master designer of machinery..." Edgar and his brother, Sabin, are the heirs to Figaro Castle. He is a fair ruler and loved dearly by his subjects. Due to his prowess with machinery, Edgar finds useful tools that can be used in battle, and he has given Figaro Castle the amazing ability to travel underground. As the King of Figaro Castle, Edgar is allowed a 50-percent discount at the Castle's shops. ============================== EDGAR'S SKILL: TOOLS ============================== As the game begins, Edgar has a limited amount of Tools that he can use in battle. The effect of these tools varies greatly, but all of them are useful. Some Tools found in the early stages of the game may become obsolete as time passes, but you can count on finding new Tools to take their place. Some Tools must be found, but most others can eventually be purchased at Figaro Castle, so be sure to check back there often. ============================== LIST OF TOOLS ============================== Auto Crossbow: Shoots a flurry of arrows at all enemies in battle. Noise Blaster: Blasts an entire group of enemies with a loud sound that leaves them temporarily confused. Bio Blaster: Engulfs a group of enemies in a cloud of poisonous gas that can sometimes leave them poisoned. Debilitator: This tool does not attack, but it does create an elemental weakness in an enemy, which makes an enemy easier to defeat. Flash: Blinds and damages a group of enemies with a brilliant blast of white light. Drill: Drills through an enemy's defenses to cause a painful wound. Chain Saw: This Tool is randomly used in one of two ways. The most common is a strong spinning attack that causes damage to one enemy. The rare second is a brutal attack that attempts to destroy the enemy in a single shot. Air Anchor: This rare Tool can only be found in the Tower of Fanatics. An enemy hit by its bolts will self destruct upon moving. -------------------------------------------------------------------------------- SABIN RENE FIGARO -------------------------------------------------------------------------------- "Edgar's twin brother, who traded the throne for his own freedom.." Sabin and his twin brother, Edgar, are the rightful heirs to Figaro Castle. Unlike his brother, who remained behind to rule, Sabin set out to find his own path and to avenge his parents' deaths. He met up with a master of martial arts named Duncan, who taught him the secret of the Blitz techniques. ============================== SABIN'S SKILL: BLITZ ============================== Early in the game, Sabin is the strongest fighter. His Blitz techniques give him a wide variety of special attacks that enable him to rely more on his bare fists than weapons. Blitz techniques are slowly learned throughout the game as Sabin gains experience. He begins the game with three: Pummel, Aura Bolt, and Suplex. To use a Blitz technique, select the Blitz command in battle, enter the proper command using the directional pad and buttons on your controller, and then confirm the move with the X button. If done properly, Sabin will perform the Blitz you have chosen. If you mis-enter the command, however, Sabin will fumble the move and miss his opportunity to attack. ============================== LIST OF BLITZES ============================== Note: If you have been playing fighting games for years, using Sabin's Blitz techniques will be straight-forward. Unlike a fighting game, it does not matter which way Sabin is facing. The commands are always entered the same no matter which side of the screen Sabin is on. Pummel (Command: Left, Right, Left): Sabin attacks the enemy with a flurry of powerful punches. Aura Bolt (Command: Down, Down-Left, Left): Focusing his power, Sabin blasts the enemy with a beam of Holy light. This attack best against undead enemies. Suplex (Command: Triangle, Square, Down, Up): Sabin's mighty muscles give him the strength to pick up an enemy and slam it into the ground. Fire Dance (Command: Left, Down-Left, Down, Down-Right, Right): A quick chant creates several fiery clones of Sabin that burns a group of enemies to a crisp. This attack works best against enemies with a weakness against Fire magic. Mantra (Command: R1, L1, R1, L1, Triangle, Square): Sabin's purity of spirit allows him to heal his party's wounds. Air Blade (Command: Up, Up-Right, Right, Down-Right, Down, Down-Left, Left): Sabin's quick movements create sharp gusts of air that are hurled into a group of enemies. This attack works best against enemies with a weakness against Wind magic. Spiraler (Command: R1, L1, Triangle, Square, Right, Left): Sabin sacrifices his life to heal the rest of the party. Bum Rush (Command: Left, Up-Left, Up, Up-Right, Right, Down-Right, Down, Down- Left, Left): This technique can only be learned from Duncan in the World of Ruin. Although this is a tough technique to perform, the damage caused is well worth the effort. -------------------------------------------------------------------------------- SHADOW -------------------------------------------------------------------------------- "He owes allegiance to no one, and will do anything for money. He comes and goes like the wind..." While he may not be the friendliest guy, Shadow is valuable to have around. His ninja skills and faithful companion, Interceptor, make him a well-balanced character. Unlike most characters, you do not have much control over Shadow. He comes and goes at his own will and will not join your party again until he is compelled by money or revenge. ============================== SHADOW'S SKILL: THROW ============================== Like any good ninja master, Shadow has mastered the art of throwing weapons. He can toss weapons and special magical scrolls at enemies. His most common throwing weapon is a Shuriken, which can be purchased at a reasonable price from the various shops scattered throughout the world. Shadow can also throw weapons from your inventory at enemies, but any weapon thrown for lost is good. That is why it is usually best to throw the easily replaced Shuriken. For an extra kick, Shadow can throw magic scrolls at enemies. They are a bit more expensive than a Shuriken, but are also more powerful. ============================== SHADOW'S DOG: INTERCEPTOR ============================== Although you do not have the ability to summon Interceptor into battle, there is a random chance Shadow's dog may show up on his own. Anytime Shadow blocks an enemy's attack, there is a small random chance that Interceptor may charge into battle and counterattack the offending enemy. The dog's attack are very powerful and a great help at any time. -------------------------------------------------------------------------------- CELES CHERE -------------------------------------------------------------------------------- "Product of genetic engineering, battle-hardened MagiTek Knight, with a spirit as pure as snow..." Celes is the second person to join your party with the ability to use magic without the aid of Espers. She begins the game with a limited amount of spells at her disposal, but with time and experience, she will slowly learn new spells. Eventually, the use of Espers makes this ability somewhat obsolete. ============================== CELES'S SKILL: RUNIC ============================== By equipping certain swords, Celes is able to use the Runic skill. When selected, she will absorb the next spell cast during battle whether friend or foe casts it. By absorbing the spell, its effect is neutralized and Celes gains the amount of MP used to cast the spell. This is a great way to gain a little extra MP early on in the game. It also comes in extremely handy in battles against enemies that attack solely with magic. -------------------------------------------------------------------------------- CYAN GARAMONDE -------------------------------------------------------------------------------- "Faithful retainer to his familyıs liege, with the courage and strength of a hundred men..." As the master swordsman of Doma Castle, it is no surprise that Cyan is a force to be reckoned with. His power is equal to that of Sabin, but his attacks take time to prepare and can sometimes delay the actions of his allies. Yet even with this shortcoming, Cyan proves to be one of the best characters available to you. ============================== CYANıS SKILL: SWORDTECH ============================== When equipped with the proper weapon, Cyan can use his Sword Tech ability in battle. He begins the game with three of the eight Sword Tech skills: Dispatch, Retort, and Slash. Over time, he gains additional skills as he gathers experience in battle. When the Sword Tech command is selected, a gauge will appear at the bottom of the screen. You must wait as the gauge slowly fills to the number of the Sword Tech skill you wish Cyan to use, and then press the X button. If the gauge fills completely, it resets and you must wait again for it to fill to the level you desire. Dispatch (1): A quick and powerful attack that is best used early in the game, when Cyanıs attack power is still low. Retort (2): Cyan waits to perform a single, powerful counterattack against the first enemy that attacks him that turn. Slash (3): This attack attempts to cut the enemyıs HP in half and causes HP draining seizures. Unfortunately, the attack has a low success rate. Quadra Slam (4): With four quick attacks, Cyan flies around the battlefield, striking down his enemies. Empowerer (5): When Cyan is running low on HP and MP, the Empowerer can be a lifesaver. The attack drains HP and MP from the enemy to restore Cyanıs vital stats. Stunner (6): Not only does this attack cause damage to an entire group of enemies, those it does not destroy, it casts stop on. Quadra Slice (7): The Quadra Slice is nearly the same as the Quadra Slam, but twice as powerful. Cleave (8): With blinding speed, Cyan flies across the battlefield. Those that taste his blade will be split into two pieces. -------------------------------------------------------------------------------- GAU -------------------------------------------------------------------------------- "Draped in monster hides, eyes shining with intelligence. A youth surviving against all odds..." Gau is the wild child of the Veldt. After being kicked out into the wild by his father, he learned to live with the animals and began taking on their actions. This gave way to his Rage skill, which imitates creatures that Gau has followed on the Veldt. Although his attacks are powerful, his uncontrollable behavior while using the Rage ability can make him a detriment in some battles. ============================== GAUıS SKILL: LEAP/RAGE ============================== Gauıs Rage ability allows him to take on the abilities, strengths, and weaknesses of enemies that he has had the chance to run with in the Veldt. This gives him a wide variety of attacks but also limits his usefulness in battle. When a Rage skill is selected, Gau goes into a berserk mode where he randomly uses the selected enemyıs attacks against whatever enemy he chooses. Once he enters Rage mode, you cannot change his attacks unless he is K.O.ıed and revived. Gau can learn the abilities of nearly any enemy in the game. However, he must first encounter the enemy on the Veldt and use the Leap command, which only appears there. When you select the Leap command in a battle, Gau will jump into the enemy pack, and the battle will end automatically. Continue to roam the area with your party, and Gau will eventually return to your party after a battle. In the time he was gone, he will have learned how to mimic the creatures he went away with and the creatures he returns with. As mentioned earlier, Gau can learn can learn to mimic nearly any creature in the game. However, you will only encounter creatures in the Veldt that you have already encountered elsewhere. To maximize Gauıs abilities, you must return to the Veldt often. Gau has a skill that enables him to learn the attacks of creatures found in the Veldt. This is the only area in the world where Gau can learn these attacks, and once he learns them, they can be used at any time during battle anywhere in the world. Teaching Gau a new attack is simple, but time confusing. Wander the Veldt until you get into a battle. Have Gau "Leap" into an enemy(ies) you want to learn from. The battle will end, and Gau will no longer be in your party. Continue fighting on the Veldt, and Gau will eventually reappear with a new "Rage" skill. Gau learns skills from the enemies he disappears with, and from any enemies in the battle in which he reappears. You can use a skill by selecting Gauıs Rage skill in battle, and then choose one of the monsters listed. Once Gau goes into Rage mode, you lose complete control of him. He will continue to use the selected beastıs attack until the battle ends. -------------------------------------------------------------------------------- SETZER GABBIANI -------------------------------------------------------------------------------- "A blackjack-playing, world-traveling, casino-dwelling free spirit..." Setzerıs main contribution to your party is his Airship. With it, you will be able to explore the world freely, visiting new locations and checking back in at old ones. His love of gambling shows up in all aspects of his life, from the décor of his ship, to his choice in weapons. Although he can be a powerful ally, putting him in your party is a gamble in itself. ============================== SETZERıS SKILL: SLOT/GP RAIN ============================== Setzerıs Slot skill acts just like a normal slot machine, but there is no GP to be earner. Rather, the Slotıs outcome determines what type of attack Setzer will use that turn. If youıre good, you can almost always get decent results. However, for most people it is just a little too risky to use in most battles. Once you find the Coin Toss Relic, you can transform Setzerıs Slot command into the GP Rain command. With this attack, Setzer actually tosses your GP at enemies. It can cause a lot of damage, but it can also drain your party dry of GP. ============================== SLOT COMBINATIONS ============================== Lagomorph (No Combo): A curious little creature appears and restores a very small amount of HP for the entire party. Flash (3 Diamonds): Attacks enemies with a flash of rainbow colored light. Chocobop (3 Chocobos): The enemy is trampled by a wild herd of Chocobos. Magicite (3 BARs): Summons a random esper to assist in battle. H-Bomb (3 cups of gold): Setzerıs Airship drops a bomb on the partyıs enemies, toasting them to a crisp. Mega Flare (3 Dragons): Blasts the enemy with fire from a legendary dragon. 7-Flush (3 7ıs): Instantly defeats all enemies on-screen. Joker Doom (2 7ıs and 1 BAR): Instantly kills all enemies and allies ­ not good. ======================================================================= 4.0 Complete Walkthrough ---------------------------------------------- ======================================================================= This is a long game, so as you may expect the walkthrough is also quite long. There are literally hundreds of ways to play through the game. I will go through the game according to the way I played it, and whenever the chance arises I will give you alternate ways to do something. I will rarely mention save points in this walkthrough, but make sure you save as often as you possibly can, because the thing that sucks most is going through an entire cave and having to restart because you forgot to save at the save point. So make sure to save often! It may seem like common sense but you would be surprised to see how many people forget to save! Enjoy the walkthrough! ======================================================================= 4.1 World of Balance -------------------------------------------------- ======================================================================= -------------------------------------------------------------------------------- 1. Narshe: the very beginning of the game! -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Lobo, Guard, Vomammoth, Were-Rat, Repo Man, Vaporite, Whelk (Boss), Marshal (Boss) ITEMS: Elixir, Phoenix Down, Sleeping Bag x2, Tonic, Tincture LATER ITEMS: Rune Edge, Wall Ring, Sneak Ring, Hyper Wrist, Thief Knife, Earrings, 5000GP, Elixir WORLD OF RUIN ITEMS: Ragnarok, Cursed Shield, Moogle Charm =============== CHECKLIST =============== -Pilot the MagiTek armor through the town and into the mineshaft at the back. -Defeat the Whelk inside the mineshaft. -Approach the frozen esper, Tritoch. -Flee into the mine to escape the Narshe guard patrol. -Meet Locke and the Moogles. -Battle the Marshal and then flee from Narshe. -Visit the training center in Narshe. =============== WALKTHROUGH =============== You start off the game in top of the mountain. Sit through the scene and then when you can finally move, head through the path (there is only one way to go, anyways!), fighting the soldiers and dogs that attack you along the way. It is definitely a good way to get used to the battle system of the game early on in the game. Once you head all the way north into the top of the town, head inside the mines. Once you are inside the mines, get to the Save Point on the left-hand side and save your game. It is important you do that because you are fighting a boss soon. After saving your game, continue straight up until Terra moves ahead of the other two soldiers. Watch the scene and then one of the Imperial Soldiers will open the gate, which blocks access to the frozen Esper. It is now time to fight the first boss of the game, Whelk. =============== BOSS FIGHT!! =============== -------------------------------------------------------------------------------- WHELK -------------------------------------------------------------------------------- This character is not that tough if you are careful. There are two parts to the Whelk: the head and the shell. The Whelk's shell can absorb damage and redirect it back at your party. The Whelk's head is its weak spot, so you will only want to attack its head. When it dies, the rest of the monster dies with it. Take things nice and slow in this battle, and attack the head with one character at a time. Eventually, the Whelk will pull in its head into its shell without warning. When this occurs, any attacks directed at its head instead target its shell. Accidentally hitting the shell is not that big of a deal, because you can quickly heal your party using the MagiTek's Heal Force ability. However, if you have already committed your entire party to attacking the head when the Whelk retreats into its shell, you will be lucky to survive the flurry of three Mega Volt counterattacks. You can avoid this by attacking the Whelk with one character at a time. Also, do not enter any new commands until the last character's attack is finished. After defeating the Whelk, you do not have to worry about going back to save, because the next part of the game is just a scene featuring the Esper, Tritoch, and the characters Vicks and Wedge. Vicks and Wedge are thrust away, and Terra is attracted to the Esper (no, not in that way!). Now Terra is alone/ You wake up in the single returner's house. He will show you the Slave Crown. Make sure to head to the lower left-hand corner of the house, as the clock houses an Elixir. Go out through the back and head into the mines, ignore the soldiers along the way. There is a save point once you get inside the mines, make sure to save there, because a tough part is coming up. Head north, collecting the item along the way, and that is when you will be cornered by the Imperial Guards. The ground breaks and you fall unconscious into the lower areas. Now, Locke and his moogles come along, and you have to clear out a section of soldiers that approach you. I just say take the weakest party first, then the next strongest. You should clear out most of the soldiers with those two groups alone. I advise taking Locke's group of moogles along for the boss battle with the Commander, as he is the hardest of the soldiers, so you will want Locke and his power/abilities. After completing this, Locke takes Terra outside, showing her a secret along the way. Head into the Training Center if you want for some free information, healing, and strategies, if you need it. After doing that, head outside Narshe. Say goodbye, because you will not be coming back for a while. Head south to Figaro Castle. -------------------------------------------------------------------------------- 2. Overworld and Figaro Castle -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Leafer, Dark Wind, Sand Ray, Areneod, M-Tek Armor ITEMS: Phoenix Down, Soft, Tonic, Antidote =============== CHECKLIST =============== -Enter Figaro Castle and speak with King Edgar. -Find the Matron in the west wing and speak with her. -Return to the throne room and speak with Edgar. -Have Edgar speak with Kefka and his guards. -Speak with Locke and then have Terra follow him. -Talk to Kefka and then speak with the soldier waiting above. -Head southeast to a cave leading to South Figaro. =============== WALKTHROUGH =============== Once you are inside Figaro Castle, you will meet up with King Edgar, who will become a member of your party soon. Name him and then he will tell you that he must do something, so rest in the beds. I would head outside at this point and gain some levels in the desert, just use Terra's fire spell to win the battles easily. You can always come back to the castle to rest if you are seriously injured. When you are ready, talk with the Matron in the west wing. After doing this, return to the throne room and speak with King Edgar. You can buy tools now, so get them all and go down to speak with Kefka. He will make some demands and then leaves. Get all the chests, do some shopping, then save your game. Now go to the right hand tower and sleep in the room. During the night, the Empire will attack the Castle. The party escapes via Chocobos and are attacked by MagiTek Guards. These guys are simple, use magic with Terra for a funny scene. You will end up seeing this scene the first time you use magic, though. Next, head to South Figaro through the cave to the southeast. -------------------------------------------------------------------------------- 3. Figaro Area Cave -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Hornet, Crawly, Bleary ITEMS: Tincture x2, Phoenix Down, Recovery Spring (place, not item) =============== CHECKLIST =============== -Use the recovery spring to heal your party. -Exit the cave and head southeast to South Figaro. =============== WALKTHROUGH =============== Here are some basic tips to this cave. -There is a recovery spring just inside the cave. If you visited the Beginner's Hall in Narshe, then you already know about these. Stop in the middle of the spring and your entire party will be healed, plus their MP will be restored. There is no limit to how many times you can use the recovery spring. -Thanks to Edgar's Noise Blaster, it is easy to stock up on healing items while venturing through the cave. Use the Noise Blaster to confuse the enemies, and then have Locke steal from them. If an enemy recovers, you can eliminate them or use the Noise Blaster again. Also, take note that Edgar's Auto Crossbow is great for eliminating the large groups of enemies that often appear inside the cave. -The chests inside the cave contain some very basic items that come in handy. If, however, you are willing to hold off on opening the chest until later in the game (I will tell you exactly when later when you get to that point of the game), you can receive better items, such as a Thunder Rod or X-Potion. -Here is a quick walkthrough through the cave, although it is pretty simple to figure out, anyway. Enter the cave and head north to the recovery spring. After leveling up here, head to the door on the right. Head to the door on the upper left hand corner and head over to get the chest containing a Tincture. Exit and go over to the right hand side of this room to get a chest containing another Tincture. Head all the way over to the left if you really need a Phoenix Down, otherwise save the chest for later. Head up the door in the middle of the lower section of the cave to enter another door, which leads to the exit of the cave. Now head over to South Figaro. -------------------------------------------------------------------------------- 4. South Figaro -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Rhodox, Rhintaur, Grease Monkey ITEMS: Tonic x3, Soft, Antidote, Eyedrop, Green Cherry, Warp Stone, Phoenix Down, Hyper Wrist, Running Shoes, 500 GP, 1000 GP, 1500 GP, Tincture, Elixir LATER ITEMS: Elixir, Iron Armor, Heavy Shield, Regal Cutlass, X-Potion, Ribbon, Ether, Earrings =============== CHECKLIST =============== -Meet the mysterious ninja, Shadow, at the Pub. -Go to Duncanıs House and speak to his wife to learn about Mt. Kolts. -Sneak into Owzerıs secret basement and take everything you can find. =============== WALKTHROUGH =============== Make sure to check out all the crates, pots, and boxes here, because a lot of them contain basic items that could prove to be very valuable. In this town, you will find out about Duncan, Vargas, and Sabin. Head outside the town and head northeast to Sabinıs house. Here you can rest for free (mumbles something about a good place to level up). When you leave his house, talk to the old man outside to learn that Sabin is in Mt. Kolts. Had back to South Figaro, buy some Antidotes and Eyedrops for the battles on Mt. Kolts, then head northeast to the Mountain. -------------------------------------------------------------------------------- 5. Mount Kolts -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Brawler, Trillium, Tusker, Cipius, Ipooh, Vargas (Boss) ITEMS: Tonic (Sabinıs Hut), Guardian, Atlas Armlet, Tent x2 =============== CHECKLIST =============== -Head northeast to Mt. Kolts. -Follow the shadowed figure across the mountain. -Battle Vargas and the Ipoohs. -Meet Sabin and equip him once he joins the party. -Continue over Mt. Kolts and head north to the Returnersı Hideout. -Visit Sabinıs hut (north of South Figaro) to rest for free. =============== WALKTHROUGH =============== Here is a hint real quick before I take you through the walkthrough of this place. There are Brawlers all over Mt. Kolts. These tough fighters carry Bandanas, which Locke can steal from them. Try to get a few of them, because they are slightly better armor than the Plumed Hats you can purchase in South Figaro. Also, keep in mind that you can sell any extra Bandanas for additional GP. Now here is the walkthrough of this place. You start off by going north through the hole. Now head up the stairs and go southeast through the next hole. From here, head east to go through the next hole, then head south and go through the hole to get the Guardian. Head back in and go north until you find the bridge. Head east and keep on pushing through the wall until you head through it, and head through the hole. Here you will find a chest containing the Atlas Armlet. Head south through the hole and go back to the bridge. This time, head up the bridge and head through the hole. Go northeast, around the bend, and go through that hole. Go through the first hole you see and then go south through that hole to get a Tent. Go back up two and go left through the next hole. Head right through the bridges and go through the hole. Save your game here then head out, go around the loop until you see Vargas. =============== BOSS FIGHT!! =============== -------------------------------------------------------------------------------- VARGAS AND IPOOHS -------------------------------------------------------------------------------- Vargas is well protected by the Ipoohs. Use Edgarıs Bio Blaster and Terraıs Fire magic to quickly eliminate them so that you can begin attacking Vargas. You must be prepared to cast Cure at all times, because Vargası attacks are very strong. Continue using the Bio Blaster on Vargas and, in a few short turns, Sabin will jump into battle. To finish the fight, select Sabinıs Blitz command and quickly enter the Pummel command: Left, Right, Left and then press the X button. If you have difficulty entering the Blitz command, access the Main Menu and select "Config". While in the Config sub-menu, set the battle speed to 6. This will give you a bit more time to enter Sabinıs Blitz commands. Sabin becomes a member of your party after the battle with Vargas. Quickly check his equipment and relics, because you may have useful items for him. Also, examine Sabinıs skills in the main menu and check out his Blitz commands. Sabin starts with three: Pummel, Aura Bolt, and Suplex. Start practicing them now. After you kill Vargas, make your way out of the mountain through the open doorway Vargas no longer blocks. Now save your game here at the save point. Go north to find an opening in the mountain. It is on the right, and inside is the Returnerıs Hideout. -------------------------------------------------------------------------------- 6. Returnerıs Hideout -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Rhintaur, Grease Monkey, Rhodox ITEMS: Phoenix Down x2, Antidote, Tincture, True Knight, Air Lancet, White Cape, Green Cherry, Potion =============== CHECKLIST =============== -Enter the Returnersı Hideout and speak with Banon. -Talk to everyone inside the Hideout and collect all items. -Return to the Hideoutıs entrance and answer Banonıs request. -Hurry to the raft and hop onboard. =============== WALKTHROUGH =============== After entering, follow the guard around until you get to Banonıs room. After talking to him, head up to the treasure room in the northwest corner and loot everything there. Make sure to go through the hidden passage in the right wall of this and go through the invisible path to get the White Cape relic. After doing this, you can walk around and stop at the inn or buy stuff if you want. Then head outside where Banon is waiting. First, tell him "no" then go back inside and the man in the storage room will give you a Genji Glove. If you say "no" to him three times you will view a scene and the guard will end up giving you the Genji Glove, anyway. If you go to Banon and tell him "yes" without getting the Genji Glove from the guy in the storage room, Banon will give you the Gauntlet. Locke will split from the party to scope out South Figaro after the Empire invades. Banon joins you and you head for the raft on the Lete River. -------------------------------------------------------------------------------- 7. Lete River -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Nautloid, Exocite, Pterodon, Ultros (Boss) ITEMS: none =============== CHECKLIST =============== -Direct the raft down the river -Keep Banon from being K.O.ıed during battles -Defeat Ultros the Octopus -Choose which characterıs adventure to follow =============== WALKTHROUGH =============== There is not much here I can do in terms of a walkthrough so I will give you some basic tips to help you along the way, just choose the right path and you will get to Ultros soon enough. The Lete River is a twisting mess of channels. Your goal is to figure out the path to the end. Each time the raft stops, choose one of the listed directions. If you choose poorly, you get returned to a point you have previously passed, which forces you into additional encounters. Also note that there are two save points along the way. You can easily boost your charactersı levels near the beginning of the river. At the first Save Point, go into the sub-menu. Go to "Cmd., Set" select "Short" and press the X button. You can now place Banonıs health spell in place of the fight command. This means that he will cast his health spell every turn. Back on the river, select to go up the river at the first intersection and then tape down the X button and tape the D-Pad in the up position. The raft will then circle the area and your characters will fight and heal automatically. Leave the game running in this fashion over night, and the next day you will find that your characterıs level has increased significantly. If Banon gets K.O.ıed at any time during your trip down the river, you will be forced to start over from the Returnerıs Hideout or wherever you last saved on the river. To prevent this from occurring, make good use of Banonıs Health skill, which heals the entire party without using MP. Also, conserve Terraıs MP to heal Banon if his HP gets too low. Edgarıs Noise Blaster comes in handy by turning away enemy attacks from Banon and the rest of the party. Make sure you stick Banon in the back row. This will offer him a bit more protection, which is worth it although it cuts down on the power of his attack. After a while, you will find the boss, Ultros. =============== BOSS FIGHT!! =============== -------------------------------------------------------------------------------- ULTROS -------------------------------------------------------------------------------- I had a lot of trouble with this guy. Ultros is a very tough Boss due to its strong attacks. In fact, protecting Banon during this battle is not always possible, because one of those Tentacle attacks from Ultros can easily knock Banon dead. And if Banon dies, you will have to start over. So, expect to die a couple of times before finally defeating him. Have Sabin use Pummel (Left, Right, Left, and X) and have Terra use Fire magic. Both attacks will cause 300 points-plus of damage each time. If you have the Genji Glove, make sure it is equipped on Edgar. With two swords, even the King of Figaro Castle can cause about 300 points of damage each turn. Leave most of the healing up to Banonıs Health skill, but be prepared to use Terraıs Cure magic if you have to and encounter trouble. --------------------------------SEPARATE QUESTS--------------------------------- - After the battle with Ultros, you must choose which character (s) you will - - control next. You will eventually take all three groups through their - - adventures, so pick your favorite character and enjoy. ­ -------------------------------------------------------------------------------- =============== IF YOU CHOOSE =============== -------------------------------------------------------------------------------- Edgar, Terra, and Banon ­ go to #8 Locke ­ go to #9 Sabin ­ go to #11 -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- 8. Edgar, Terra, and Banonıs Quest (Narshe) -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: 1st Class, Wild Rat, Dark Side, Repo Man, Vaporite, Spectre, Rinn ITEMS: Rune Edge (Chest in Moogleıs Lair) =============== CHECKLIST =============== -Continue down the Lete River until the raft reaches the coast. -Head northwest to Narshe. -Use the secret door from earlier to get into the mines. -Follow the star through the security checkpoint room. -Find Arvisı house and speak with him. =============== WALKTHROUGH =============== Because of Terraıs bad reuptation in Narshe, you will not be able to stroll through the front gate. Instead, you must use Lockeıs secret door next to the Training Center to get into the Narshe Mines. Before you go, you may want to use the recovery water inside the Training Center to restore your partyıs HP and MP. You are now in the mines. There is a security point here, though. As you enter this room, you will see a white star that resembles a Save Point. Watch the star takes through the room, which is the only safe route. Follow the starıs path exactly to reach the opposite side, if you do not you will have to go through a battle and then start over from the beginning. NOTE: If you go the wrong way, a chain of light surrounds your party. When caught, you can avoid going into battle if you "tag", press the X button, the gold link in the light-chain that surrounds the party. If you manage to touch the gold light, the chain is broken and your party can move on without fighting or starting over. This quest is over once you speak with Arvis. You will either get the chance to choose from any remaining quests, or the story will pick up with all the characters congregating in Narshe. -------------------------------------------------------------------------------- Locke ­ go to #9 Sabin ­ go to #11 Complete ­ go to #19 -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- 9. Lockeıs Quest (South Figaro) -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Merchant, Officer, Heavy Armor, Vector Pup, Commander ITEMS: Elixir (Clock in secret passage), Iron Armor, Heavy Shield, Regal Cutlass, X-Potion, Ribbon, Ether, Earrings =============== CHECKLIST =============== -Equip Locke with armor, weapons, and relics. -Steal the clothes from the merchant in the Item Shop. -Use the merchantıs clothes to pass through the old manıs house. -Steal the clothes from the Officer on the upper level. -Speak with the solider in town and go into the Pub. -Steal the clothes and cider from the merchant below the Pub. -Deliver the cider to the old man. -Talk to the old manıs grandson and choose the password "Courage". -Enter the secret passage to Owzerıs house. -Go to Owzerıs room and enter the secret passage behind the bookcase. -Find Celes in the first room. -Free Celes and steal the guardıs Clock Key. -Equip Celes with armor, relics, and weapons. -Use the Clock Key to wind the stopped clock in the basement. -Find your way through the secret section of the basement and escape from South Figaro. -Head for the cave northwest of Narshe. =============== WALKTHROUGH =============== Locke is alone in South Figaro. This is a long scenario, it may seem, but it is actually quite easy and profitable. First, equip Locke with weapons, armor, and relics. Find the save point in the basement of your house you start off right next to. Then go to the Item Shop. Find the merchant and fight him. During the battle, select the "Steal" command and you will steal the clothes off of him. Sometimes you can get a Guardian Knife off of this guy, as well, but you are really looking for the clothes here. Now Locke looks like a Merchant. Go over to the old manıs house and now you can pass through because you look like a Merchant. Now go to the basement of café, after you buy whatever you want to buy. Inside, fight another soldier, and steal his clothes, too. Steal his Cider from the table, and go back to the old manıs house. Give the old man his cider. Then go back downstairs and talk to the grandson. Give him the password "Courage" and he will allow you to pass. He will open a passage for you now. This passage will lead to Owzerıs house. Walk across his beds here and behind the bookshelf. Take the stairs down, and when offered to change clothes, it really does not matter which one you choose. I can tell you about a secret here, as well. Go straight down from the place where the game asks if you want to change clothes or not. Then go down the hidden steps inside the wall you are in. Thanks to Shadow Fighter and his guide for this tip, as my damn strategy guide did not mention this secret. You get Running Shoes here. Now, go back up the stairs and then go to the first door on the right. Watch the scene then go into the room. Release Celes then steal the Clock Key from the sleeping soldier. Equip Celes as necessary and then go out and one door to the right. A save point is here, so save your game. Head to the last door on the right and go through this next section. It is a small maze of winding hills and hidden passages. Here is a quick walkthrough of it. Head right and go through the passage. On the other side, get the Iron Armor and then head through the northern passage. Head up here and head right, through the passage. Go down and right to get the two chests, containing Heavy Shield and Regal Cutlass. Head up and left and then head south through the passage. About halfway down, head left, about halfway across head down to go through the secret stairs. Get the X-Potion, Ribbon, and Ether (all the way in the south) and head up, back through the stairs. Go up the passage, then right, then down. Go all the way down, then left. Get the earrings, and head all the way right to go through the escape route. -------------------------------------------------------------------------------- 10. Lockeıs Quest, continued (Figaro Area Cave) -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Primorde, Gold Bear ITEMS: None =============== CHECKLIST =============== -Enter the cave and head for the recovery spring. -Battle Tunnel Armor. =============== WALKTHROUGH =============== Did you leave the treasure chests unopened the first time you came through this area? If so, it is time to collect. Most of the chests will now contain much better items than they did earlier. Proof that good things come to those who wait! Head to the Recovery Spring and exit the mine to face the boss, Tunnel Armor. =============== BOSS FIGHT!! =============== -------------------------------------------------------------------------------- TUNNEL ARMOR -------------------------------------------------------------------------------- This is an easy battle if you follow Celesı advice. Each turn, have her use her Runic Blade, which will absorb Tunnel Armorıs powerful magic attacks. Locke can then steal from the boss, and slowly pick away at its defenses. If the party needs to heal, have Locke use Tonics or Potions, but do not stop using Celesı Runic Blade. NOW WHAT? After defeating Tunnel Armor, Locke and Celes will exit the mine on their own. You are now prompted to choose your next adventure. -------------------------------------------------------------------------------- Terra, Edgar, and Banon ­ go to #8 Sabin ­ go to #11 Complete ­ go to #19 -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- 11. Sabinıs Quest (House on the Veldt) -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: None ITEMS: None =============== CHECKLIST =============== -Go to the house near Sabinıs starting point. -Speak with Shadow and have him join your party. -Talk to the Aged Man (Gauıs Father) inside the house. -Head south-southeast to the Imperial Camp. =============== WALKTHROUGH =============== You start off at the base of a river. Head east and go into the house, which turns out to be Gauıs fatherıs house. Talk to Shadow and have him join you. Head outside and talk to the merchant and purchase 99 Shuriken for Shadow to use during the battle. Then head inside his house and talk to Gauıs father. Rest in his bed if you like, then head outside and head south until you reach the patch of desert near the bridge, which is the Imperial Camp. Save before entering it. -------------------------------------------------------------------------------- 12. Sabinıs Quest (Imperial Base vs. Doma Castle) -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Soldier, Leader, Doberma, Templar, Grunt, Cadet, M-Tek Armor, Kefka, Telstar ITEMS: Star Pendant, Mythril Glove, Green Beret =============== CHECKLIST =============== -Hide behind the wall and listen to the soldiers. (As Cyan) -Challenge the Commander of the Imperial Forces to a battle. (As Shadow and Sabin) -Sneak through the camp and listen to General Leoıs conversation. -Battle Kefka and chase him through the camp. (As Cyan) -Find the King of Doma Castle. -Search the room to the right of the throne room. (As Shadow and Sabin) -Assist Cyan with defeating the Imperial forces. -Use the Magi Tek Armor to escape the camp. -Head for the forest to the south. =============== WALKTHROUGH =============== Once you are inside the Imperial Base, listen to the soldiers for a little bit and when they are done talking, go into the tents to the left and right. The tent on the left does not have anything in it, but the tent on the right has a treasure chest. When you approach the treasure chest, you have one of two choices. If you choose "Kick It" you can avoid the sentry dog and avoid a battle. Now head out of the tent and head down the path. Watch the scene involving Kefka. He seems to be up to no good. Then watch another scene, this time involving Doma Castle. When you are Cyan, simply attack the Commander. If you use the Sword Tech "Retort" you can kill him in one hit, which makes the battle very simple. Then the camera view goes back to the Imperial Base, with Shadow and Sabin. Keep hitting Kefka in each battle, you have to do this a few times so donıt worry too much about it. Fight the soldier, but it is too late. Kefka, like the bastard that he is, has poisoned Doma Castle! The camera switches back here again, and as Cyan, you will see the King die. Head to the basement and get the Remedy from the pot near the dead soldier. Then go to the upper right door on the floor above, in the same area where you saw the King die. Watch the little scenario there, then head back to Imperial Base, this time with Cyan. Walk up and talk to Cyan to help him fend off the soldiers. Then you will hop onto that Magi Tek armor, as it saves you again. Leave the Base the same way you came in, you will ditch the armor at the end. -------------------------------------------------------------------------------- 13. Sabinıs Quest (The Phantom Forest) -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Ghost, Polium ITEMS: None =============== CHECKLIST =============== -Enter Phantom Forest east of Doma Castle. -Find your way through the forest to the Train Station. -Board the Phantom Train. =============== WALKTHROUGH =============== This side perspective may seem odd at first, but it is not that tough to follow. Just head to the right and look for passages in the background and foreground. It is possible to get turned around if you take the one wrong path, which drops you off near the entrance. Do not worry, though, because there is a recovery spring here, so you can afford to explore. I would recommend leveling up here if you can, although the ghosts do not give much experience points at victory, at all. From the entrance of the Phantom Forest, follow the path right to the end. Go up into the next screen to find the Recovery Spring. Go right to the end and go down into the next screen. Go right and then up into the next screen. Walk right and take the first path up to reach the Phantom Train station. -------------------------------------------------------------------------------- 14. Sabinıs Quest (The Phantom Train) -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Whisper, Hazer, Bomb, Still Going, Over-Mind, Specter, Phantom Train (Boss) ITEMS: Earrings, Monster-on-a-Box, Hyper Wrist, Phoenix Down x2, Sniper Sight =============== CHECKLIST =============== -Try to exit the train the way you entered. -Go to the caboose and save your game. -Enter the fourth car and fight your way out. -Climb the fourth car and jump to the fifth car. -Enter the sixth car and detach the other cars by flipping the yellow switch. -Flip the yellow switch again to enter the sixth car. -Take a break in the dining car. -Throw the two switches inside the engineıs cabin and then the one on the smokestack. -Battle the Phantom Train. -Try to speak to Cyan and then leave the forest. -Continue through the mountains to Barren Falls. =============== WALKTHROUGH =============== Hop aboard the train, and watch the scene. The party decides there has to be a way out, so try to exit the train the way you entered. Then they will realize that there is no way out, so you have to go through the train. Go to the caboose and save your game. Talk to the ghost inside the caboose and he will join your party. There are two things you should know about Ghosts. First, their Possess attack will completely eliminate an enemy. Unfortunately, it also eliminates the Ghost, so do not use it unless you do not mind losing your friend. Second, Ghosts take damage from healing items, so healing a Ghost during battle is impossible. However, healing items work normally on Ghosts outside of battle. Now head left and enter the fourth car. A spirit will lock you in the fourth car. Defeat the spook and you will be placed outside, but your situation will not improve. Climb the ladder on the side of the car and make a daring leap to the sixth car. To leave the evil spirits behind, enter the sixth car and throw the yellow switch on the wall. This detaches the other cars from the train. Flipping the yellow switch again will enable you to enter the sixth car. If you stop at the middle table of the dining car, you will be treated to a free meal, which restore your partyıs HP and MP. Different party leaders give different reactions. After doing this, head out and around to the other side of the car to get the Earrings relic. Go left some more. Fight Ziegfried if you want, he is a pushover but he steals the item from the chest after he wins, anyway. Keep heading left, save your game, then head left to the last car, the engine. When you reach the engine, inspect the top left corner of the room to find instructions on how to stop the train. The note tells you how to shut off the first and third switches on the wall, and then it says to throw a switch near the engineıs smokestack outside. Doing so throws you into a battle with the Phantom Train. =============== BOSS FIGHT!! =============== -------------------------------------------------------------------------------- PHANTOM TRAIN -------------------------------------------------------------------------------- This boss is not that tough, but it has some powerful attacks. Acid Rain is the worst of them all, because it causes about 150 points of damage to each party member and it causes them to have HP-draining seizures. Have Sabin use either the Aura Bolt or Pummel Blitz, have Shadow toss Shuriken, and make Cyan use the Level 1 Sword Tech. Using these three attacks, the Phantom Train will not last long. For a quick fight, because the Phantom Train is an undead enemy, you can use a Phoenix Down on it to destroy it with one shot. Now, Cyanıs family departs on the Phantom Train. This is a pretty sad scene, one of the saddest in the game. Talk to Cyan to make the scene go forward. You will now leave the Phantom Forest. Head south, then east, then north through the mountains until you get to Barren Falls. -------------------------------------------------------------------------------- 15. Sabinıs Quest (Barren Falls) -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Piranha, Rizopas (Boss) ITEMS: None =============== CHECKLIST =============== -Walk to the edge of Barren Falls and bid farewell to Shadow. -Walk to the edge again and jump off. -Battle the Piranhas until Rizopas appears. -Defeat Rizopas to reach the Veldt. -Head east-southeast across the Veldt to Mobliz. =============== WALKTHROUGH =============== When you reach Barren Falls, Shadow will leave your party. There is a chance he may even leave before that point after a battle. Either way, there is nothing you can do to get him back for now, so do not try to do anything to get him back. Instead, jump off the edge of Barren Falls. =============== BOSS FIGHT!! =============== -------------------------------------------------------------------------------- RIZOPAS -------------------------------------------------------------------------------- After jumping off of Barren Falls, you are forced to fight 10 to 12 Piranhas in succession. After eliminating them, an even more powerful creature, Rizopas, will appear. This creature lacks a lot of HP, however, it does have an extremely powerful attack called El Nino that causes about 250-300 points worth of damage to both Sabin and Cyan. Use Blitz attacks and the Level 1 Sword Tech when possible, but keep both charactersı HP high by using Potions or Tonics. You first meet Gau when you arrive at the Veldt, but he quickly disappears. As you make your way to Mobliz, you are bound to run into Gau a few times. He will beg for food, but you do not have anything to offer him. Attack him and he will run away. -------------------------------------------------------------------------------- 16. Sabinıs Quest (Mobliz) -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: All of the regular enemies in the game ITEMS: None =============== CHECKLIST =============== -Talk to the townsfolk to learn about Gau and the Diving Helmet. -Purchase Dried Meat from the Item Shop. -Explore the Veldt and find Gau. -Give Gau the Dried Meat to get him to join your party. -Take Gau to Mt. Crescent Cave and the Serpent Trench, located to the southwest of Mobliz. -(Optional) Mail the letter for the wounded soldier in Mobliz. =============== WALKTHROUGH =============== When you first enter the town, before doing anything else, make sure to talk to everyone in the town. After speaking with everyone in the town, you will learn two things. First, the wild child, Gau, likes Dried Meat. One villager mentions throwing Dried Meat into a pack of animals once, which caused Gau to appear. Second, you will hear of the Serpent Trench, which can take you to a town known as Nikeah. Unfortunately, you need an underwater breathing device that was recently stolen from Mobliz. After talking with everyone, you should do three things. First, buy weapons and armor for your characters at the Shops. Then equip your characters with these weapons and armor. After doing this, buy one or two Dried Meats to feed Gau (these Dried Meats restore 150 HP per character, by the way). Next, there is a way to get the Tintinabar relic in this town. First, talk to the injured soldier. Then go into the delivery house. Send the item. Then go to the shop at the top of the town. Choose buy then exit the menu. Go back to the soldierıs house and read the new letter. Do this about 6 times and he will give you the Tintinabar Relic (restores a characterıs HP while walking) instead of just a letter. There is a way to avoid the inn in this town. The Inn at Mobliz is not cheap. Instead of wasting 100 GP to rest there, go to the Relic Shop at the back of the town. There is a bed in the back that you can sleep in for free. Now return to the Veldt, and save your game progress. After a battle, you will eventually meet up with Gau. Instead of attacking him, you now can feed him, so select the Dried Meat from your item inventory and use it on Gau. The hungry wild child will gobble down the food and join your party in appreciation of the kind act. Gau has a skill that enables him to learn the attacks of creatures found in the Veldt. This is the only area in the world where Gau can learn these attacks, and once he learns them, they can be used at any time during battle anywhere in the world. Teaching Gau a new attack is simple, but time confusing. Wander the Veldt until you get into a battle. Have Gau "Leap" into an enemy(ies) you want to learn from. The battle will end, and Gau will no longer be in your party. Continue fighting on the Veldt, and Gau will eventually reappear with a new "Rage" skill. Gau learns skills from the enemies he disappears with, and from any enemies in the battle in which he reappears. You can use a skill by selecting Gauıs Rage skill in battle, and then choose one of the monsters listed. Once Gau goes into Rage mode, you lose complete control of him. He will continue to use the selected beastıs attack until the battle ends. -------------------------------------------------------------------------------- 17. Sabinıs Quest (Mount Crescent and Serpent Trench) -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Actaneon, Anguiform, Aspik ITEMS: Elixir, Diving Helmet, X-Potion, Green Beret =============== CHECKLIST =============== -With Gau, head southwest from Mobliz to find Mt. Crescent Cave -Explore the area to find the Diving Helmet. -Hop into the Serpent Trench and steer your way through the murky waters. -Arrive at the town of Nikeah. =============== WALKTHROUGH =============== Head south until you reach Mount Crescent. Head in. From the entrance of this place, head up and all the way to the left. Search inside the hole for an Elixir. Head up and right, do not go to the northwest unless you want to lose 500 GP. Follow the path around until Gau finds something shiny. Guess what that is? He gives it to you, so now you can conquer Serpent Trench. That is south of here, by the way. Go down and jump off the side. You are now in Serpent Trench. The Serpent Trench is full of monsters, so be prepared to fight. Watch out for Anguiforms. Their Aqua Rake attack can easily knock out injured characters. Make sure you heal your party members in any cave you find. As you travel, always take the right path when given a choice. There are a couple of caves to the right that have some useful items. Caves also provide the only opportunity for you to heal your characters in between battles. When you finally leave the Trench, you will end up in Nikeah. -------------------------------------------------------------------------------- 18. Sabinıs Quest (Nikeah) -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: None ITEMS: Elixir =============== CHECKLIST =============== -Visit Nikeahıs shops. -Talk to the boatıs captain and travel to South Figaro. =============== WALKTHROUGH =============== There is not much to do in this town except shop. You should definitely purchase armor, because there are a lot of new items to find. Do not neglect to buy for people who are not in your party yet. They will need new equipment soon. Also, stop by the local Pub. There is a funny scene inside between Cyan and a dancing girl. When finished shopping, speak to the captain of the boat docked at Nikeah. He will give you a ride to South Figaro. After you set sail, Sabinıs quest is essentially finished. After a short conversation, you are prompted to choose your next scenario, or you will be in Narshe if you have completed the other two scenarios. -------------------------------------------------------------------------------- Terra, Edgar, and Banon ­ go to #8 Locke ­ go to #9 Complete ­ go to #19 -------------------------------------------------------------------------------- ===============================END OF SCENARIOS================================= -------------------------------------------------------------------------------- 19. Narshe (Kefkaıs Assault) -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Trooper, Bounty Man, Heavy Armor, Fidor, Rider ITEMS: Elixir (Clock in Elderıs House), Wall Ring (Chest in Old Manıs House), Sneak Ring (Chest in Old Manıs House), Hyper Wrist (Chest in Old Manıs House), Thief Knife (Chest in Old Manıs House), Earrings (Chest in Old Manıs House), 5000 GP (Chest in Old Manıs House), Sleeping Bag (Training Center), Tincture (Training Center), Tonic (Training Center) =============== CHECKLIST =============== -Update everyoneıs equipment and choose your battle parties. -Fight your way through Kefkaıs troops while protecting Banon. -Challenge Kefka to a battle. -Meet the frozen Esper. -Explore Narshe and then head to Figaro Castle. =============== WALKTHROUGH =============== Once everyone has reached Narshe safely, it is time for a decisive battle. Save at the save point at top of the mountains. You can split up the party in one of two ways: balance or power. With a balanced party, you can have a main group of three characters and two guard groups with two characters apiece. A power group focuses on a main group of four, and two guard groups with the remaining three characters. Either way, place your guard troops at the end of the trails so that the enemy cannot get past without fighting. Send the main group out to plow through the onslaught and onto Kefka. You do not need to defeat all of Kefkaıs army, so a power group can easily blast through while fighting a minimal amount of battles. Also, keep in mind that you can heal between battles. Do not send a weak party against Kefka or the las of Kefkaıs guards. =============== BOSS FIGHT!! =============== -------------------------------------------------------------------------------- KEFKA -------------------------------------------------------------------------------- Kefka is not very tough, but he does have some powerful magic. Ideally, you will have Celes in the party for this battle. Her Runic blade can absorb Kefkaıs magic, which makes him much less threatening. Use powerful attacks like magic, Sword Techs, Blitz attacks, and Tools to really hurt Kefka. It helps a lot to have Cyan at Level 15. His Level 4 Sword Tech, Quadra Slam, causes closes to 1000 points of damage. You have won the battle and will now regroup at Narshe. De-equip all the guys you wonıt take with you, then take three characters in your party (so you can have Shadow). I recommend taking Locke, Edgar, and Sabin. Once again, you will find a lot of new items in the shops around town. Make sure you buy only what you can afford. The Inn is very expensive, however, you can cheat the Innkeeper out of his money by sleeping in the back room of the weapon shop. Also, there is always the recovery water in the training center. Do not miss out on all of the free items. Head to the southwest house to get a bunch of free stuff, including the Thief Knife. There is one locked chest you cannot open yet, so do not worry about it right now. Head out of Narshe and go back to Figaro Castle, it is in the same place as it was before. -------------------------------------------------------------------------------- 20. Overworld and Figaro Castle -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Leafer, Dark Wind, Sand Ray, Areneod, M-Tek Armor ITEMS: none =============== CHECKLIST =============== -Enter the castle and head down to the engine room. -Ask the old man to take the castle to Kohlingen. -Leave the castle and head north to find Kohlingen. -(Optional) Explore the castle with Edgar and Sabin to learn more about their past. =============== WALKTHROUGH =============== Upon reaching Figaro Castle, you are supposed to go directly to see the old man. But stay for a little while, especially if you have Sabin and Edgar in your party. Explore the castle and take a nap in the castleıs chambers. You can get a 50 percent discount at the shop if Edgar is in your party and is the leader, so stock up on Items here, get some new Tools here also if you do not have them yet. Once you are done, go down to the engine room (near entrance, left hand stairs) and talk to the old man. The castle will submerge and come out on the other side! -------------------------------------------------------------------------------- 21. Kohlingen -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Fossil Fang, Vulture, Iron Fist, Red Fang, Mind Candy, Over Gunk ITEMS: Elixir, Green Beret, Hero Ring (Pot in House north of Kohlingen) =============== CHECKLIST =============== -Go to Rachelıs house and listen to Lockeıs story. -Visit the basement of the house in the northeast corner of town. -Learn about the flying creatureıs visit and head south to Jidoor. -(Optional) Head north from Kohlingen to find a lone house. =============== WALKTHROUGH =============== Your main purpose in this town is to find out if anyone witnessed the flying creature. Sure enough, you will find that there are several signs of the creatureıs visit. One witness will point you south towards the town of Jidoor, so that seems to be your next stop. Before heading there, however, you can do a few things here. Several people in town mention a house to the north. If you head that way, you will discover a man who dreams of one day owning a coliseum. You can also find a Relic, the Hero Ring, hidden in a pot. Back in town, you can also learn more about Locke if you visit two of the houses. Lockeıs old flame, Rachel, lived in this town and visiting her home sparks some painful memories for Locke. There is a hidden chest in the home on the northeast corner of town. To get it, you must enter through the back door and then search behind the suit of armor. You will find a Green Beret inside this. -------------------------------------------------------------------------------- 22. Jidoor -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: none ITEMS: Tincture =============== CHECKLIST =============== -Enter Jidoor and talk to everyone. -Head north to Zozo. -(Optional) Go south to the Opera House. =============== WALKTHROUGH =============== There is some good shopping in Jidoor, but that seems to be about it at the moment. The Auction House may seem intriguing, but there is nothing going on there at this point in the game. You will also hear talk of an Opera House to the south, but for the moment you do not need to go there unless you want to check it out. By talking to Jidoorıs citizens, you learn that the creature was seen flying north toward the town of Zozo. Although you do not learn much about Zozo, you may get the feeling that it is not a very friendly place. Stock up on weapons, armor, and healing items because you will need them in Zozo. You may want to consider renting a Chocobo for the long journey north to conserve your partyıs energy. -------------------------------------------------------------------------------- 23. Zozo -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Hades Gigas, Slam Dancer, Harvester, Gabledegak, Dadaluma (Boss) ITEMS: Tonic, Thief Glove, Tincture x2, Potion, Fire Knuckle, Chain Saw, X- Potion, Running Shoes MAGICITE: Ramuh, Stray, Siren, Kirin =============== CHECKLIST =============== -Go to the inn and inspect the clock. -Talk to everyone in town to get the correct time. -Set the Innıs clock to the proper time. -Get Edgarıs Chainsaw. -Climb the center tower. -Battle Dadaluma. -Find Terra at the top of the tower. -Rejoin your comrades and split into two parties. =============== WALKTHROUGH =============== Zozo is anything but a friendly town, but what do you expect with the constant downpour and dark streets? Lying seems to be the only acceptable form of communication, and thugs fill the streets. Expect to get attacked regularly while walking around town. Make sure you have saved your game before entering the town, and consider Zozo to be extremely hostile. Here is a quick tip about stealing items from enemies in this town. Hades Gigas: use Edgarıs Noise Blaster to confuse this enemy. This gives Locke an opportunity to steal an Atlas Armlet Relic from the enemy. It also causes the Hades Gigas to waste its MP by casting Magnitude 8 on itself, which saves your party a lot of damage. As a general rule you can steal a lot of good items from the enemies in Zozo, but they also might try to steal from your party, as well. Go west from the moment you enter the town until you reach the Inn. Go inside the building to be in the clock room. Touch the clock on the wall, and it will ask you to set the time. After I stumbled along the clues around the town, I discovered the answer to be 6:10:50. Get the chainsaw and leave. Go south to the entrance to the big building. Go inside, and begin climbing the steps. When you reach the dead end, simply go back down one flight, go to the window to jump across. Then jump to the next building, climb more steps, and then re-cross the buildings. Go all the way up. Here you will find Dadaluma. =============== BOSS FIGHT!! =============== -------------------------------------------------------------------------------- DADALUMA -------------------------------------------------------------------------------- At the top of the tower, you will face the powerful warrior, Dadaluma. This Boss has powerful physical attacks and uses a variety of support magic. Use your most powerful attacks, especially Sabinıs Blitz skills, Edgarıs Chain Saw, Cyanıs Sword Tech, and Celesı Magic if they are in your party. As you deplete Dadalumaıs HP, it will begin to heal itself with Potions and two Iron Fists will join the battle. If you defeat the Iron Fists, they are quickly replaced, so you should continue to focus your attacks on Dadaluma. You can make the Iron Fists work for you instead of against you by using Edgarıs Noise Blaster to confuse them. The Iron Fists are automatically defeated after you defeat Dadaluma. You are about to receive your first four Magicite crystals. Magicite is the remains of a defeated Esper. Each character can equip one Magicite crystal in the Skills menu. By equipping Magicite, a character can assume the lost Esperıs powers. Over time, the character will learn new spells from the Esperıs Magicite, and will no longer need to have the Magicite equipped to use the spells. This is accomplished with Magic Points won in battle. Also, while a character has an Esper equipped, he/she can summon the Esper into battle. This is very handy, because each Esper has a different attack and some are more powerful than others. As your characters learn from Espers, they can trade Magicite crystals so that everyone can have the same list of spells as everyone else. Note, however, that it takes a lot of time and effort. Also, some Espers have bonuses connected to them that characters receive when leveling up. For example, whenever a character equipped with Ramuh levels up, that characterıs Stamina increases by one point. Use these bonuses to help round out your characterıs vital statistics. At the top of the building, you will reach Terra. Approach and Ramuh will appear. You will read more story, and you get to receive the first shards of Magicite! Walk back one screen, and you will see the other party members waiting for you. If you warp out, you will have to climb all the way up the building to reach them. The reunited party leaves Zozo. Locke, Celes, and two people of your choosing will go on the mission to beat the Empire. You can go back to Narshe is you wish to change the party, but please note that Locke and Celes must remain in your party for now. Head back to Jidoor on foot, and enter the town. -------------------------------------------------------------------------------- 24. The Opera House -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Sewer Rat, Vermin, Ultros (Boss) ITEMS: none =============== CHECKLIST =============== -Go to Jidoor and speak with the Impresario at Owserıs house. -Pick up and read the letter left by the Impresario. -Head south from Jidoor to the Opera House and find the Impresario. -Go to the dressing room and find the Impresario. -Go to the dressing room and speak with Celes. -Read the score and memorize Celesı lines. -Go onto the stage and perform. -Return to the dressing room and read Ultrosı letter. -Find the Impresario and warn him of Ultrosı plan. -Rush to the right side of the balcony and throw the right switch. -Rush back to the left side of the balcony and enter the door leading to the rafters. -Cross the rafters quickly to stop Ultros. =============== WALKTHROUGH =============== When you reach Jidoor, grab some rest and refill your supplies of items. You should head outside town and battle until everyone has learned the basic spells, as they will come in handy for the Opera House. When you have learned some spells and have refilled your items, head up to the house all the way on the northern side of Jidoor. Pick up and read the letter left by the Impresario, then head south from Jidoor until you reach the Opera House. Go to the dressing room to find the Impresario. Ultros will enter here, and he reveals a plan that the party does not know about, but oops the silly octopus dropped his letter! Now head to the dressing room to talk to Celes. Just remember her lines "Oh my hero...", "Iım the darkness...", and "Must I...". Thatıs all there is to it. Go out on stage and perform these lines. Now Ultros gets ready to push the 6 ton weight onto Celesı head, but look it will take him a few minutes. Now, Locke can get up and walk around. Head down to the dressing room, before you get there you will read Ultrosı letter. Hurry back to the Impresario and inform him of this. Run to the right side of the balcony and speak with the man there. He will tell you to throw the switch on the right side of the wall. After doing so, race back to the left side of the balcony and head through the door to the rafters. To cross the rafters, you must get past a bunch of rats. You can dodge the rats if you cross any beams at the right time, but running into a rat initiates a battle. Quickly eliminate any Vermin, and then destroy any remaining Sewer Rats during a battle. If you destroy the Sewer Rats first, the Vermin will call in reinforcements. Remember that you only have five minutes, so you may want to run from battle or use Smoke Bombs to escape if time is short. =============== BOSS FIGHT!! =============== -------------------------------------------------------------------------------- ULTROS -------------------------------------------------------------------------------- The royal octopus, Ultros, has improved a lot since your last meeting. It now has magic attacks that can be difficult to overcome. Make sure you have a supply of Green Cherries and Remedies before the fight begins. You may also want to equip characters with Relics that prevent Imp and Confused statuses. This will put a dent in Ultrosı battle plan. Ultros will cast two negative status effects on your party, Imp and Confuse. While "imped", your characters can still attack, so this effect is not a major deal. However, when confused, your characters can turn on each other in the worst of ways. Quickly strike a confused character to snap him/her out of it. Also, make sure you use your new magic abilities and summon your Espers into battle. The Espers will make this battle a lot quicker. Locke will get up to save Celes in the play, but then Setzer comes in with his airship and takes Celes away! Inside the airship, he leaves her for a moment, and Celes helps her friends in. Setzer returns and says he will help you, but under one condition. He wants to marry Celes. The party finds a way out by using Setzerıs gambling addiction against him. They flip a coin, but both sides are the same. So now you own the Airship. After gaining control of Setzerıs Airship, you will automatically head for your next destination. Once there, you should jump back onboard the ship and take advantage of its features. There are other men onboard the Airship. One will heal your party, another will sell you items, and the last will enable you to un-equip characters that are not in your current party so you can redistribute equipment. -------------------------------------------------------------------------------- 25. Albrook -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Giga Toad, Chitonid, Peepers, Gilmantis, Mesosaur, Black Dragon, Earth Guard, Osprey, Lunaris ITEMS: Tincture, Elixir, Potion, Warp Stone =============== CHECKLIST =============== -Prepare for the journey to Vector. -Leave the town and head east to Vector. -(Optional) Visit the town of Tzen (far to the north) or Maranda (far to the west) =============== WALKTHROUGH =============== There is not much to do here except shop, which is fine. Take a moment to stock up and get your party ready for the battles to come. When you are finished, you may want to find the far-off towns of Tzen and Maranda. -------------------------------------------------------------------------------- 26. Tzen -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Giga Toad, Chitonid, Peepers, Gilmantis, Mesosaur, Black Dragon, Earth Guard, Osprey, Lunaris MAGICITE: Sraphim (purchase for 3,000 GP in World of Balance or 30 GP in World of Ruin =============== CHECKLIST =============== -Purchase some new items. -Purchase the Magicite Sraphim. -Find the hidden Chocobo Stable. =============== WALKTHROUGH =============== You cannot get the Magicite right now. At this point, all you really want to do in Tzen is purchase some new items. There are plenty of shops to visit. Also, there is a hidden Chocobo Stable in the woods to the east of town. You should rent one if you plan to go to Maranda before heading to Vector. -------------------------------------------------------------------------------- 27. Maranda -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Giga Toad, Chitonid, Peepers, Gilmantis, Mesosaur, Black Dragon, Earth Guard, Osprey, Lunaris MAGICITE: Revivify, Remedy =============== CHECKLIST =============== -Visit Lauraıs house. =============== WALKTHROUGH =============== Remember the wounded soldier in Mobliz? His lost love is here in Maranda. Make sure to pay her a visit! There is a hidden Chocobo Stable outside of town. Search in the southern parts of the woods to the east of Maranda. -------------------------------------------------------------------------------- 28. Vector -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Guard, Garm, Commando, Proto Armor, Pipsqueak, Guardian ITEMS: none =============== CHECKLIST =============== -Find the Returner Sympathizer. -Sneak past the guards and into the Magi Tek Factory. =============== WALKTHROUGH =============== Upon arrival in Vector, you may be in serious need of rest. The Inn offers a "free" stay, but there is a hidden cost. In the middle of the night, a thief will steal 1000 GP from the party. Fortunately, you can avoid this. Check out the smallest house in town. When asked about your allegiance, respond that you are not loyal to the Empire, which prompts a fight with two Guards. After defeating them, the houseıs owner will gladly restore your partyıs HP and MP for free. The entrance to the Imperial Palace is heavily guarded. If a soldier spots your party, you will be forced into battle. Even if you do get past the soldiers, you will find the Guardian, a large, seemingly invincible machine protecting the entrance. Still, this is a great place to build levels and earn GP if your characters need a level boost. The Returner Sympathizer is hiding behind some crates near the entrance to the Magi Tek Factory. Speak with him, and then follow his orders. Climb onto the box and then sneak past the guards. -------------------------------------------------------------------------------- 29. Magitek Factory -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Garm, Commando, Pipsqueak, Proto Armor, Trapper, General, Ifrit (Boss), Shiva (Boss) ITEMS: Flame Sabre, X-Potion, Tincture, Thunder Blade, Remedy, Dragoon Boots, Gold Shield, Tent, Gold Armor, Gold Helmet, Blizzard, Zephyr Cape MAGICITE: Ifrit, Shiva =============== CHECKLIST =============== -Find Kefka and follow the Espers. -Save your game and battle Ifrit and Shiva. -Go to the Magitek Research Facility. =============== WALKTHROUGH =============== There is a lot of stuff in here, so I am going to tell you how to get all of it in these next two paragraphs. Go down the stairs and go to where the little hook is moving back and forth. Press A to jump onto it, get the chest and then jump back across. Now go right and enter the second little pipe that is to the right of the stairs. Grab the chest then climb back through the pipe and enter the first pipe. Grab the treasure chest and go across the conveyor belt for another two treasure chests. Now get on the conveyor belt to go down a level. Down here you will find five chests: one on the left side, one on the right side, one through a door just to the left of where you entered, one at the bottom, and one in a small room to the east of the room with the gold helmet in it. On the right wall there is a spot where you can go between two walls to enter a pipe that leads to two more treasure chests. That is how you get all the treasure chests in here. When you are ready to fight the two bosses, step onto the conveyor belt to the right of where the last belt dropped you off. You will see Kefka drop a couple of Espers onto a conveyor belt. When you can move, follow the Espers. Save in the room in the upper left hand corner, then head out and talk to the esper on the left, it is now time to fight the two bosses, Ifrit and Shiva! =============== BOSS FIGHT!! =============== -------------------------------------------------------------------------------- IFRIT AND SHIVA -------------------------------------------------------------------------------- Use Ice magic on Ifrit and Fire magic on Shiva. Most physical attacks will not cause much damage, unless you have equipped your characters with the Flame Sabre and Blizzard found in the factory. Avoid using the Flame Sabre against Ifrit, or the Blizzard against Shiva or you will heal them. As the fight goes on, the two Espers will sense Ramuhıs presence and will turn themselves into Magicite. Continue by going through the door Shiva was blocking. -------------------------------------------------------------------------------- 30. Magitek Research Facility -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Rhinox, Gobbler, Trapper, Chaser, Mag Roader, 024 (Boss), Number 128 (Boss), Crane (Boss) ITEMS: Break Blade MAGICITE: Unicorn, Maduin, Shoat, Phantom, Carbunkl, Bismark =============== CHECKLIST =============== -Find and defeat 024. -Throw the switch in the Esper containment chamber. -Follow Cid out of the M.R.F. -Save your game and then talk to Cid. -Fight your way out of the M.R.F. -Run into town until you meet Setzer. -Destroy Kefkaıs cranes to release the Airship. =============== WALKTHROUGH =============== Enter the Facility and head down and all the way to the left. Before you head up through the door, go to the far left end of the hall. Now go down next to the holding tank and search around, you will find the Break Blade. Now head up through the room, at the end of the next room is the first of 3 bosses in this scenario, 024. =============== BOSS FIGHT!! =============== -------------------------------------------------------------------------------- 024 -------------------------------------------------------------------------------- This Boss has a lot of powerful magic attacks and a shifting weakness. At the start of the battle, use everything you have got against 024. Several turns later, 024 will use Wall Change to shift its strengths and weaknesses. Use special attacks like Cyanıs Dispatch, Sabinıs Pummel blitz, and Edgarıs Chain Saw. You can use Scan magic to take a peak at 024ıs new weakness, and take advantage of it if you have the right kind of magic. If you keep your HP up, this should not be a tough fight. Now head up and go to the far north wall and press the switch. You will get six espers: Unicorn, Maduin, Shoat, Phantom, Carbunkl, and Bismark. Kefka will now come out of nowhere again and Celes zaps herself, Kefka, and his guards away. Talk to Cid and follow him down, save your game, then ride the rails. As you travel, Mag Roaders will periodically attack. Eliminate them quickly, and make sure you keep your partyıs HP up because you will not get a chance to heal between battles. As you near the end, Number 128 will challenge you. =============== BOSS FIGHT!! =============== -------------------------------------------------------------------------------- NUMBER 128 -------------------------------------------------------------------------------- This battle can be challenging after fighting so many Mag Roaders. If any party memberıs HP is low, immediately use Cure magic or Potions for a boost. Number 128 is comprised of three parts. The center body is the main target, and it is also the hardest part to eliminate. You can destroy Number 128ıs arms, but they will quickly regenerate. Still, it is worthwhile to destroy its arms because it reduces the amount of damage the boss can cause to your party each turn. Use special attacks that target all parts of the boss, such as Sabinıs fire dance. Powerful magic, for example Bolt, works especially well. If Cyan is in your party, use his Retort Sword Tech to inflict extra damage. You will now see Setzer, and watch the scene. You will try to escape the city with the airship but Kefka sends two cranes after you, it is time for another boss battle! =============== BOSS FIGHT!! =============== -------------------------------------------------------------------------------- CRANES -------------------------------------------------------------------------------- Kefkaıs Cranes are deceptively tough. Whatever you do, avoid casting a Bolt spell on the left crane or a Fire spell on the right crane. Doing so only powers them up. When a Crane powers up to Level 3, it casts a powerful spell on your entire party. The Cranes also use other types of powerful magic, and will occasionally power up each other. Have one or two characters act as medics by casting Cure or Cure 2 on the party. Fortunately, you now have Setzer in your party to aid you. Use his Slot command to attack the enemy. His most common combination, Three Diamonds, attacks the enemy with the Flash attack. This attack causes around 400 points of damage to each Crane. You can also cast Fire on the left crane and Bolt on the right crane. The Level 2 Bolt and Fire spells can cause as much as 1,000 points of damage. -------------------------------------------------------------------------------- 31. Esper World -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: none ITEMS: none =============== CHECKLIST =============== -Return to Zozo with the Espers (automatic) -As Maduin, find Madonna and take her back to the Elderıs home. -Speak with Madonna. -Head past the point where Maduin found Madonna, and find Madonna again. -Speak with the Elder. -Attempt to leave the Elderıs home and speak with the Espers. -Follow Madonna toward the gate and speak with her. -Fly to Airship northeast to Narshe. =============== WALKTHROUGH =============== This is a pretty simple scenario, follow the checklist if you need any assistance. You shouldnıt need any, though, because there are no enemies or anything to worry about. After doing this scene (Gestahl kills Madonna!), you now have control of the airship. Now that everyone is back together, you can change your party around if you like. To change your party, simply speak with any one of your characters inside the ship. Remember to take the time to equip Setzer and Terra properly. There are a few things you can do now that you have an airship at your disposal. First, you should revisit the town of Tzen. In the northeast corner of town, there is a thief hiding in the woods. Talk to him, and you can purchase a Magicite crystal, Sraphim, that he stole from the Magitek Research Facility after your assault. The price is a little steep (3000 GP), but well worth it. If you want, you can hold off until later in the game and get the same piece of Magicite for 30 GP, but that opportunity is a long way off. You can return to Mobliz and assist the wounded soldier a second time by sending a letter to his love in Maranda. The auction house in Jidoor is open for business. Stop by and check out some of the auctions. You can actually win a couple of Espers at the auction, if you are willing to pay the price. Come back here regularly. Figaro Castle now has a new Tool for sale, the Drill. It is not cheap, but you should definitely pick one up. Just make sure that Edgar is elading your party so you can get the Drill for half price. When you are done everything, head over to Narshe. -------------------------------------------------------------------------------- 32. Narshe -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: none ITEMS: none =============== CHECKLIST =============== -Enter Narshe and follow the guard to the Elderıs house. -Board the airship and head to the Imperial Base on the southern continent. -(Optional) Go to the treasure house and find Lone Wolf. -(Optional) Chase Lone Wolf through the mines. -(Optional) Choose to save either Mog or obtain the Golden Hairpin. =============== WALKTHROUGH =============== Enter the town, and the guard will lead you to Banon. Talk to him, and you should go to the Imperial Base. But stick around here for a little bit. Due to the impending war, most of Narsheıs shops have received some powerful new items. Check out every store, and take along lots of GP! Remember that chest you couldnıt open earlier? Return to the treasure house and check on it. Upon doing so, you will find Lone Wolf, the guy who was locked up in Figaro Castleıs prison, busy tinkering with the locked chest. He will run away with the treasure, but all is not lost. Chase the thief through Narshe towards the mines. Inside the mines, take the first right and follow the path until you catch up with Lone Wolf. Now you must make a choice. You can either get the treasure, a Gold Hairpin, or you can save Mog. Gold Hairpins are very, _very_ rare, but Mog will join your party if you save him. The choice is yours, but who could stomach letting a little fuzzy guy like Mog fall off a cliff? If you choose Mog, you can find another Gold Hairpin later in the game. If you take the item, you will find Mog later in the game, as well. However, you will benefit more from having Mog now than you will the Gold Hairpin. -------------------------------------------------------------------------------- 33. Cave to the Sealed Gate -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Lich, Apparite, Zombone, Ing, Ninja, Kefka ITEMS: Assassin, Tempest, Coin Toss, X-Potion, Ether, Genji Glove, Tent, Ether, Elixir, Magicite, Ether, Atma Weapon, Magicite, Magicite =============== CHECKLIST =============== -Land outside the Imperial Base. -Walk through the Imperial Base and continue on to the cave behind it. -Make your way through the caved to the sealed Esper Gate. -Use the "emergency exit" to leave the cave, and return to the airship. -Walk to the town of Vector. =============== WALKTHROUGH =============== First you will enter the Imperial Base. If you enter this place and Terra is not in your party, the guards will kick you out. So make sure to bring her along with her, and if you do not have her, go get her from the airship! In the building is a treasure room with a locked chest, you can some back here soon enough though to unlock it. Make your way through to the other side of the base and then exit. Head east and you will enter the Cave to the Sealed Gate. In the room after the one with the moving bridges, pull the switch that you can find on the bridge. The path opens, follow it to get the Genji Glove. Now go back and take the path to the right. Go up and pull the switch on the left side. A door opens, enter it, get the chest, and save your game. If you pull the switch on the right side, you will have to fight Ninja. Pull the switch on the next bridge and go down to the stairway it makes. Search the ground in the area that is below the stairway, there are 4 hidden treasures here. This is what the Ninja refers to after you kick his ass. Go through the hole after you see the chest and hidden stuff. Step on the two switches, and go down then left. Step on that switch and a door opens, enter it to get some treasures. Leave the room and go back to the far right bridge, then head up. Pull the switch, cross the bridge, then pull yet another switch. This is fun =). Go up and left across the bridges. There is a chest, which is really a switch, so push A next to it. Return back to your right. Grab the chest up the stairs then go down and exit the room. Go up the stairs in the next room and you are at the Sealed Gate. Watch the scene and after everything happens, go back through the Imperial Base, head back to your airship, and head to Vector. Along the way, the Espers will attack and you lose control of the ship, crashing just outside of Maranda. Your next stop should be Vector, but that is a long walk from the crash site. Search the woods northwest of the crash site to find a Chocobo Stable to rent out a chocobo if you do not feel like fighting your way to Vector. -------------------------------------------------------------------------------- 34. Imperial Palace -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Commando, Mega Armor, Special Forces ITEMS: Gale Hairpin, Revivify, Tincture, Back Guard, Potion, Soldiers =============== CHECKLIST =============== -Head to the Imperial Palace and speak with the Emperorıs guard. -Follow the guard to Gestahlıs throne room. -Search the palace and talk to as many Imperial Soldiers as possible in four minutes. -Join Gestahl and Cid for the banquet. -Answer Gestahlıs questions. -Battle the Special Forces, and then continue to the banquet. -Get information on your reward from Gestahlıs trooper. -Go to the Albrookıs port and speak with General Leo. -Spend the night at the Inn. -Return to the dock and set sail with General Leo. -(Optional) Return to the Imperial Base and collect your reward. =============== WALKTHROUGH =============== You have to talk to all the soldiers here. I will tell you how to talk to as many as possible, since I am not good at maps. First, talk to the two soldiers outside the throne room. Then go down and talk to the other soldier. Then head right and go through the door that leads to the long stairwell. Ignore the first door and keep going. Go up the first set of stairs and head through the door. Talk to the people there, then go through the door on the bottom, towards the left. Talk to the soldier that is standing right there where you are, leave that area, then climb the steps up. Go out the door, talk to the soldier near you, go to the top of Vector and talk to the two Magi Tek Armored soldiers (yes, they count, too.) Go through the door and defeat the soldier. Go back out, then head down and then left. Before entering the left stairwell, go up and talk to the soldier if he did not wander down near the door. Go in the door and talk to the soldier. Then head down the first and second flights to the first floor. There are a bunch of soldiers here, so talk to them all. Make sure not to miss the guy that is lying on the bed. Then head through the upper-left door. Beat the soldier, then leave the area. Go down the last flight and skip the door at the bottom, there is nothing in there except treasure chests, and you can always come back to get those later if you wish. Leave the inside of the palace. Leave the inside of the palace. First, take the steps left and talk to the man guarding the steps outside of the palace. Then talk to the Armored soldier that is furthest to the right. Talk to the Armored soldier on the left, and you have to fight him. Beat him and then the banquet will start. During the Banquet, Gestahl will ask you many questions. Follow the answers listed below to receive the highest score possible. Also note that when you take a break, you should talk to Gestahlıs soldiers, who challenge you to a battle. Once the battle ends, return to the banquet room to continue the discussion. ================================================================================ QUESTIONS ================================================================================ -------------------------------------------------------------------------------- Each guard talked to: 1 point each (24 points total) -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Each guard fought: 4 points each (20 points total) -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Who to toast? Empire: 2 points Returners: 1 point Hometown: 5 points -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- About Kefka? Leave him in jail: 5 points Let him go: 1 point Execute him: 3 points -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- About Doma? Whatıs done is done: 1 point That was inexcusable: 5 points Apologize again!!: 3 points -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- About Celes? Was she a spy?: 1 point Celes is one of us!: 5 points We trust Celes: 3 points -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Any questions?: 2 points each (-10 points if the same question is asked twice) -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- About the Espers? They have gone too far: 5 points But you unleashed their power!!: 2 points -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Which question asked first? Answer correctly: 5 points Answer incorrectly: 0 points -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Care for Rest? Take a rest. ­ 5 points Keep talking. ­ 0 points -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Anything you would like me to say? All I want is peace: 3 points The war is over: 5 points I am sorry: 1 point -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Do me a favor? Yes: 3 points No: 0 points -------------------------------------------------------------------------------- The banquet ends now. You will be stopped by Gestahlıs trooper and the party will be rewarded. What you receive depends upon your final score: -------------------------------------------------------------------------------- 0-39 Points: South Figaro is liberated 40-49 Points: South Figaro and Doma Castle are liberated 50-59 Points: South Figaro and Doma Castle are liberated, and the Imperial Baseıs stock room is unlocked. 60-69 Points: South Figaro and Doma Castle are liberated, the Imperial Baseıs stock room is unlocked, and the party receives a Tintinabar 70+ Points: South Figaro and Doma Castle are liberated, the Imperial Baseıs stock room is unlocked, and the party receives a Tintinabar and Charm Bangle -------------------------------------------------------------------------------- If Gestahl opens the Imperial Baseıs supply room for you, go there before you head to Albrook. There are a lot of rare items and GP waiting for you. Also, donıt forget about South Figaro and Coma Castle. You cannot go there right now, but later you can get items from both places that you might have missed earlier. Once you get to Albrook, go to the dock and get on the boat. Talk to General Leo. After you are through there, go to the Inn and take a nap. When you wake up, return to the ship and talk to Leo and you are on your way. -------------------------------------------------------------------------------- 35. Thamasa and the Burning House -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Balloon, Flame Eater (Boss) ITEMS: Eyedrop, Phoenix Down, Green Cherry, Soft, Echo Screen, Fire Rod, Ice Rod =============== CHECKLIST =============== -Equip your party and travel northeast to Thamasa. -Explore the town and observe Thamasaıs citizens. -Meet Strago and Relm. -Spend the night at the Inn. -Go to the house in flames and speak with Strago. -Fight your way through the fire to the Boss, Flame Eater. -Defeat Flame Eater and save Relm. -Head for the Espersı Gathering Place set in a cave in the mountains west of Thamasa. =============== WALKTHROUGH =============== Once your ship lands, follow the light green path and then go out into the peninsula to get to Thamasa. After talking to Strago, equipping your party (including buying stuff, hint hint), take a nap at the Inn. He will wake you up in the middle of the night. His granddaughter Relm is trapped inside a house that is burning up on fire, so he wants you to help save him save her, so HE will join YOUR party. Just thought I would make that clear. =) The burning house is somewhat of a maze but it is not that bad. You will see lots of small flames dancing on the floors inside of the building. If you get too close to a flame, you fight Balloons. If this occurs, make sure you equip Ice Weapons if you have them, such as the Ice Rod, which Strago wields well. You should also equip Shiva, the Ice Esper, and be prepared to use lots of Ice magic. Flames are very susceptible to ice attacks. By the way, do not forget that Strago is new to your party and could use some refitting, such as Relics and an Esper. Tha maze is pretty simple. From the entrance, head up one. Then head up through the next door. Head over and head through the door on the right hand side, the one on the left is a trap. The door on the right here has a Fire Rod, so grab it, but do not equip this. Head out and go through the left door. The door on the right has an Ice Rod, grab it and equip it if you do not already have it equipped. Head out, then through the left door. Go up through the door and it is boss time! =============== BOSS FIGHT!! =============== -------------------------------------------------------------------------------- FLAME EATER -------------------------------------------------------------------------------- When you reach the back of the house, you will face Flame Eater. This is a tough Boss because of his strong Fire attacks. Keep up each party memberıs HP, and unload on the Boss with Ice magic. Summon Shiva to battle (if sheis equipped) and she will put a hurting on Flame Eater. Stragoıs skill is called Lore, a type of magic learned from enemies in battle. He joins you with a Lore known as Aqua Rake, which just happens to work really well against Flame Eater. Use this attack any time the Boss calls on Balloon reinforcements. Also, watch for Flame Eater to cast Reflect on himself. When this occurs, stop casting magic on the Boss, if not, the magic will get reflected back at your party. You can counter this by casting Reflect magic on your own party, and then bouncing Ice spells off your characters and onto the Boss. Shadow will save you and then leave again. Relm will be left behind, and Strago will go with you. Head west to the Espers Gathering Place. -------------------------------------------------------------------------------- 36. Espers Gathering Place -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Slurm, Admancht, Abolisher, Mandrake, Insecare ITEMS: Heal Rod, X-Potion, Chocobo Suit, Tabby Suit =============== CHECKLIST =============== -Enter the cave and find your way to the Statues. -Battle Ultros (Boss). -Meet the Espers. -Board the Airship. =============== WALKTHROUGH =============== Enter the place and head up, left, then down to get the treasure chest containing the Heal Rod. The doors on the left and north are dead ends, so head to the one on the right. Head up and over through the next door. Head up, right, and then down. Examine the statues and you have to fight Ultros. =============== BOSS FIGHT!! =============== -------------------------------------------------------------------------------- ULTROS -------------------------------------------------------------------------------- Once again, you must battle the octopus king. This battle is actually easier than the battle at the Opera House. Use Fire 2 or Fire if that is all that you have. This should quickly deplete Ultrosı health. Near the end of the battle, Relm will appear. Use her Sketch skill to draw a picture of Ultros, which attacks the angry octopus. When she uses this ability successfully, which may take a while, the battle automatically ends. Ultros realizes he is an octopus and turns soft. There are three holes in the floor just past the Statues. The hole closest to the stairs leads to the Espers, while the other two holes lead to valuable treasures. You should get the treasures before going to the Espers. When all is said and done, you will end up in the Airship with the option to lift off or to find the Floating Continent. Before rushing off, you should collect your rewards from the banquet. There may be treasure at Doma Castle and South Figaro if you missed it earlier. Also, revisit the auction house in Jidoor and attempt to get the Zone Seek and Golem Espers if you havenıt already. -------------------------------------------------------------------------------- 37. Floating Continent -------------------------------------------------------------------------------- =============== STATISTICS =============== ENEMIES: Sky Armor, Spit Fire, Ultros (Boss), Chupon (Boss), Air Force (Laser Gun and Missile Bay and Speck, Boss), Dragon, Brainpan, Misfit, Apokrypos, Gigantos (Boss), Behemoth, Ninja, Wirey Dragon, Atma Weapon (Boss), Naughty, Nerapa ITEMS: Murasame, Monster-in-a-box, Beret, Elixir =============== CHECKLIST =============== -Go to the airshipıs deck and choose to "Find the Floating Continent". -Battle the Imperial Forces until Ultros arrives. -Defat Ultros and Chupon. -Destroy the Air Force. -Land on the Floating Continent and save your game. -Find your way across the landscape to Atma Weapon. -Defeat Atma Weapon and then confront Kefka and Gestahl. -Run to the edge of the continent and wait for Shadow. -If time is under five seconds, proceed without Shadow. =============== WALKTHROUGH =============== Pick a party of three and head up to the deck of the airship. Choose "Find the Floating Continent". As the party heads for the Floating Continent, they are attacked by the entire Imperial Air Force. You must fight a seemingly never ending assault of Sky Armors and Spit Fires until Ultros shows up. The battles are not difficult, but you will want to heal between them to save time in battle. Eventually, one of your characters will notice something strange headed your way. Check the back of the ship to find Ultros, approach him and the battle will begin. =============== BOSS FIGHT!! =============== -------------------------------------------------------------------------------- ULTROS AND CHUPON -------------------------------------------------------------------------------- Ultros is still not very tough, but the crafty octopus has brought along a friend, Chupon. After landing a few good hits against Ultros, Chupon will join the battle. Focus your attacks on Chupon or use attacks that hit both enemies. Chupon uses strong magic, so prepare to heal everyone. Throw a couple of powerful Level 2 spells at Chupon as well. The battle ends when Chupon blows your party off the Airship. =============== BOSS FIGHT!! =============== -------------------------------------------------------------------------------- AIR FORCE -------------------------------------------------------------------------------- As your party falls through the sky, they are attacked by Air Force, the ultimate Imperial flying machine. This boss has three parts: the main body, a Laser Gun, and a Missile Launcher. You can target each part of this boss, and you can destroy the Laser Gun and Missile Launcher separately from the main body. However, doing so will only cause the Boss to launch a speck, which can absorb any magic cast during the battle no matter who it is targeted towards. Specks are not that tough enemies, and you can easily eliminate them if Air Force launches one. Just do it quickly, because you must rely upon Potions and Tonics for healing while the Speck is present. Cast Level 2 spells quickly at all parts of Air Force. This causes damage to the main body and to its other parts, as well. After eliminating the parts, quickly eliminate any Specks the boss launches by using physical attacks. You can then finish off the Boss with powerful Bolt and Fire spells. Do not worry about your MP, you will have a chance to rest as soon as you reach the Floating Continent. You will land near a save spot. Save, then see Shadow below. Take him with you. Go right and you will see a seemingly solid wall, but it is not as solid as it seems. Just press up against the wall and it will magically open up. When you come to a blue orb, examine it and you will get the sword Murasame. Go as far as you can to the right and push along the wall until you find a path leading to another blue orb. This triggers a battle with the legendary Gigantos. =============== BOSS FIGHT!! =============== -------------------------------------------------------------------------------- GIGANTOS -------------------------------------------------------------------------------- In one treasure chest you will encounter a monster-in-a-box, however, this is no ordinary monster. Gigantos is perhaps the most powerful creature you have fought thus far. It has rapid, powerful attacks that can wipe out the party in just a few turns! What can you do? This is by far my favorite strategy, but it is not the only one as it relies on Cyanıs presence. Begin the battle by casting Vanish on your party members, especially Cyan. While your characters are protected by Vanish, Gigantos cannot hurt them because it does not use magic. Have Cyan charge his Sword Tech to Level 4, Quadra Slam. Cyan will attack the giant 4 times, but the Vanish spell will not be broken. This way, Cyan can stay under cover for the entire fight without becoming vulnerable to Gigantosı powerful attacks and can single-handedly eliminate the monster. If you do not have Cyan, you can use a similar strategy, or have one character attack while another continues to use Vanish on him/her. When you beat Gigantos, you get the Hardened. Now go back to your left a little bit until you see a little mark on the upper wall. Press here and a passage will open up. Go up and step into the center of the square. When you reappear go down as far as you can and then press up into that little mark on the wall. Now go right and down, then right again. Follow this path and enter the transporter. Go down and as far as you can and then go right. Follow this path until you encounter a fork in the road. Go right and step on the switch. Go to your right and get the Beret from the blue orb, then head to the path that opened when you stepped on the switch. Go down the transporters and save your game at the save spot. The go back up and enter the transporter. You have a choice of entering the airship again, but would you want to go through all of that again? Head left and up until you reach Atma Weapon. =============== BOSS FIGHT!! =============== -------------------------------------------------------------------------------- ATMA WEAPON -------------------------------------------------------------------------------- Atma Weapon used extremely powerful magic to wear down your party, and in this case you cannot reflect it back at the Boss. Instead, you must devote a couple of your characters to healing your party by using Cure 2, while the other party members attack. There is a lot of variety to the magic Atma Weapon uses, but you can count on most of its spells causing somewhere between 200-600 points of damage. On each turn, have your two healers cast Cure 2 on the entire party whether or not they need it. This will quickly drain their MP, so it helps if they have the Osmose spell, which takes MP from the boss and gives it to the person who cast Osmose. This also drains Atma Weaponıs MP, which severely limits its attacks. But with 5000 MP, it takes a long time to completely drain it. Just keep your two powerhouse characters focused on attacking with their special skills each turn, and you will be surprised at how quickly Atma Weapon falls. Watch the scene then you can control Celes. There is not a lot of ground to cover between the statues and the Airship, but you do not have a lot of time. Quickly equip Celes, and run along the path to the Airship. You will face a lot of enemies along the way, so use physical attacks, especially special skills like Sabinıs or Cyanıs. As you go down the stairs near the end, make sure that you go around the long way! At the very edge, you will have the option of jumping to the airship or waiting for Shadow. Wait! If you leave Shadow behind, you will never see him again. Only go on without him if there is less than five seconds and he is still not there, or you can reload your game prior to Atma Weapon and try to get to your airship faster next time. Choose "wait" twice then just sit there, Shadow will come with five seconds left and jump with you. This is the end of the World of Balance. ======================================================================= 4.2 World of Ruin ----------------------------------------------------- ======================================================================= -------------------------------------------------------------------------------- COMING SOON -------------------------------------------------------------------------------- ======================================================================= 5.0 Secrets ----------------------------------------------------------- ======================================================================= NOTE: These secrets come straight from Primaıs Strategy Guide of the game, as they did a great job with listing the secrets of the game. The following pages contain many secrets from Final Fantasy VI. Many can be considered spoilers, so you should not dive into this section right away. This is best viewed once you have already played through the game. Those of you who cannot wait will have to pay the price of knowing a bit more than you probably should. -------------------------------------------------------------------------------- BONUS MENUS -------------------------------------------------------------------------------- Anytime you complete Final Fantasy VI, be sure to wait through the credits and you will get a special surprise. The game will create a "System File" on your memory card that will allow you to see all of the features in the Bonus Menu. You can then access the Bonus Menu when you first load the game. The new menus allow you to watch the gameıs cinemas, peek at the bestiary, look at production art, and much more. You will need one empty block on your memory card for the System File. -------------------------------------------------------------------------------- THE LEGENDARY VANISH/X-ZONE TRICK -------------------------------------------------------------------------------- Spells like Doom and X-Zone do not seem to be very valuable since they usually fail to do what they are supposed to do. If you combine these spells with the Vanish spell, however, they almost always work. In battle, cast Vanish on your enemy. This makes the enemy invisible and protects it from physical attacks but makes it vulnerable to nearly any type of magic. Follow up with either Doom or X-Zone, and you are almost guaranteed they will work! This trick works on just about every enemy, including some Bosses! You can also use the Vanish trick to make it easier to transform enemies into items when using the Ragnarok Esper in battle. -------------------------------------------------------------------------------- CURSING THE CURSED SHIELD -------------------------------------------------------------------------------- In Narshe, during the World of Ruin, you will find a man hiding in his house who will give your party a Cursed Shield. You must have Locke in your party to unlock the door to his house. Anyone who wears the shield will suffer from several abnormal status effects in battle, and the shield fails to provide any additional protection. Why would anyone equip such a thing? If you are willing to equip the Cured Shield for 255 battles, the curse will be broken. Once the curse is gone, the Cursed Shield becomes the Paladin Shield, which is arguably the best shield in the game. Should you choose to take on this challenge, be sure to equip the character that will be using the shield with a Ribbon, which will counter most of the abnormal status effects. Then you will want to go somewhere like Solitary Island and fight a bunch of easy battles to help you quickly reach the necessary 255. -------------------------------------------------------------------------------- FINAL FANTASY VI LIMIT BREAKS? -------------------------------------------------------------------------------- Believe it or not, even Final Fantasy VI has Limit Breaks. When a characterıs HP is extremely low, there is a chance that a character can perform an unusually powerful attack in place of its normal fight command. Such occurrences are rare, but you should see it happen at least once during your adventure. -------------------------------------------------------------------------------- TIME EXTENSION -------------------------------------------------------------------------------- Sometimes, in battle, an enemy will curse your characters. Should this happen, a timer will appear over the cursed characterıs head. If it reaches zero, the character is petrified. Should time be running short on a characterıs life, you can always give it a small boost. Quickly select each of your charactersı attacks, but have the last character open the Magic menu and wait. As long as the menu is open, the timer will not move. But your characters that have already selected an attack will still be able to act. This may not be useful all the time, but it can help if you have almost got the battle won. -------------------------------------------------------------------------------- RELIC RING -------------------------------------------------------------------------------- This is an item that may seem a bit useless to you. If a character has this item equipped, you can actually use a Doom spell as a healing spell. Cast Doom on the character equipped with the Relic Ring, and suddenly you will understand just what a great thing the Relic Ring can be. -------------------------------------------------------------------------------- POWERFUL RELIC COMBINATIONS -------------------------------------------------------------------------------- Try these Relic combinations. Equipping the Genji Glove and Offering on a character allows the character to attack a total of eight times each turn. The Offering also works well with Lockeıs Thief Glove Relic, allowing him to attack and steal four times. Give a powerful spell caster like Terra the Gem Box Relic and an Economizer Relic. Now the equipped character can cast two spells each turn for one MP each. If your character has learned the Quick spell, it can cast Ultima and then Quick to get two more turns immediately. So, you can cast Ultima four more times for only 6 MP. -------------------------------------------------------------------------------- COUNTER COLD -------------------------------------------------------------------------------- There are many enemies in the game that use a freezing attack to paralyze your characters. As long as one character is not frozen, you can counter this by casting a weak fire spell on your party. You can also counter other abnormal status effects by attacking your own characters. Hitting a sleeping character with a physical attack wakes them. Doing the same with a confused character snaps them out of the daze. Casting Imp on a character that has been turned into an Imp changes the character back to normal. -------------------------------------------------------------------------------- LIFE IS DEATH -------------------------------------------------------------------------------- Undead creatures can be killed instantly by using certain healing magic and items. Magic with this effect includes Life and Life 2. Items include Phoenix Down, Revivify, and X-Potions. Keep in mind that things that normally cause death will heal the undead. -------------------------------------------------------------------------------- DINOSAUR FOREST -------------------------------------------------------------------------------- In the World of Ruin, there is a forest north of the Veldt that looks like a dinosaur head. In the forest, you will encounter tough enemies like the Tyranosaurs and the Brachosaur. Tyranousaurs are hard to beat, but the Brachosaur is the worst. Use the Vanish/X-Zone trick to quickly win these battles. Not only do you get 10 Magic Points, but you can also randomly find an Economizer. These rare Relics cut casting costs down to one Magic Point for any spell. You can also steal extra Ribbons from them if you are brave enough to try. Always be sure to save before wandering into the dinosaur forest. -------------------------------------------------------------------------------- SUPER SAVE POINTS -------------------------------------------------------------------------------- In any area where you must split your characters into two or more groups, you can perform a useful trick with Save Points. Having a Party use a Tent on a Save Point heals that party but not others. If you switch to the other groups, however, they can also use a Tent as long as one of the other parties is still standing on a Save Point. -------------------------------------------------------------------------------- EARLY LEVEL-UP TRICK -------------------------------------------------------------------------------- You can easily boost your charactersı levels near the beginning of the river. At the first Save Point, go into the sub-menu. Go to "Cmd., Set" select "Short" and press the X button. You can now place Banonıs health spell in place of the fight command. This means that he will cast his health spell every turn. Back on the river, select to go up the river at the first intersection and then tape down the X button and tape the D-Pad in the up position. The raft will then circle the area and your characters will fight and heal automatically. Leave the game running in this fashion over night, and the next day you will find that your characterıs level has increased significantly. -------------------------------------------------------------------------------- HUNTING FOR CACTROTS -------------------------------------------------------------------------------- If you really want to gain a lot of Magic Points and GP quickly, you will want to seek out the elusive Cactrot. It can be found in a desert southwest of Maranda in the World of Ruin. Defeating the Cactrot is not easy. Its evading skill is unmatched, and most magic is not effective against it. You can whittle away at its HP by using a characterıs special skill. Edgarıs Drill, Sabinıs Pummel Blitz, and Cyanıs Disptach Sword Tech all work well. You can equip a character with the Sniper Sight Relic, which ensures you will hit the spiny little beast. For defeating a Cactrot, you are given 10 Magic Points and 10,000 GP. -------------------------------------------------------------------------------- SHADOWıS PAST -------------------------------------------------------------------------------- If you want to learn more about the mysterious ninja, Shadow, you must have him in your party when you stay at Inns. Each time you do, there is a fair chance you will see one of several flashbacks into Shadowıs past. ======================================================================= 6.0 Lists ------------------------------------------------------------- ======================================================================= The following contains lists of Weapons, Armor, Relics, Magic, Espers, enemies, and items found in Final Fantasy VI. Weapons: Nearly every character can use weapons. They strengthen a characterıs attack and often have special properties that can be advantageous if used properly. Armor: Most characters can also equip armor to increase their defense against both physical and magical attacks. Relics: Every character can equip two of these at a time. They give special bonuses that can drastically alter a characterıs performance. Healing Items: These items can be used to restore HP, MP, or to cure abnormal status ailments. Misc. Items: These rare items have unusual uses. Tools: Only Edgar can use these items with his "Tool" command. Throwing Weapons: Only Shadow can use these items with his "Throw" Command. Price: The cost of such an item if it can be purchased at a shop. Effect: If an item has a special property, you will find it noted here. Users: A list of all characters that can make use of a piece of armor or weapon. Not all items have such restrictions. ======================================================================= 6.1 Weapon List ------------------------------------------------------- ======================================================================= Weapons: Nearly every character can use weapons. They strengthen a characterıs attack and often have special properties that can be advantageous if used properly. Price: The cost of such an item if it can be purchased at a shop. Effect: If an item has a special property, you will find it noted here. Users: A list of all characters that can make use of a piece of armor or weapon. Not all items have such restrictions. -------------------------------------------------------------------------------- WEAPONS -------------------------------------------------------------------------------- Weapon Name: Air Lancet Price: 950 Effects: Wind-elemental Users: Locke, Strago, Gogo, Relm Weapon Name: Ashura Price: N/A Effects: none Users: Cyan Weapon Name: Assassin Price: N/A Effects: Randomly dispatches an enemy Users: Shadow, Locke Weapon Name: Atma Weapon Price: N/A Effects: Transforms at Level Up, grows stronger as HP increases Users: Celes, Edgar, Locke, Terra Weapon Name: Aura Price: N/A Effects: none Users: Cyan Weapon Name: Aura Lance Price: N/A Effects: none Users: Mog, Edgar Weapon Name: Blizzard Price: 7000 Effects: Randomly casts "Ice" Users: Celes, Edgar, Locke, Terra Weapon Name: Blossom Price: 3200 Effects: none Users: Shadow Weapon Name: Bone Club Price: N/A Effects: Intricately carved Users: Locke Weapon Name: Boomerang Price: 4500 Effects: Same damage from back row Users: Locke Weapon Name: Break Blade Price: 12,000 Effects: Randomly casts "Break" Users: Celes, Edgar, Terra Weapon Name: Cards Price: N/A Effects: none Users: Setzer Weapon Name: Chocobo Brush Price: N/A Effects: none Users: Relm Weapon Name: Crystal Price: 15,000 Effects: none Users: Celes, Edgar, Terra Weapon Name: Darts Price: 10,000 Effects: none Users: Setzer Weapon Name: Da Vinci Brush Price: 7000 Effects: none Users: Relm Weapon Name: Dice Price: 5000 Effects: none Users: Setzer Weapon Name: Dirk Price: 150 Effects: none Users: Terra, Locke, Edgar, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo Weapon Name: Doom Darts Price: N/A Effects: Randomly dispatches an enemy Users: Setzer Weapon Name: Dragon Claw Price: N/A Effects: Holy-elemental Users: Sabin Weapon Name: Drainer Price: N/A Effects: Absorbs damage as HP Users: Celes, Edgar, Terra, Locke Weapon Name: Enhancer Price: 10,000 Effects: Magic power up Users: Terra, Celes, Edgar Weapon Name: Epee Price: 3,000 Effects: none Users: Celes, Edgar, Terra Weapon Name: Excalibur Price: N/A Effects: Holy-elemental Users: Celes, Edgar, Locke, Terra Weapon Name: Falchion Price: 17,000 Effects: none Users: Celes, Edgar, Locke, Terra Weapon Name: Fire Knuckle Price: 10,000 Effects: Randomly casts "Fire" Users: Sabin Weapon Name: Fire Rod Price: 3,000 Effects: Casts "Fire 2" when used as an item, and then breaks Users: Gogo, Relm, Strago Weapon Name: Fixed Dice Price: N/A Effects: none Users: Setzer Weapon Name: Flail Price: 2,000 Effects: Same damage from back row as front row Users: Gogo, Relm, Strago, Celes, Terra Weapon Name: Flame Sabre Price: 7,000 Effects: Randomly casts "Fire". Users: Celes, Edgar, Locke, Terra Weapon Name: Forged Price: 1,200 Effects: none Users: Cyan Weapon Name: Full Moon Price: 2,500 Effects: Same damage from back row as front row Users: Locke Weapon Name: Gold Lance Price: 12,000 Effects: none Users: Mog, Edgar Weapon Name: Graedus Price: N/A Effects: Holy-elemental Users: Terra, Locke, Edgar, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo Weapon Name: Gravity Rod Price: 1,300 Effects: Casts "Quarter" when used as an item, and then breaks. Users: Gogo, Relm, Strago Weapon Name: Guardian Price: N/A Effects: Randomly evades an enemyıs attack. Users: Locke Weapon Name: Hardened Price: N/A Effects: none Users: Shadow Weapon Name: Hawk Eye Price: 6,000 Effects: Same damage from back row as front row Users: Locke Weapon Name: Heal Rod Price: N/A Effects: Recovers targetıs HP Users: Gogo, Relm, Strago Weapon Name: Ice Rod Price: 3,000 Effects: Casts "Ice 2" when used as an item, and then breaks. Users: Gogo, Relm, Strago Weapon Name: Illuminia Price: N/A Effects: Same damage from back row as front row Users: Celes, Edgar, Locke, Terra Weapon Name: Imp Halberd Price: N/A Effects: ?? if equipped while an Imp Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo Weapon Name: Imperial Price: N/A Effects: none Users: Shadow Weapon Name: Kaiser Price: 1,000 Effects: none Users: Sabin Weapon Name: Kodachi Price: 1,200 Effects: none Users: Shadow Weapon Name: Kotestu Price: 800 Effects: none Users: Cyan Weapon Name: Magical Brush Price: 10,000 Effects: none Users: Relm Weapon Name: Magus Rod Price: N/A Effects: Magic power up Users: Gogo, Relm, Strago Weapon Name: Man Eater Price: 11,000 Effects: Doubles damage to a human opponent. Users: Terra, Locke, Edgar, Celes, Setzer, Strago, Shadow, Relm, Gogo Weapon Name: Metal Knuckle Price: N/A Effects: none Users: Sabin Weapon Name: Morning Star Price: 5,000 Effects: Same damage from back row as front row Users: Gogo, Relm, Strago, Celes, Terra Weapon Name: Murasame Price: N/A Effects: none Users: Cyan Weapon Name: Mythril Blade Price: 450 Effects: none Users: Celes, Edgar, Locke, Terra Weapon Name: Mythril Claw Price: 800 Effects: none Users: Sabin Weapon Name: Mythril Knife Price: 300 Effects: none Users: Terra, Locke, Edgar, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo Weapon Name: Mythril Pike Price: 800 Effects: none Users: Mog, Edgar Weapon Name: Mythril Rod Price: 500 Effects: none Users: Gogo, Relm, Strago Weapon Name: Ninja Star Price: 500 Effects: Used with "Throw" command Users: Shadow Weapon Name: Ogre Nix Price: N/A Effects: Consumes MP to inflict mortal blow Users: Celes, Edgar, Terra Weapon Name: Partisan Price: 13,000 Effects: none Users: Mog, Edgar Weapon Name: Pearl Lance Price: N/A Effects: Randomly casts "Pearl" Users: Mog, Edgar Weapon Name: Pearl Rod Price: 12,000 Effects: Casts "Pearl" when used as an item, and then breaks. Users: Gogo, Relm, Strago Weapon Name: Poison Claw Price: 2,500 Effects: Randomly poisons an enemy Users: Sabin Weapon Name: Poison Rod Price: 1,500 Effects: Casts "Poison" when used as an item, and then breaks. Users: Gogo, Relm, Strago Weapon Name: Punisher Price: N/A Effects: Uses MP to inflict mortal blow Users: Gogo, Relm, Strago Weapon Name: Ragnarok Price: N/A Effects: none Users: Celes, Edgar, Locke, Terra Weapon Name: Rainbow Brush Price: N/A Effects: none Users: Relm Weapon Name: Regal Cutlass Price: 950 Effects: none Users: Celes, Edgar, Terra Weapon Name: Rising Sun Price: N/A Effects: Same damage from back row as front row. Users: Locke Weapon Name: Rune Edge Price: 7,500 Effects: Consumes MP to inflict mortal blow Users: Celes, Edgar, Terra Weapon Name: Scimitar Price: N/A Effects: Randomly dices up an enemy Users: Celes, Edgar, Cyan, Terra Weapon Name: Shuriken Price: 30 Effects: Used with "Throw" command Users: Shadow Weapon Name: Sky Render Price: N/A Effects: none Users: Cyan Weapon Name: Sniper Price: 15,000 Effects: Same damage from back row as front row Users: Locke Weapon Name: Soul Sabre Price: N/A Effects: Absorbs damage as MP, randomly casts "Doom" Users: Celes, Edgar, Locke, Terra Weapon Name: Stout Spear Price: 10,000 Effects: none Users: Mog, Edgar Weapon Name: Strato Price: N/A Effects: none Users: Cyan Weapon Name: Striker Price: N/A Effects: Randomly dispatches an enemy Users: Shadow Weapon Name: Stunner Price: N/A Effects: Randomly casts "Stop" Users: Shadow Weapon Name: Sword Breaker Price: 16,000 Effects: Randomly evades an enemyıs attack Users: Gogo, Relm, Strago, Shadow, Locke Weapon Name: Tack Star Price: N/A Effects: Used with "Throw" command Users: Shadow Weapon Name: Tempest Price: N/A Effects: Randomly casts "Wind Slash" Users: Cyan Weapon Name: Thiefıs Knife Price: N/A Effects: Randomly steals an enemyıs item. Users: Shadow, Locke Weapon Name: Thunder Blade Price: 7,000 Effects: Randomly casts "Bolt" Users: Celes, Edgar, Locke, Terra Weapon Name: Thunder Rod Price: 3,000 Effects: Casts "Bolt 2" when used as an item, then breaks. Users: Gogo, Relm, Strago Weapon Name: Tiger Fangs Price: N/A Effects: none Users: Sabin Weapon Name: Trident Price: 1,700 Effects: none Users: Mog, Edgar Weapon Name: Trump Price: 13,000 Effects: Randomly casts "Doom" Users: Setzer Weapon Name: Valiant Knife Price: N/A Effects: Gains power as HP increases Users: Locke Weapon Name: Wing Edge Price: N/A Effects: Same damage from back row as front row Users: Locke ======================================================================= 6.2 Armor List -------------------------------------------------------- ======================================================================= Armor: Most characters can also equip armor to increase their defense against both physical and magical attacks. Price: The cost of such an item if it can be purchased at a shop. Effect: If an item has a special property, you will find it noted here. Users: A list of all characters that can make use of a piece of armor or weapon. Not all items have such restrictions. -------------------------------------------------------------------------------- ARMOR -------------------------------------------------------------------------------- Armor Name: Aegis Shield Price: N/A Effects: Randomly evades magic attack Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo Armor Name: Bandana Price: 800 Effects: none Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo Armor Name: Bardıs Hat Price: 3000 Effects: Raises MP a little Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo Armor Name: Behemoth Suit Price: N/A Effects: Made of behemoth hide Users: Relm, Strago Armor Name: Beret Price: 3500 Effects: Raises success rate of "Sketch" Users: Relm Armor Name: Buckler Price: 200 Effects: none Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo Armor Name: Cat Hood Price: N/A Effects: Doubles GP earned in battle Users: Relm Armor Name: Chobobo Suit Price: N/A Effects: Feel like a chocobo! Users: Relm, Strago Armor Name: Circlet Price: 7000 Effects: none Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo Armor Name: Coronet Price: N/A Effects: Raises success rate of "Control" Users: Relm Armor Name: Cotton Robe Price: 200 Effects: none Users: Gogo, Relm, Strago, Terra Armor Name: Crystal Helm Price: 10,000 Effects: none Users: Setzer, Celes, Edgar, Terra Armor Name: Crystal Mail Price: 17,000 Effects: none Users: Setzer, Celes, Edgar, Cyan, Locke, Terra Armor Name: Crystal Shield Price: 7,000 Effects: none Users: Setzer, Celes, Edgar, Cyan, Terra Armor Name: Cursed Shield Price: N/A Effects: Causes several abnormal status effects. Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo Armor Name: Czarina Gown Price: N/A Effects: none Users: Relm Armor Name: Dark Gear Price: 13,000 Effects: none Users: Gogo, Gau, Setzer, Sabin, Shadow, Locke Armor Name: Dark Hood Price: 7,500 Effects: none Users: Gogo, Gau, Mog, Sabin, Shadow, Locke Armor Name: Diamond Armor Price: 15,000 Effects: none Users: Setzer, Celes, Edgar, Cyan, Terra Armor Name: Diamond Helm Price: 8,000 Effects: none Users: Setzer, Celes, Edgar, Cyan, Terra Armor Name: Diamond Shield Price: 3,500 Effects: none Users: Setzer, Celes, Edgar, Cyan, Terra Armor Name: Diamond Vest Price: 12,000 Effects: none Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Shadow, Gogo Armor Name: Flame Shield Price: N/A Effects: Absorbs fire elemental attacks Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago, Relm, Shadow, Gau Armor Name: Force Armor Price: N/A Effects: Magic defense up Users: Setzer, Celes, Edgar, Cyan, Locke, Terra Armor Name: Force Shield Price: N/A Effects: Protects against magic attacks Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo Armor Name: Gaia Gear Price: 6000 Effects: Absorbs earth elemental attacks Users: Sabin, Terra, Locke, Gau, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo Armor Name: Genji Armor Price: N/A Effects: none Users: Celes, Setzer, Edgar, Cyan, Locke, Terra, Shadow Armor Name: Genji Helmet Price: N/A Effects: none Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo Armor Name: Genji Shield Price: N/A Effects: none Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo Armor Name: Gold Armor Price: 10,000 Effects: none Users: Mog, Setzer, Celes, Edgar, Cyan, Terra Armor Name: Gold Helmet Price: 4,000 Effects: none Users: Mog, Celes, Edgar, Cyan, Terra Armor Name: Gold Shield Price: 2,500 Effects: none Users: Mog, Setzer, Celes, Edgar, Cyan, Terra Armor Name: Green Beret Price: 3,000 Effects: Raises HP a little Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo Armor Name: Hair Band Price: 150 Effects: none Users: Relm, Celes, Terra Armor Name: Head Band Price: 16,000 Effects: none Users: Gau, Mog, Sabin, Shadow, Cyan, Locke Armor Name: Heavy Shield Price: 400 Effects: none Users: Setzer, Celes, Edgar, Cyan, Locke, Terra Armor Name: Ice Shield Price: N/A Effects: Absorbs ice elemental attacks Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago, Shadow, Relm Gogo Armor Name: Impıs Armor Price: N/A Effects: ?? if equipped while an Imp Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo Armor Name: Iron Armor Price: 700 Effects: none Users: Setzer, Celes, Edgar, Cyan, Locke, Terra Armor Name: Iron Helmet Price: 1,000 Effects: none Users: Gau, Setzer, Celes, Edgar, Cyan, Locke, Terra Armor Name: Kung Fu Suit Price: 250 Effects: none Users: Gau, Sabin, Shadow, Locke Armor Name: Leather Armor Price: N/A Effects: none Users: Terra, Locke, Edgar, Sabin, Gau, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo Armor Name: Leather Hat Price: N/A Effects: none Users: Terra, Locke, Edgar, Sabin, Gau, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo Armor Name: Light Robe Price: 11,000 Effects: none Users: Gogo, Relm, Strago Armor Name: Magus Hat Price: 600 Effects: none Users: Gogo, Mog, Relm, Strago, Setzer, Terra Armor Name: Minerva Price: N/A Effects: Raises MP by 1/4th Users: Celes, Terra Armor Name: Mirage Vest Price: N/A Effects: Creates an illusion Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo Armor Name: Moogle Suit Price: N/A Effects: Be a moogle! Kupo!! Users: Relm, Strago Armor Name: Mystery Veil Price: 5,500 Effects: none Users: Relm, Celes, Terra Armor Name: Mythril Helm Price: 2,000 Effects: none Users: Gogo, Gau, Setzer, Celes, Edgar, Shadow, Cyan, Locke, Terra Armor Name: Mythril Mail Price: 3,500 Effects: none Users: Setzer, Celes, Edgar, Cyan, Locke, Terra Armor Name: Mythril Shield Price: 1,200 Effects: none Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo Armor Name: Mythril Vest Price: 1,200 Effects: none Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo Armor Name: Ninja Gear Price: 1,100 Effects: none Users: Gogo, Gau, Setzer, Sabin, Shadow, Locke Armor Name: Nutkin Suit Price: N/A Effects: A squirrel costume Users: Relm, Strago Armor Name: Oath Veil Price: 9,000 Effects: none Users: Relm, Celes, Terra Armor Name: Paladin Shield Price: N/A Effects: Cured Shield after "curse" is broken Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo Armor Name: Plumed Hat Price: 250 Effects: none Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo Armor Name: Power Sash Price: 5,000 Effects: none Users: Gau, Sabin, Shadow, Cyan, Locke Armor Name: Red Cap Price: N/A Effects: Raises HP by 1/4 Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo Armor Name: Red Jacket Price: N/A Effects: Houses legendary grapplerıs spirit Users: Sabin, Edgar Armor Name: Regal Crown Price: N/A Effects: none Users: Sabin, Edgar Armor Name: Silk Robe Price: 600 Effects: none Users: Gogo, Mog, Relm, Strago, Celes, Terra Armor Name: Snow Muffler Price: N/A Effects: none Users: Gau, Mog Armor Name: Tabby Suit Price: N/A Effects: Resembles a tabby cat Users: Relm, Strago Armor Name: Tao Robe Price: 13,000 Effects: none Users: Gogo, Relm, Strago Armor Name: Thornlet Price: N/A Effects: Slkowly drains HP from wearer Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo Armor Name: Thunder Armor Price: N/A Effects: Randomly casts Bolt 2, cats Bolt 3 when used as an item, and then breaks Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo Armor Name: Thunder Shield Price: N/A Effects: Absorbs thunder elemental attacks Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo Armor Name: Tiara Price: 3,000 Effects: none Users: Relm, Celes, Terra Armor Name: Tiger Mask Price: 2,500 Effects: none Users: Gau, Sabin, Shadow, Locke Armor Name: Titanium Price: N/A Effects: Cures "Imp" Status Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo Armor Name: Tortoise Shield Price: N/A Effects: ?? if equipped while an Imp Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo Armor Name: White Dress Price: 2,200 Effects: none Users: Relm, Celes, Terra ======================================================================= 6.3 Relic List -------------------------------------------------------- ======================================================================= Relics: Every character can equip two of these at a time. They give special bonuses that can drastically alter a characterıs performance. Price: The cost of such an item if it can be purchased at a shop. Effect: If an item has a special property, you will find it noted here. -------------------------------------------------------------------------------- RELICS -------------------------------------------------------------------------------- Item: Amulet Price: 5000 Effect: Protects against "Poison", "Dark", and "Zombie". Item: Atlas Armlet Price: 5000 Effect: Increases attack power Item: Back Guard Price: 7000 Effect: Protects against "Back Attacks" and "Pincer Attacks". Item: Barrier Ring Price: 500 Effect: Casts "Shell" on a character when his/her HP runs low. Item: Beads Price: 4000 Effect: Increases wearers "Evade" rate. Item: Black Belt Price: 5000 Effect: Allows character to counterattack enemies. Item: Blizzard Orb Price: N/A Effect: Allows Umaro to cast Blizzard spells. Item: Charm Bangle Price: N/A Effect: Lowers random encounter rate. Item: Cherub Down Price: 6300 Effect: Causes character to float during battle. Item: Coin Toss Price: N/A Effect: Changes Setzerıs "Slot" command to "GP Rain". Item: Crystal Orb Price: N/A Effect: Increases wearerıs MP by 50 percent. Item: Cure Ring Price: 8000 Effect: Character slowly regains HP during battle (like Regen) Item: Cursed Ring Price: N/A Effect: Bears a terrible curse, but increases defense. Item: Czarina Ring Price: 3000 Effect: Casts "Safe" and "Shell" on a character when his/her HP is low. Item: Dragon Horn Price: N/A Effect: Makes character "Jump" every turn. Item: Dragoon Boots Price: 9000 Effect: Changes a characterıs "Fight" command to "Jump". Item: Earrings Price: 5000 Effect: Increases wearerıs magic power. Effect can be doubled by equipping a pair. Item: Economizer Price: N/A Effect: Cuts spell casting cost down to one magic point. Item: Experience Egg Price: N/A Effect: Doubles the amount of experience points earned after battle for character equipped. Item: Fairy Ring Price: 1500 Effect: Protects wearer from "Poison" and "Dark" spells. Item: Fake Mustache Price: N/A Effect: Changes Relmıs "Sketch" command into "Control". Item: Gale Hairpin Price: 8000 Effect: Increases partyıs chances for a preemptive attack. Item: Gauntlet Price: N/A Effect: Allows wearer to hold a weapon with both hands increasing attack power. Item: Gem Box Price: N/A Effect: Changes wearerıs "Magic" command to "X-Magic" allowing wearer to cast two spells each turn. Item: Genji Glove Price: N/A Effect: Allows wearer to equip and attack with two weapons. Item: Goggles Price: 500 Effect: Protects against "Dark". Item: Gold Hairpin Price: N/A Effect: Cuts spell costing cost in half. Item: Guard Ring Price: 5000 Effect: Casts "Safe". Item: Hero Ring Price: N/A Effect: Increases characterıs physical and magical attacking power. Item: Hyper Wrist Price: 8000 Effect: Increases a characterıs "Vigor". Item: Jewel Ring Price: 1000 Effect: Protects against "Petrify". Item: Marvel Shoes Price: N/A Effect: Causes a variety of positive status effects when a character wears them. Item: Memento Ring Price: N/A Effect: Protects the wearer from mortal attacks. Item: Merit Award Price: N/A Effect: Allows wearer to equip heavy armor. Item: Mythril Glove Price: 700 Effect: Casts "Safe" on a character when his/her HP is low. Item: Moogle Charm Price: N/A Effect: No random enemy encounters. Item: Muscle Belt Price: N/A Effect: Increases a characterıs max HP by 50 percent. Item: Offering Price: N/A Effect: Changes wearerıs "Fight" command into "X-Fight" allowing him or her to attack four times each turn. Item: Peace Ring Price: 3000 Effect: Protects wearer from "Berserk" or "Muddle" spells. Item: Pod Bracelet Price: N/A Effect: Allows a character to cast Safe and Shell spells. Item: Rage Ring Price: N/A Effect: Strengthens Umaroıs Rage attack (Umaro Only) Item: Relic Ring Price: N/A Effect: Makes wearerıs body cold. Item: Ribbon Price: N/A Effect: Protects wearer from all abnormal status effects. Item: Running Shoes Price: 7000 Effect: Casts "Haste" in battle. Item: Safety Bit Price: N/A Effect: Protects wearer from mortal magic attacks. Item: Safety Ring Price: N/A Effect: Protects wearer from mortal magic attacks. Item: Sneak Ring Price: 3000 Effect: Increases Lockeıs chances of stealing items during battle. Item: Sniper Sight Price: 3000 Effect: Increases wearerıs hit ratio to 100 percent. Item: Sprint Shoes Price: 1500 Effect: Walk faster in towns and dungeons by pressing the "Circle" button. Item: Star Pendant Price: 500 Effect: Protects wearer from "Poison" spells. Item: Thief Glove Price: N/A Effect: Changes Lockeıs "Steal" command to the "Capture" command. Item: Tintinabar Price: N/A Effect: Wearer recovers HP slowly while walking. Item: True Knight Price: 1000 Effect: Allows character to protect other characters low on HP during battles. Item: Wall Ring Price: 600 Effect: Casts "Reflect" on wearer. Item: White Cape Price: 5000 Effect: Protects wearer from "Imp" and "Mute" spells. Item: Zephyr Cape Price: 7000 Effect: Increases wearerıs "Evade" rate. ======================================================================= 6.4 Item List --------------------------------------------------------- ======================================================================= Healing Items: These items can be used to restore HP, MP, or to cure abnormal status ailments. Misc. Items: These rare items have unusual uses. Tools: Only Edgar can use these items with his "Tool" command. Throwing Weapons: Only Shadow can use these items with his "Throw" Command. Price: The cost of such an item if it can be purchased at a shop. Effect: If an item has a special property, you will find it noted here. -------------------------------------------------------------------------------- HEALING ITEMS -------------------------------------------------------------------------------- Item: Antidote Price: 50 Effect: Cures "Poison" status Item: Dried Meat Price: 150 Effect: Restores 150 HP Item: Echo Screen Price: 120 Effect: Cures "Mute" status Item: Elixir Price: N/A Effect: Completely restores HP and MP Item: Ether Price: N/A Effect: Restores 150 MP Item: Eyedrop Price: 50 Effect: Cures "Dark" status Item: Phoenix Down Price: 500 Effect: Revives a K.O.ed ally/Destroys undead enemies Item: Green Cherry Price: 150 Effect: Cures "Imp" status Item: Megalixir Price: N/A Effect: Completely restores partyıs HP and MP Item: Potion Price: 300 Effect: Restores 250 HP Item: Remedy Price: 1000 Effect: Cures abnormal statuses except "Zombie" and "Imp" Item: Revivify Price: 300 Effect: Cures "Zombie" status/Damages undead enemies Item: Sleeping Bag Price: 500 Effect: Completely restores one characterıs HP and MP. Can be used at save points and outdoors only. Item: Soft Price: 200 Effect: Cures "Petrify" status Item: Tent Price: 1200 Effect: Completely restores one partyıs HP and MP. Can be used at save points and outdoors only. Item: Tincture Price: 1500 Effect: Restores 50 MP Item: Tonic Price: 50 Effect: Restores 50 HP Item: X-Ether Price: N/A Effect: Completely restores MP Item: X-Potion Price: N/A Effect: Completely restores HP -------------------------------------------------------------------------------- MISC. ITEMS -------------------------------------------------------------------------------- Item: Magicite Price: N/A Effect: Randomly summons an Esper to aid your party in battle. Item: Rename Card Price: N/A Effect: Allows you to change a characterıs name. Item: Smoke Bomb Price: 300 Effect: Allows party to escape from battle. Item: Super Ball Price: 10,000 Effect: Causes damage by bouncing off of enemies. Item: Warp Stone Price: 700 Effect: Allows party to escape from battles and dungeons. ================ TOOLS ================ Item: Air Anchor Price: N/A Effect: Causes enemies to self-destruct. Item: Auto Crossbow Price: 250 Effect: Attacks all enemies Item: Bio Blaster Price: 750 Effect: Poisons enemies Item: Chain Saw Price: 2000 Effect: Randomly dispatches an enemy. Item: Debilitator Price: 5000 Effect: Creates an elemental weak point in an enemy. Item: Drill Price: 3000 Effect: Drills through enemy defenses Item: Flash Price: 1000 Effect: Blinds enemies Item: Noise Blaster Price: 500 Effect: Confuses enemies -------------------------------------------------------------------------------- THROWING WEAPONS -------------------------------------------------------------------------------- Item: Bolt Edge Price: 500 Effect: Thunder-elemental attack against multiple enemies Item: Fire Skean Price: 500 Effect: Fire-elemental attack against multiple enemies Item: Inviz Edge Price: 200 Effect: Makes thrower invisible Item: Shadow Edge Price: 400 Effect: Creates an illusion of the thrower Item: Water Edge Price: 500 Effect: Water-elemental attack against multiple enemies ======================================================================= 6.5 Espers List ------------------------------------------------------- ======================================================================= Magicite is the remains of a defeated Esper. Each character can equip one Magicite crystal in the Skills menu. By equipping Magicite, a character can assume the lost Esperıs powers. Over time, the character will learn new spells from the Esperıs Magicite, and will no longer need to have the Magicite equipped to use the spells. This is accomplished with Magic Points won in battle. Also, while a character has an Esper equipped, he/she can summon the Esper into battle. This is very handy, because each Esper has a different attack and some are more powerful than others. As your characters learn from Espers, they can trade Magicite crystals so that everyone can have the same list of spells as everyone else. Note, however, that it takes a lot of time and effort. Also, some Espers have bonuses connected to them that characters receive when leveling up. For example, whenever a character equipped with Ramuh levels up, that characterıs Stamina increases by one point. Use these bonuses to help round out your characterıs vital statistics. -------------------------------------------------------------------------------- COMING SOON -------------------------------------------------------------------------------- ======================================================================= 6.6 Magic List -------------------------------------------------------- ======================================================================= As the game progresses, your characters will begin to learn the arts of casting spells. In the following section, you will find a complete listing of those spells and information about each one. Keep this section handy to help you determine which Espers to equip and what spells to learn first. -------------------------------------------------------------------------------- RECOVERY MAGIC -------------------------------------------------------------------------------- NAME: Cure EFFECT: Restores a small amount of MP MP USED: 5 RANGE: Single/All ESPER/LEARN RATE: Starlet x20, Sraphim x20, Kirin x5, Shiva x3 NAME: Cure 2 EFFECT: Restores three times as much HP as Cure MP USED: 25 RANGE: Single/All ESPER/LEARN RATE: Starlet x16, Sraphim x8, Golem x5, Unicorn x4, Kirin x1 NAME: Cure 3 EFFECT: Restores seven times as much HP as Cure MP USED: 40 RANGE: Single/All ESPER/LEARN RATE: Phoenix x2, Starlet x1 NAME: Antidote EFFECT: Cures a character of the poison status MP USED: 3 RANGE: Single ESPER/LEARN RATE: Kirin x4 NAME: Life EFFECT: Revives wounded and destroys undead enemies MP USED: 30 RANGE: Single ESPER/LEARN RATE: Phoenix x10, Sraphim x5, Bismark x2 NAME: Life 2 EFFECT: Revives wounded allies and completely restores their HP MP USED: 60 RANGE: Single ESPER/LEARN RATE: Phoenix x2 NAME: Life 3 EFFECT: Similar to Life, but this spell is cast on a fighter before they are knocked out during the battle. If the character is critically wounded later on in the battle, they are automatically revived. MP USED: 50 RANGE: Single ESPER/LEARN RATE: Phoenix x1 NAME: Remedy EFFECT: Cures all abnormal status effects except Zombie and Imp MP USED: 15 RANGE: Single ESPER/LEARN RATE: Starlet x20, Alexander x15, Sraphim x4, Unicorn x3 NAME: Regen EFFECT: Slowly restores a characterıs HP over time MP USED: 10 RANGE: Single ESPER/LEARN RATE: Starlet x20, Sraphim x10, Kirin x3 -------------------------------------------------------------------------------- OFFENSIVE MAGIC -------------------------------------------------------------------------------- NAME: Fire EFFECT: This small blast of heat causes limited damage to opponents MP USED: 4 ELEMENT: Fire RANGE: Single/All ESPER/LEARN RATE: Bismark x20, Ifrit x10, Siren x6 NAME: Fire 2 EFFECT: A larger blast of heat that causes three times as much damage as the Fire spell MP USED: 20 ELEMENT: Fire RANGE: Single/All ESPER/LEARN RATE: Ifrit x5, Maduin x3 NAME: Fire 3 EFFECT: Bombs the enemy with an explosive blast that causes six times the damage of Fire MP USED: 51 ELEMENT: Fire RANGE: Single/All ESPER/LEARN RATE: Phoenix x3, Tritoch x1 NAME: Bolt EFFECT: Strikes an enemy with a lightning bolt. MP USED: 6 ELEMENT: Lightning RANGE: Single/All ESPER/LEARN RATE: Bismark x20, Ramuh x10 NAME: Bolt 2 EFFECT: Enemies are shocked with a larger lightning bolt that causes three times the amount of damage as Bolt MP USED: 22 ELEMENT: Lightning RANGE: Single/All ESPER/LEARN RATE: Maduin x3, Ramuh x2 NAME: Bolt 3 EFFECT: Blasts the enemy with a huge lightning bolt that causes six times the amount of damage as Bolt MP USED: 53 ELEMENT: Lightning RANGE: Single/All ESPER/LEARN RATE: Tritoch x1 NAME: Ice EFFECT: Freezes enemies with a blast of cold air MP USED: 5 ELEMENT: Ice RANGE: Single/All ESPER/LEARN RATE: Bismark x20, Shiva x10 NAME: Ice 2 EFFECT: Ice engulfs the enemy, causing three times as much damage as Ice MP USED: 21 ELEMENT: Ice RANGE: Single/All ESPER/LEARN RATE: Shiva x5, Maduin x3 NAME: Ice 3 EFFECT: Huge ice boulders crash down on the enemy, causing six times as much damage as Ice MP USED: 52 ELEMENT: Ice RANGE: Single/All ESPER/LEARN RATE: Tritoch x1 NAME: Bio EFFECT: A more powerful version of the Poison spell that can target multiple enemies MP USED: 26 ELEMENT: Poison RANGE: Single/All ESPER/LEARN RATE: Shoat x8 NAME: Poison EFFECT: Engulfs the enemy in poisonous gas that causes damage and the Poison status effect. MP USED: 3 ELEMENT: Poison RANGE: Single ESPER/LEARN RATE: Ramuh x5 NAME: Drain EFFECT: Sucks HP from an enemy and transfers it to the spell caster MP USED: 15 ELEMENT: None RANGE: Single ESPER/LEARN RATE: Ifrit x1 NAME: Break EFFECT: This spell attempts to petrify enemies MP USED: 25 ELEMENT: None RANGE: Single ESPER/LEARN RATE: Shoat x5 NAME: Pearl EFFECT: Showers an enemy with holy light MP USED: 40 ELEMENT: Holy RANGE: Single ESPER/LEARN RATE: Alexander x2 NAME: Demi EFFECT: This magic attack cuts an enemyıs HP in half MP USED: 33 ELEMENT: None RANGE: Single ESPER/LEARN RATE: Phantom x5 NAME: X-Zone EFFECT: Sends enemies to a different dimension from which they can never return MP USED: 53 ELEMENT: None RANGE: All ESPER/LEARN RATE: Fenrir x5 NAME: Doom EFFECT: Summons the Grim Reaper whose touch brings instant death MP USED: 35 ELEMENT: None RANGE: Single ESPER/LEARN RATE: Shoat x2 NAME: Flare EFFECT: A powerful explosive blast focused on a single enemy MP USED: 45 ELEMENT: None RANGE: Single ESPER/LEARN RATE: Bahamut x2 NAME: Quarter EFFECT: This is stronger version of the Demi spell that cuts an enemyıs HP down to one quarter MP USED: 48 ELEMENT: None RANGE: All ESPER/LEARN RATE: Terrato x1 NAME: Meteor EFFECT: A meteor shower rains down from above MP USED: 62 ELEMENT: None RANGE: All ESPER/LEARN RATE: Crusader x10, Odin x1 NAME: Ultima EFFECT: This is the ultimate attack spell, which causes massive damage to entire groups of enemies MP USED: 80 ELEMENT: None RANGE: All ESPER/LEARN RATE: Ragnarok x1 NAME: W.Wind EFFECT: Creates a powerful tornado that saps 90 percent of everyoneıs HP. MP USED: 75 ELEMENT: None RANGE: All (Enemies and Allies) ESPER/LEARN RATE: Terrato x1 NAME: Quake EFFECT: Causes a massive earthquake that damages everyone with their feet on the ground. MP USED: 50 ELEMENT: Earth RANGE: All (Enemies and Allies) ESPER/LEARN RATE: Terrato x3 NAME: Merton EFFECT: This powerful magical attack effects everyone within its path MP USED: 85 ELEMENT: Fire RANGE: All (Enemies and Allies) ESPER/LEARN RATE: Crusader x1 -------------------------------------------------------------------------------- EFFECT MAGIC -------------------------------------------------------------------------------- NAME: Scan EFFECT: Displays an enemyıs level, HP, MP, and elemental weaknesses MP USED: 3 RANGE: Single ESPER/LEARN RATE: Kirin x5 NAME: Rasp EFFECT: Reduces an enemyıs total MP MP USED: 12 RANGE: Single ESPER/LEARN RATE: Zone Seek x20, Shiva x4 NAME: Safe EFFECT: Increases the target defenses against physical attacks MP USED: 12 RANGE: Single ESPER/LEARN RATE: Alexander x10, Golem x5, Carbunkl x2, Unicorn x1 NAME: Muddle EFFECT: Confuses the target, making use of random commands against random targets MP USED: 8 RANGE: Single ESPER/LEARN RATE: Stray x7 NAME: Haste EFFECT: Raises targetıs speed so that it takes less time between actions in battle MP USED: 10 RANGE: Single ESPER/LEARN RATE: Palidor x20, Carbunkl x3 NAME: Haste 2 EFFECT: Speeds up the entire party, so everyone takes less time between actions MP USED: 38 RANGE: All ESPER/LEARN RATE: Palidor x10 NAME: Shell EFFECT: Increases the targetıs defenses against magic attacks MP USED: 15 RANGE: Single ESPER/LEARN RATE: Alexander x10, Zone Seek x5, Carbunkl x2, Unicorn x1 NAME: Reflect EFFECT: Creates a magical barrier that blocks most magic attacks. Reflected spells are bounced back at the casterıs party. Reflect cannot block a spell that has already been reflected off of another character. MP USED: 22 RANGE: Single ESPER/LEARN RATE: Carbunkl x5 NAME: Float EFFECT: Causes the target to float in the air. Earth magic does not affect floating characters. MP USED: 17 RANGE: Single/All ESPER/LEARN RATE: Palidor x5, Stray x2 NAME: Imp EFFECT: Turns the target into an Imp, limiting its battle options. Can also be used to cure the Imp status effect. MP USED: 10 RANGE: Single ESPER/LEARN RATE: Stray x5 NAME: Berserk EFFECT: The target loses control of its actions and can only use physical attacks against random targets. MP USED: 16 RANGE: Single ESPER/LEARN RATE: Phantom x3 NAME: Vanish EFFECT: Makes the target temporarily invisible, which makes it immune to physical attacks. Character reappears when taking some actions or when magic is used against it. MP USED: 18 RANGE: Single ESPER/LEARN RATE: Phantom x3 NAME: Mute EFFECT: Silences the target, making it impossible for the enemy to use magic MP USED: 8 RANGE: Single ESPER/LEARN RATE: Siren x8 NAME: Quick EFFECT: Makes the target super fast, allowing it to immediately take two additional turns MP USED: 99 RANGE: Caster ESPER/LEARN RATE: Raiden x1 NAME: Stop EFFECT: Stops the target temporarily so that it cannot perform actions during battle MP USED: 10 RANGE: Single ESPER/LEARN RATE: Golem x5, Fenrir x3 NAME: Osmose EFFECT: Absorbs MP from an enemy and transfers it to the spell caster MP USED: 1 RANGE: Single ESPER/LEARN RATE: Zone Seek x15, Shiva x4 NAME: Warp EFFECT: Allows the party to escape from battles or dungeons instantly MP USED: 20 RANGE: All ESPER/LEARN RATE: Fenrir x10, Carbunkl x2 NAME: Dispel EFFECT: Removes some abnormal status spells from characters MP USED: 25 RANGE: Single ESPER/LEARN RATE: Alexander x10, Unicorn x2 ======================================================================= 6.7 Enemies List ------------------------------------------------------ ======================================================================= -------------------------------------------------------------------------------- COMING SOON -------------------------------------------------------------------------------- ======================================================================= 6.8 Lores/Rages/Dances List ------------------------------------------- ======================================================================= -------------------------------------------------------------------------------- COMING SOON -------------------------------------------------------------------------------- ======================================================================= 7.0 The Colosseum ------------------------------------------------------ ======================================================================= The following is a list to assist you with your battling in the Colosseum. With each item, you will find the name of the monster you will be fighting when the item is bet and what you stand to win if your fighter is victorious. Take special care when betting rare items. There is never such a thing as a sure win. -------------------------------------------------------------------------------- ARMS -------------------------------------------------------------------------------- Bet: Blizzard Challenger: Scullion Prize: Ogre Nix Bet: Assassin Challenger: Test Rider Prize: Sword Breaker Bet: Strato Challenger: Aquila Prize: Pearl Lance Bet: Atma Weapon Challenger: Gt. Behemoth Prize: Graedus Bet: Fixed Dice Challenger: Trixter Prize: Fire Knuckle Bet: Trump Challenger: Allosaur Prize: Trump Bet: Striker Challenger: Chupon Prize: Striker Bet: Magus Rod Challenger: Allosaur Prize: Strato Bet: Wing Edge Challenger: Rhyos Prize: Sniper Bet: Ogre Nix Challenger: Sr. Behemoth Prize: Soul Sabre Bet: Stunner Challenger: Test Rider Prize: Strato Bet: Graedus Challenger: Karkass Prize: Dirk Bet: Crystal Challenger: Borras Prize: Enhancer Bet: Aura Lance Challenger: Land Worm Prize: Sky Render Bet: Imp Halberd Challenger: Allosaur Prize: Cat Hood Bet: Hardened Challenger: Phase Prize: Murasame Bet: Thunder Blade Challenger: Steroidite Prize: Ogre Nix Bet: Scimitar Challenger: Covert Prize: Ogre Nix Bet: Doom Dart Challenger: Opinicus Prize: Bone Club Bet: Sniper Challenger: Borras Prize: Bone Club Bet: Soul Sabre Challenger: Opinicus Prize: Falchion Bet: Tiger Fang Challenger: Mantodea Prize: Fire Knuckle Bet: Thief Challenger: Wart Puck Prize: Thief Glove Bet: Dragon Claw Challenger: Test Rider Prize: Sniper Bet: Fire Knuckle Challenger: Tumble Weed Prize: Fire Knuckle Bet: Punisher Challenger: Opinicus Prize: Gravity Rod Bet: Valiant Knife Challenger: Woolly Prize: Assassin Bet: Heal Rod Challenger: Pug Prize: Magus Rod Bet: Falchion Challenger: Outsider Prize: Flame Shield Bet: Drainer Challenger: Enuo Prize: Drainer Bet: Break Blade Challenger: Lethal Weapon Prize: Break Blade Bet: Flame Sabre Challenger: Evil Oscar Prize: Ogre Nix Bet: Pearl Lance Challenger: Sky Base Prize: Strato Bet: Bone Club Challenger: Test Rider Prize: R. Jacket Bet: Aura Challenger: Rhyos Prize: Strato Bet: Sky Render Challenger: Scullion Prize: A. Lance Bet: Murasame Challenger: Borras Prize: Aura Bet: Rising Sun Challenger: Allosaur Prize: Bone Club Bet: Illumina Challenger: Scullion Prize: Scimitar Bet: Ragnarok Challenger: Didalos Prize: Illuminia Bet: Rainbow Brush Challenger: Test Rider Prize: Gravity Rod -------------------------------------------------------------------------------- ITEMS -------------------------------------------------------------------------------- Bet: Air Anchor Challenger: Bronotaur Prize: Zephyr Cape Bet: Elixir Challenger: Cactrot Prize: Rename Card Bet: Tack Star Challenger: Opinicus Prize: Rising Sun Bet: Ninja Star Challenger: Chaos Dragon Prize: Tack Star Bet: Phoenix Down Challenger: Cactrot Prize: Magicite Bet: Megalixir Challenger: Ziegfried Prize: Tintinabar Bet: Rename Card Challenger: Doom Dragon Prize: Marvel Shoes -------------------------------------------------------------------------------- ARMOR -------------------------------------------------------------------------------- Bet: Impıs Armor Challenger: Rhyos Prize: Tortoise Shield Bet: Ice Shield Challenger: Innoc Prize: Flame Shield Bet: Aegis Shield Challenger: Borras Prize: Tortoise Shield Bet: Thornlet Challenger: Opinicus Prize: Mirage Vest Bet: Paladin Shield Challenger: Hemophyte Prize: Force Shield Bet: Crystal Helmet Challenger: Dueller Prize: Diamond Helmet Bet: Crystal Mail Challenger: Covert Prize: Ice Shield Bet: Genji Helmet Challenger: Borras Prize: Air Anchor Bet: Tort Shield Challenger: Sterdite Prize: Titanium Bet: Tabby Suit Challenger: Vectaur Prize: Chocobo Suit Bet: Titanium Challenger: Brachosaur Prize: Cat Hood Bet: Snow Muffler Challenger: Retainer Prize: Charm Bangle Bet: Chocobo Suit Challenger: Veteran Prize: Moogle Suit Bet: Tao Robe Challenger: Test Rider Prize: Tao Robe Bet: Nutkin Suit Challenger: Opinicus Prize: Genji Armor Bet: Cat Hood Challenger: Hoover Prize: Merit Award Bet: Coronet Challenger: Evil Oscar Prize: Regal Crown Bet: Force Armor Challenger: Sr. Behemoth Prize: Force Armor Bet: Force Shield Challenger: Dark Force Prize: Thornlet Bet: Czarina Gown Challenger: Sky Base Prize: Minerva Bet: Flame Shield Challenger: Iron Hitman Prize: Ice Shield Bet: Behemoth Suit Challenger: Outsider Prize: Snow Muffler Bet: Minerva Challenger: Pug Prize: Czar Gown Bet: Mirage Vest Challenger: Vectagoyle Prize: Red Jacket Bet: Moogle Suit Challenger: Madam Prize: Nutkin Suit Bet: Thunder Shield Challenger: Outsider Prize: Genji Shield Bet: Red Cap Challenger: Rhyos Prize: Coronet Bet: Red Jacket Challenger: Vectagoyle Prize: Red Jacket Bet: Regal Crown Challenger: Opinicus Prize: Genji Helmet -------------------------------------------------------------------------------- RELICS -------------------------------------------------------------------------------- Bet: Rage Ring Challenger: Allosaur Prize: Blizzard Orb Bet: Safe Ring Challenger: Chupon Prize: Safe Ring Bet: Gauntlet Challenger: Vectagoyle Prize: Thunder Shield Bet: Gale Hairpin Challenger: Evil Oscar Prize: Dragon Horn Bet: Crystal Orb Challenger: Borras Prize: Gale Hairpin Bet: Experience Egg Challenger: Steroidite Prize: Tintinabar Bet: Merit Award Challenger: Covert Prize: Rename Card Bet: Genji Glove Challenger: Hemophyte Prize: Thunder Shield Bet: Relic Ring Challenger: Sky Base Prize: Charm Bangle Bet: Economizer Challenger: Vectagoyle Prize: Dragon Horn Bet: Safe Bit Challenger: Pug Prize: Dragon Horn Bet: Gem Box Challenger: Sr. Behemoth Prize: Economizer Bet: Charm Bangle Challenger: Retainer Prize: Dragon Horn Bet: Tintinabar Challenger: Dark Force Prize: Experience Egg Bet: Sneak Ring Challenger: Tap Dancer Prize: Thief Glove Bet: Thief Glove Challenger: Harpy Prize: Dirk Bet: Cursed Ring Challenger: Steroidite Prize: Air Anchor Bet: Dragon Horn Challenger: Rhyos Prize: Gale Hairpin Bet: Blizzard Orb Challenger: Allosaur Prize: Rage Ring Bet: Hero Ring Challenger: Rhyos Prize: Pod Brace Bet: Muscle Belt Challenger: Allosaur Prize: Rage Ring Bet: Pod Brace Challenger: Hemophyte Prize: Hero Ring Bet: Marvel Shoes Challenger: Tyranasaur Prize: Tintinabar Bet: Moogle Charm Challenger: Outsider Prize: Charm Bangle Bet: Ribbon Challenger: Dark Force Prize: Gale Hairpin ======================================================================= 8.0 Boss Guide -------------------------------------------------------- ======================================================================= -------------------------------------------------------------------------------- WHELK -------------------------------------------------------------------------------- This character is not that tough if you are careful. There are two parts to the Whelk: the head and the shell. The Whelk's shell can absorb damage and redirect it back at your party. The Whelk's head is its weak spot, so you will only want to attack its head. When it dies, the rest of the monster dies with it. Take things nice and slow in this battle, and attack the head with one character at a time. Eventually, the Whelk will pull in its head into its shell without warning. When this occurs, any attacks directed at its head instead target its shell. Accidentally hitting the shell is not that big of a deal, because you can quickly heal your party using the MagiTek's Heal Force ability. However, if you have already committed your entire party to attacking the head when the Whelk retreats into its shell, you will be lucky to survive the flurry of three Mega Volt counterattacks. You can avoid this by attacking the Whelk with one character at a time. Also, do not enter any new commands until the last character's attack is finished. -------------------------------------------------------------------------------- VARGAS AND IPOOHS -------------------------------------------------------------------------------- Vargas is well protected by the Ipoohs. Use Edgarıs Bio Blaster and Terraıs Fire magic to quickly eliminate them so that you can begin attacking Vargas. You must be prepared to cast Cure at all times, because Vargası attacks are very strong. Continue using the Bio Blaster on Vargas and, in a few short turns, Sabin will jump into battle. To finish the fight, select Sabinıs Blitz command and quickly enter the Pummel command: Left, Right, Left and then press the X button. If you have difficulty entering the Blitz command, access the Main Menu and select "Config". While in the Config sub-menu, set the battle speed to 6. This will give you a bit more time to enter Sabinıs Blitz commands. -------------------------------------------------------------------------------- ULTROS -------------------------------------------------------------------------------- I had a lot of trouble with this guy. Ultros is a very tough Boss due to its strong attacks. In fact, protecting Banon during this battle is not always possible, because one of those Tentacle attacks from Ultros can easily knock Banon dead. And if Banon dies, you will have to start over. So, expect to die a couple of times before finally defeating him. Have Sabin use Pummel (Left, Right, Left, and X) and have Terra use Fire magic. Both attacks will cause 300 points-plus of damage each time. If you have the Genji Glove, make sure it is equipped on Edgar. With two swords, even the King of Figaro Castle can cause about 300 points of damage each turn. Leave most of the healing up to Banonıs Health skill, but be prepared to use Terraıs Cure magic if you have to and encounter trouble. -------------------------------------------------------------------------------- TUNNEL ARMOR -------------------------------------------------------------------------------- This is an easy battle if you follow Celesı advice. Each turn, have her use her Runic Blade, which will absorb Tunnel Armorıs powerful magic attacks. Locke can then steal from the boss, and slowly pick away at its defenses. If the party needs to heal, have Locke use Tonics or Potions, but do not stop using Celesı Runic Blade. -------------------------------------------------------------------------------- PHANTOM TRAIN -------------------------------------------------------------------------------- This boss is not that tough, but it has some powerful attacks. Acid Rain is the worst of them all, because it causes about 150 points of damage to each party member and it causes them to have HP-draining seizures. Have Sabin use either the Aura Bolt or Pummel Blitz, have Shadow toss Shuriken, and make Cyan use the Level 1 Sword Tech. Using these three attacks, the Phantom Train will not last long. For a quick fight, because the Phantom Train is an undead enemy, you can use a Phoenix Down on it to destroy it with one shot. -------------------------------------------------------------------------------- RIZOPAS -------------------------------------------------------------------------------- After jumping off of Barren Falls, you are forced to fight 10 to 12 Piranhas in succession. After eliminating them, an even more powerful creature, Rizopas, will appear. This creature lacks a lot of HP, however, it does have an extremely powerful attack called El Nino that causes about 250-300 points worth of damage to both Sabin and Cyan. Use Blitz attacks and the Level 1 Sword Tech when possible, but keep both charactersı HP high by using Potions or Tonics. -------------------------------------------------------------------------------- KEFKA -------------------------------------------------------------------------------- Kefka is not very tough, but he does have some powerful magic. Ideally, you will have Celes in the party for this battle. Her Runic blade can absorb Kefkaıs magic, which makes him much less threatening. Use powerful attacks like magic, Sword Techs, Blitz attacks, and Tools to really hurt Kefka. It helps a lot to have Cyan at Level 15. His Level 4 Sword Tech, Quadra Slam, causes closes to 1000 points of damage. -------------------------------------------------------------------------------- DADALUMA -------------------------------------------------------------------------------- At the top of the tower, you will face the powerful warrior, Dadaluma. This Boss has powerful physical attacks and uses a variety of support magic. Use your most powerful attacks, especially Sabinıs Blitz skills, Edgarıs Chain Saw, Cyanıs Sword Tech, and Celesı Magic if they are in your party. As you deplete Dadalumaıs HP, it will begin to heal itself with Potions and two Iron Fists will join the battle. If you defeat the Iron Fists, they are quickly replaced, so you should continue to focus your attacks on Dadaluma. You can make the Iron Fists work for you instead of against you by using Edgarıs Noise Blaster to confuse them. The Iron Fists are automatically defeated after you defeat Dadaluma. -------------------------------------------------------------------------------- ULTROS -------------------------------------------------------------------------------- The royal octopus, Ultros, has improved a lot since your last meeting. It now has magic attacks that can be difficult to overcome. Make sure you have a supply of Green Cherries and Remedies before the fight begins. You may also want to equip characters with Relics that prevent Imp and Confused statuses. This will put a dent in Ultrosı battle plan. Ultros will cast two negative status effects on your party, Imp and Confuse. While "imped", your characters can still attack, so this effect is not a major deal. However, when confused, your characters can turn on each other in the worst of ways. Quickly strike a confused character to snap him/her out of it. Also, make sure you use your new magic abilities and summon your Espers into battle. The Espers will make this battle a lot quicker. -------------------------------------------------------------------------------- IFRIT AND SHIVA -------------------------------------------------------------------------------- Use Ice magic on Ifrit and Fire magic on Shiva. Most physical attacks will not cause much damage, unless you have equipped your characters with the Flame Sabre and Blizzard found in the factory. Avoid using the Flame Sabre against Ifrit, or the Blizzard against Shiva or you will heal them. As the fight goes on, the two Espers will sense Ramuhıs presence and will turn themselves into Magicite. -------------------------------------------------------------------------------- 024 -------------------------------------------------------------------------------- This Boss has a lot of powerful magic attacks and a shifting weakness. At the start of the battle, use everything you have got against 024. Several turns later, 024 will use Wall Change to shift its strengths and weaknesses. Use special attacks like Cyanıs Dispatch, Sabinıs Pummel blitz, and Edgarıs Chain Saw. You can use Scan magic to take a peak at 024ıs new weakness, and take advantage of it if you have the right kind of magic. If you keep your HP up, this should not be a tough fight. -------------------------------------------------------------------------------- NUMBER 128 -------------------------------------------------------------------------------- This battle can be challenging after fighting so many Mag Roaders. If any party memberıs HP is low, immediately use Cure magic or Potions for a boost. Number 128 is comprised of three parts. The center body is the main target, and it is also the hardest part to eliminate. You can destroy Number 128ıs arms, but they will quickly regenerate. Still, it is worthwhile to destroy its arms because it reduces the amount of damage the boss can cause to your party each turn. Use special attacks that target all parts of the boss, such as Sabinıs fire dance. Powerful magic, for example Bolt, works especially well. If Cyan is in your party, use his Retort Sword Tech to inflict extra damage. -------------------------------------------------------------------------------- CRANES -------------------------------------------------------------------------------- Kefkaıs Cranes are deceptively tough. Whatever you do, avoid casting a Bolt spell on the left crane or a Fire spell on the right crane. Doing so only powers them up. When a Crane powers up to Level 3, it casts a powerful spell on your entire party. The Cranes also use other types of powerful magic, and will occasionally power up each other. Have one or two characters act as medics by casting Cure or Cure 2 on the party. Fortunately, you now have Setzer in your party to aid you. Use his Slot command to attack the enemy. His most common combination, Three Diamonds, attacks the enemy with the Flash attack. This attack causes around 400 points of damage to each Crane. You can also cast Fire on the left crane and Bolt on the right crane. The Level 2 Bolt and Fire spells can cause as much as 1,000 points of damage. -------------------------------------------------------------------------------- FLAME EATER -------------------------------------------------------------------------------- When you reach the back of the house, you will face Flame Eater. This is a tough Boss because of his strong Fire attacks. Keep up each party memberıs HP, and unload on the Boss with Ice magic. Summon Shiva to battle (if sheis equipped) and she will put a hurting on Flame Eater. Stragoıs skill is called Lore, a type of magic learned from enemies in battle. He joins you with a Lore known as Aqua Rake, which just happens to work really well against Flame Eater. Use this attack any time the Boss calls on Balloon reinforcements. Also, watch for Flame Eater to cast Reflect on himself. When this occurs, stop casting magic on the Boss, if not, the magic will get reflected back at your party. You can counter this by casting Reflect magic on your own party, and then bouncing Ice spells off your characters and onto the Boss. -------------------------------------------------------------------------------- ULTROS -------------------------------------------------------------------------------- Once again, you must battle the octopus king. This battle is actually easier than the battle at the Opera House. Use Fire 2 or Fire if that is all that you have. This should quickly deplete Ultrosı health. Near the end of the battle, Relm will appear. Use her Sketch skill to draw a picture of Ultros, which attacks the angry octopus. When she uses this ability successfully, which may take a while, the battle automatically ends. -------------------------------------------------------------------------------- ULTROS AND CHUPON -------------------------------------------------------------------------------- Ultros is still not very tough, but the crafty octopus has brought along a friend, Chupon. After landing a few good hits against Ultros, Chupon will join the battle. Focus your attacks on Chupon or use attacks that hit both enemies. Chupon uses strong magic, so prepare to heal everyone. Throw a couple of powerful Level 2 spells at Chupon as well. The battle ends when Chupon blows your party off the Airship. -------------------------------------------------------------------------------- AIR FORCE -------------------------------------------------------------------------------- As your party falls through the sky, they are attacked by Air Force, the ultimate Imperial flying machine. This boss has three parts: the main body, a Laser Gun, and a Missile Launcher. You can target each part of this boss, and you can destroy the Laser Gun and Missile Launcher separately from the main body. However, doing so will only cause the Boss to launch a speck, which can absorb any magic cast during the battle no matter who it is targeted towards. Specks are not that tough enemies, and you can easily eliminate them if Air Force launches one. Just do it quickly, because you must rely upon Potions and Tonics for healing while the Speck is present. Cast Level 2 spells quickly at all parts of Air Force. This causes damage to the main body and to its other parts, as well. After eliminating the parts, quickly eliminate any Specks the boss launches by using physical attacks. You can then finish off the Boss with powerful Bolt and Fire spells. Do not worry about your MP, you will have a chance to rest as soon as you reach the Floating Continent. -------------------------------------------------------------------------------- GIGANTOS -------------------------------------------------------------------------------- In one treasure chest you will encounter a monster-in-a-box, however, this is no ordinary monster. Gigantos is perhaps the most powerful creature you have fought thus far. It has rapid, powerful attacks that can wipe out the party in just a few turns! What can you do? This is by far my favorite strategy, but it is not the only one as it relies on Cyanıs presence. Begin the battle by casting Vanish on your party members, especially Cyan. While your characters are protected by Vanish, Gigantos cannot hurt them because it does not use magic. Have Cyan charge his Sword Tech to Level 4, Quadra Slam. Cyan will attack the giant 4 times, but the Vanish spell will not be broken. This way, Cyan can stay under cover for the entire fight without becoming vulnerable to Gigantosı powerful attacks and can single-handedly eliminate the monster. If you do not have Cyan, you can use a similar strategy, or have one character attack while another continues to use Vanish on him/her. -------------------------------------------------------------------------------- ATMA WEAPON -------------------------------------------------------------------------------- Atma Weapon used extremely powerful magic to wear down your party, and in this case you cannot reflect it back at the Boss. Instead, you must devote a couple of your characters to healing your party by using Cure 2, while the other party members attack. There is a lot of variety to the magic Atma Weapon uses, but you can count on most of its spells causing somewhere between 200-600 points of damage. On each turn, have your two healers cast Cure 2 on the entire party whether or not they need it. This will quickly drain their MP, so it helps if they have the Osmose spell, which takes MP from the boss and gives it to the person who cast Osmose. This also drains Atma Weaponıs MP, which severely limits its attacks. But with 5000 MP, it takes a long time to completely drain it. Just keep your two powerhouse characters focused on attacking with their special skills each turn, and you will be surprised at how quickly Atma Weapon falls. ======================================================================= 9.0 Other Information ------------------------------------------------- ======================================================================= ======================================================================= 9.1 Credits ----------------------------------------------------------- ======================================================================= -CJayC (http://www.gamefaqs.com) For his hard work and dedication to one of the greatest sites out there, and for hopefully posting this guide! -Prima Strategy Guide Yeah, I admit I took some stuff from them. I am crediting them here, though, right? -Dingo Jellybean (http://www.vfaqs.net) -I may have had my fair share of problems with him, but his FFVI guide is the best on the net right now. I really like it and it has helped me out, although I did not take anything from it. -Daniel Stefano (Positively Posterior) and Dyson Turner (Dy$e Murder) For being the two coolest guys at GameFAQs, they rock! -Matt Hulbert A cool guy, he inspired me to do this guide and my Final Fantasy IX one, and he is a great friend! ======================================================================= 9.2 Links ------------------------------------------------------------- ======================================================================= http://www.gamefaqs.com : GameFAQs http://vgstrategies.about.com http://gamereviewers.cjb.net http://stephaniemcmahon.freeservers.com http://www.geocities.com/ultimaweapon2k : Final Fantasy Chamber if you see this guide on a site like Cheat Code Central, let me know ASAP, especially Cheat Code Central, because they have not earned the right to host these guides, especially after hosting some of my other ones without my permission! The only sites allowed to use this FAQ are: 1. GameFAQs (http://www.gamefaqs.com) 2. Game Winners (http://www.gamewinners.com) 3. Video Game Strategies (http://vgstrategies.about.com) 4. Cheat Code Central (http://www.cheatcc.com) 5. Happy Puppy (http://www.happypuppy.com) 6. Game Revolution (http://www.game-revolution.com) 7. Gaming Planet (http://www.gamingplanet.com) 8. PlayStation Pit (http://www.psxpit.com) 9. X Cheater (http://www.xcheater.com) 10. Phat Games (http://www.phatgames.com) 11. The Cheat Empire (http://home.planetinternet.be/~twuyts) 12. http://www.psxcodez.com 13. http://www.hype.se 14. http://www.supercheats.com 15. http://www.psxgamer.com 16. Game Castle (http://gamecastle.virtualave.net/main.html) 17. http://gamereviewers.cjb.net 18. http://stephaniemcmahon.freeservers.com 19. http://www.geocities.com/ultimaweapon2k : Final Fantasy Chamber 20. http://www.psxpower.com 21. http://smcfadden.freeservers.com/faqs If ANY other site has a copy of this FAQ, it is an illegal copy. So, if you happen to see this at another site, please notify me immediately. if you see this guide on a site like Cheat Code Central, let me know ASAP, especially Cheat Code Central, because they have not earned the right to host these guides, especially after hosting some of my other ones without my permission! ======================================================================= 9.3 My Other Works ---------------------------------------------------- ======================================================================= http://www.gamefaqs.com/features/recognition/2134.html Reviews: 375 FAQs: 51 ====================================================== WWF Royal Rumble (DC) Guides ====================================================== Complete Guide Al Snow Kurt Angle Triple H ====================================================== WWF ATTITUDE Character Guides ====================================================== Al Snow D-Lo Brown Godfather Triple H X-Pac ====================================================== WWF Wrestlemania 2000 Character Guides ====================================================== Big Show Blue Meanie Chyna Complete Guide Debra Gerald Brisco Ivory Jacqueline Jerry Lawler Jim Ross Pat Patterson Paul Bearer Stephanie McMahon Terri Tori ====================================================== WWF Smackdown Guides ====================================================== Al Snow Buh Buh Ray Dudley Complete Guide D-Von Dudley Dudley Boyz D-Lo Brown Finisher Move Guide Godfather Hardcore Holly Test Triple H X-Pac ====================================================== Nintendo Entertainment System ====================================================== Dragon Warrior Festerıs Quest Yo! 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So, if you happen to see this at another site, please notify me immediately. if you see this guide on a site like Cheat Code Central, let me know ASAP, especially Cheat Code Central, because they have not earned the right to host these guides, especially after hosting some of my other ones without my permission! ======================================================================= 9.4 Future Plans ------------------------------------------------------ ======================================================================= FAQS -Parasite Eve 2 (PSX) Spoiler-Free Walkthrough -Legend of Legaia (PSX) Complete Guide -Legend of Dragoon (PSX) Spoiler-Free Walkthrough -WWF Smackdown 2 (PSX) Complete FAQ and Move List -Character Guides for WWF Smackdown 2 (PSX) and WWF No Mercy (N64) -Updating a lot of my older FAQs, especially the WWF Smackdown Complete guide, FAQ, and move list. REVIEWS -Updating more of my review contest reviews -Mario Tennis, Tales of Destiny, Chrono Cross, Parasite Eve 2 CODES, GAME SAVES, ETC. -Some here and there, not much though. ======================================================================= 9,5 Author's Information ---------------------------------------------- ======================================================================= Name: Steve McFadden E-Mail: mcfaddensteve@netscape.net, webmaster@wrestlingcolumns2000.com My Web Pages Links: http://gamereviewers.cjb.net http://stephaniemcmahon.freeservers.com http://www.wrestlingcolumns2000.com http://www.reviewcritique.cjb.net htp://smcfadden.freeservers.com GameFAQs Contributor Page Link: http://www.gamefaqs.com/features/recognition/2134.html GameFAQs alias: DaLadiesMan (formerly known as SMcFadden, I changed it though) Yahoo Messenger: nicklacheysnightmare, mcfaddenvg or ilovestephmcmahon (same account, different profiles) AOL/AIM: McFaddenDaMan MSN Messenger: neverforgotaboutdre@hotmail.com TOTALS as of 11/24/00 Reviews: 369 FAQs: this was my 51st Feel free to message me on any of my messengers.. just tell me you are messaging me about my FAQ and I will definitely answer you as quick as I possibly can! ======================================================================= 10.0 Conclusion ------------------------------------------------------- ======================================================================= Hello, everyone, and thanks for reading my guide to Final Fantasy VI! I know it really sucks right now, but I am going to update it a lot. I just wanted to get it posted so I can work on it at my own pace without worrying if it will be posted or not, you know? ------------------------------------------------------------------------ The Shortest Copyright Line Ever ------------------------------------------------------------------------ Unpublished Work Copyright 2000 Steve McFadden (SMcFadden) .----------------------------------------------------------------------. | This FAQ is Copyright 2000 Steve Saunders a.k.a. DaLadiesMan. The | only sites allowed to use this FAQ are: | | | | 1. GameFAQs (http://www.gamefaqs.com) | | 2. Game Winners (http://www.gamewinners.com) | | 3. Video Game Strategies (http://vgstrategies.about.com) | | 4. Cheat Code Central (http://www.cheatcc.com) | | 5. Happy Puppy (http://www.happypuppy.com) | | 6. Game Revolution (http://www.game-revolution.com) | | 7. Gaming Planet (http://www.gamingplanet.com) | | 8. PlayStation Pit (http://www.psxpit.com) | | 9. X Cheater (http://www.xcheater.com) | | 10. Phat Games (http://www.phatgames.com) | | 11. The Cheat Empire (http://home.planetinternet.be/~twuyts) | | 12. http://www.psxcodez.com | | 13. http://www.hype.se | | 14. http://www.supercheats.com | | 15. http://www.psxgamer.com | | 16. Game Castle (http://gamecastle.virtualave.net/main.html) | | | | If ANY other site has a copy of this FAQ, it is an illegal copy. So, if you happen to see this at another site, please notify me immediately. | '----------------------------------------------------------------------' ANOTHER FAQ FROM... ____ _ _ _ __ __ | _ \ __ _ | | __ _ __| (_) ___ ___ | \/ | __ _ _ __ | | | |/ _` | | | / _` |/ _` | |/ _ \/ __| | |\/| |/ _` | '_ \ | |_| | (_| | | |__| (_| | (_| | | __/\__ \ | | | | (_| | | | | |____/ \__,_| |_____\__,_|\__,_|_|\___||___/ |_| |_|\__,_|_| |_| -Steve Saunders ======================================================================= COPYRIGHT INFORMATION --------------- (C)2000-2001 All Rights Reserved. ======================================================================= This guide is copyright to the author, and may never be distributed for Any purposes without the permission of the author, which must be taken directly from the author. All of the contents within this document were Compiled by the author, or the respective contributors. If you wish to use any of the information they have contributed separately, then it is Up to them, but permission must still be received. This guide may never Be altered in any way, and the following sites are banned forever from The use of this guide: megagames.com, videogaming.net. No other type of Magazine, book, publication or any other form of distribution will make Use of this guide or its contents without the author's permission. Don't Ever add a banner or advertisement to this guide, or change anything in The credits, that is hereby forbidden with this disclaimer, which can't Ever be removed from this guide either. Please abide by this copyright. If you need to contact the author of this guide for any reason(s) which Has something to do with this guide, please email me at the email that's Shown at the top of the guide. Usually, if you have a question about it And it isn't already in the FAQ, probably means that I don't know to, I Will try to answer all questions to the best of my ability though. It'd Be appreciated if all of the email regarding this game had Anthology in The subject, so I will know what to expect. Also, when you send us them Please try to make your question as easy and simple to read as possible And t will help us to respond quicker. Last but not least, if you would Like to contribute something to this guide, please feel free to send it To either of us and we will be glad to put it in, assuming its correct. ======================================================================= ------------------------------------- (C)2000-2001 All Rights Reserved. =======================================================================